Are you saying there's a chance that with an IOSU hack WiiU sales will go up? by IOSU hack I obviously mean easy backup loading. If you're saying software and hardware sales are totally dismal than a hacked console could at least boost their hardware sales before the NX? Don't they sell mad amounts of old consoles once the one drops due to price dips? I guess what I am asking is primetime for who?
I'm not sure why people continue to think this, it's literally ridiculous. This will be the third time I'll have had to explain this just in the past like 2 days. No, Wii U sales will not increase due to a hack. People will buy used consoles because the used consoles will become significantly cheaper, and Nintendo sees none of those profits. You won't see new Wii U prices drop until Nintendo is officially done with it, and at that point they will drop because individual retailers will sell them at the price they bought them for or lower just to get rid of stock, so Nintendo won't see profits there either.
Look, this is the process:
- Nintendo sells consoles to merchandisers and profit ~$15 per console. They already have made their money here, without you.
- Merchandisers sell or resell and make profit as well. This is the consumer price, the $249 you think of when you see a Wii U on a store shelf. It is substantially higher than what Nintendo sells it for per unit. Without having the console actually even enter a consumer's home, Nintendo has already made their money.
- Game developers pay Nintendo a relatively huge fee to develop a game for their Wii U platform. They make the game and distribute it. Part of the contract the developer signs with Nintendo, after paying the developer's fee, states that Nintendo makes a certain percentage of money from each individual software sale. So anytime you buy a game from the eShop, or a merchandiser buys a physical copy of a game to sell in their store, Nintendo, the developers, and the various retailers, distributors and manufacturers all have to get paid off that $50-60 you spend. This is where Nintendo really makes their money, even though they get a relatively small percentage of the profit. It's also why developers and console manufacturers both love the e-market: they don't have to cut into their earnings by paying to have a game physically printed, distributed, and sold to merchandisers at a relatively smaller amount, around $43-56.
That is why I am against piracy in general, but particularly during a console's life span. It's also why companies (other than Sega) really make sure its a pain in the ass to hack their consoles.