Hello! I would like to ask, mainly data miners here, if it's possible to hook a program onto an emulator and dump the skeletal mesh(es) currently being stored in the memory. I'm working with the game League of Legends: Wild Rift. It is currently very hard to obtain the models in a normal fashion due to the files being heavily obfuscated. So my question stands if I can hook some program onto an emulator (like Nox, or Bluestacks for example) and dump the unencrypted rigged models with the relative textures into a format at least Noesis could open. I do know it is possible, but so far my research has gone to a dead end, so I am turning my face to this forum.