So, I extracted the files from my Omega Ruby game and found all of the BCSTMs. Nice and dandy, I can convert those using Export Loop VB (which is awesome btw) and play them with Foobar with that VGMStream plugin. Now, I found some "sango_sound.bcsar" file among the BCSTMs as well. I found some BCSAR Unpacker and used it to unpack the files to find a bunch of other files that I know nothing about! I've done research to no avail at this point, so I need your help.
The files that I got out of this BCSAR are all in either CSEQ, CBNK, and CWAR format; I know nothing about any of these! I know that BRSAR files can be opened by BrawlBox, though, and that I could export most of the sound effects in those BRSAR files as .wav files; is there anything similar that can be done with BCSAR files? Or do I have to find some way to convert all 4139 of these individually? Any advice would be greatly appreciated because researching these file formats leads me absolutely nowhere.
The files that I got out of this BCSAR are all in either CSEQ, CBNK, and CWAR format; I know nothing about any of these! I know that BRSAR files can be opened by BrawlBox, though, and that I could export most of the sound effects in those BRSAR files as .wav files; is there anything similar that can be done with BCSAR files? Or do I have to find some way to convert all 4139 of these individually? Any advice would be greatly appreciated because researching these file formats leads me absolutely nowhere.