He's prolly scared of all the people shitting on his "work" tbh.Yeah, that's him.
He's prolly scared of all the people shitting on his "work" tbh.Yeah, that's him.
He Probably is. From what I've read about and from Tueidj he was very full of himself, very self righteous if he knows what's good for him he should be afraid since people these days have very different opinions on his actions now then they did back then.He's prolly scared of all the people shitting on his "work" tbh.
Water under the bridge, I'm just glad it's been defeated finally so it can help other projects.He Probably is. From what I've read about and from Tueidj he was very full of himself, very self righteous if he knows what's good for him he should be afraid since people these days have very different opinions on his actions now then they did back then.
You're just mad you couldn't make the greatest technical achievement in GameCube and Wii homebrew.He's prolly scared of all the people shitting on his "work" tbh.
You're just mad you couldn't make the greatest technical achievement in GameCube and Wii homebrew.
I meant Devolution.AHBPROT.
Without that even Nintendont would not have been possible.
No one other than maybe DeadlyFoez argued more with Tueidj than I did back in the day. So trust me when I say... he could not give a flying F about anything anyone says here. He's probably laughing at how long it took, or hasn't given it a second thought, or hasn't even noticed. Even if he was upset he wouldn't admit it, probably not even to himself. I remember him being nothing if not proud... In fact imo the only thing to overshadow his undeniable skills was his pride that could often come off as condescending (possibly inadvertently)He's prolly scared of all the people shitting on his "work" tbh.
I meant Devolution.
Except it didn't and it doesn't even mess with IOS. It's only necessary for reading the original disc.What I mean is that AHBPROT made the very impressive Devolution possible.
Except it didn't and it doesn't even mess with IOS. It's only necessary for reading the original disc.
It has been a while since I've used Devolution, but from I recall, it will work with the same game directory structure as Nintendont (meaning you can switch between the two with Wiiflow or other USB loaders). However, I'm not sure if the emulated GC memory cards they create are compatible and seem to think they are not. On the first run, (this version of) Devolution will create a .DVV file, then quit, but will load the game on subsequent launches.Does the same USB device that I use for Nintendont, with the same setup of folders and such, work for Devolution? It's all compatible, will not cause issues or incompatibilities if I use it for both Devolution and Nintendont? I guess the memory cards will also be compatible too?
The usage of this is to first use the app to create the DVV and the other to actually but the game, and that's it then?
I wanted to make a couple of tests on games that behave wierdly on Nintendont, namely Spyhunter and Pro Rally. The first one has very weird frame rate which in recorded game footage on original GC doesn't seem to exist, and the second one get stuck on black screens when loading randomly, and I was just curious if performance would differ.
The boot.dol is simply a wrapper for the loader.bin. Perhaps WiiFlow isn't initializing something like a path correctly, or perhaps it doesn't like this newer, significantly larger loader.bin. If nothing else it's very likely missing newer settings, which shouldn't be an issue, but I've only validated USBLoader GX.Played around with "open" Devolution and found some interesting inconsistencies. For one, I was able to verify and run an edited, tiny-in-size, ISO of Peach's Castle tech demo. Previously had this working in Nintendont but guessed that Devolution wouldn't verify it. But, surprisingly, it seems fine.
https://www.mariowiki.com/Peach's_Castle_(tech_demo)
However, there are a few other legit games that I have been able to verify and run with the standalone boot.dol, but will not work with the loader.bin in WiiFlow Lite. Also found that some games which had already been verified with the boot.dol needed to be reverified with the loader.bin before they would work in WiiFlow. And some inexplicably seem to work in WiiFlow sometimes, then fail to load the next. So, this gives the impression that the boot.dol may be more permissive somehow than the loader.bin.
Overall, Devolution's convoluted verification scheme, even with the "fixed" version, appears to make the program a rather finicky Gamecube loader, whilst Nintendont just works for the most part. Or perhaps it just needs better quality DRM....
If it's a new Wii, I'd just say ignore the ones you have and have this recreate them (making sure to fully exit and relaunch the game after creating the DVV for the first time to avoid instability).Back in 2016/2017 I put all my discs into Devolution to make the DVV files and I still have them. Where do I need to put those DVV files if I'm setting up a new Wii (iirc it's just in the gc_devo folder)? Or does this new method have to create a new DVV file? Thanks in advance and great work!