Hi,
I'm currently making the final touches to a dscraft version of the over-world map from the gameboy title: Zelda - Link's awakening.
The perspective, in which the koholint island is presented in, has proven to be quite a challenge to transform into 3D - but I think it turned out quite OK. It make clever use of a customized terrain where almost all textures are taken ditrectly from the actual game.
If anybody is interested in this project and would like for the dscraft community (if such a community exists?) to be able to share it – I could need some help with screen-shots, videos and upload to a file-share server.
I will check back on this thread from time to time – to see if anybody shows any interest in it…
Best Regards,
dACE
I'm currently making the final touches to a dscraft version of the over-world map from the gameboy title: Zelda - Link's awakening.
The perspective, in which the koholint island is presented in, has proven to be quite a challenge to transform into 3D - but I think it turned out quite OK. It make clever use of a customized terrain where almost all textures are taken ditrectly from the actual game.
If anybody is interested in this project and would like for the dscraft community (if such a community exists?) to be able to share it – I could need some help with screen-shots, videos and upload to a file-share server.
I will check back on this thread from time to time – to see if anybody shows any interest in it…
Best Regards,
dACE