Well, I can tell something's wrong because the only thing I see applied is the 43FF in the hex data. None of the equipment mods actually got applied. I don't know what to tell you, since I have no idea what you could be doing wrong. I did the code you posted above - this gave your 3rd character (Tony) an Exorcist's Falx with all the mods you wanted on it in bag 1.
http://home.comcast.net/~seanharr/BLUS30767-AUTO_0-.zip
http://home.comcast.net/~seanharr/BLUS30767-AUTO_0-.zip