Lately I've been having an issue with my Wii U and I'm trying to figure out what causes it, if it's a hardware problem or not. It's a known problem from as far back as 2012, where the system will hard lock with a loud buzzing noise where you have to get up and hold the power button to shut it off. This happens to me in the same exact area within Zelda Botw every time I walk there. It's also happened in other areas in the game so it's completely random, kinda like sweet spots for it to happen. This doesn't happen in other games, just this one.
According to research, this has happened with plenty of games in the past, such as
Nintendo Land
Mario Kart 8
Batman Arkham City
Lego City Undercover
Assassin's Creed 3
Call of Duty Ghosts
Lego Marvel Avengers
Zelda Botw (Besides me, it happened to others)
To me, my guess would be an issue with the hardware. It sounds like it's running out of RAM and can't play any longer. It seems to happen to CPU intensive games, I've never had this issue before for as long as I owned this Wii U since Nov 2015.
Here's an example of how it looks when it freezes (Not my video):
Also you can get a good idea of how it sounds in this video (Not my video):
Nintendo designed the system to give off this loud noise as a way to let you know that it hard locked.
I've tried reinstalling the game and it's update (Which is to a USB HDD), and restoring the save with saviine. The issue is still the same, in the same area. I've tried uninstalling CBHC, and disconnecting from the internet. I've tried unplugging the system from the wall outlet.
This cannot be an overheating issue as I can let it rest all day and when I go to play it, it still happens while it's cooled off.
I bought another console for $130 on ebay, manufacturer refurbished by Nintendo. Not everyone seems to be having this problem with their Wii U. I'm half way through the game and I'm just now running into this problem.
Let this be a discussion for Wii U freezing in general, seems like nobody ever comes up with a solution aside from sending it to Nintendo. And no it's not Wii U hack related, this issue happened with legit users way back then since the console first launched.
If anyone wants to help test my save, I'd appreciate it. Saviine can successfully export/import saves. I've done it myself with this game.
According to research, this has happened with plenty of games in the past, such as
Nintendo Land
Mario Kart 8
Batman Arkham City
Lego City Undercover
Assassin's Creed 3
Call of Duty Ghosts
Lego Marvel Avengers
Zelda Botw (Besides me, it happened to others)
To me, my guess would be an issue with the hardware. It sounds like it's running out of RAM and can't play any longer. It seems to happen to CPU intensive games, I've never had this issue before for as long as I owned this Wii U since Nov 2015.
Here's an example of how it looks when it freezes (Not my video):
Also you can get a good idea of how it sounds in this video (Not my video):
Nintendo designed the system to give off this loud noise as a way to let you know that it hard locked.
I've tried reinstalling the game and it's update (Which is to a USB HDD), and restoring the save with saviine. The issue is still the same, in the same area. I've tried uninstalling CBHC, and disconnecting from the internet. I've tried unplugging the system from the wall outlet.
This cannot be an overheating issue as I can let it rest all day and when I go to play it, it still happens while it's cooled off.
I bought another console for $130 on ebay, manufacturer refurbished by Nintendo. Not everyone seems to be having this problem with their Wii U. I'm half way through the game and I'm just now running into this problem.
Let this be a discussion for Wii U freezing in general, seems like nobody ever comes up with a solution aside from sending it to Nintendo. And no it's not Wii U hack related, this issue happened with legit users way back then since the console first launched.
If anyone wants to help test my save, I'd appreciate it. Saviine can successfully export/import saves. I've done it myself with this game.
Last edited by MattKimura,