Hacking [Compilation] Wii U Save Editors

Ailuros27

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@Gadorach I found the offsets for rupees for Hyrule Warriors. It's four bytes starting at 0x14C, if I have my terminology correct.

Also, here's the data structure for weapons:
https://gbatemp.net/threads/release...editor-ntr-plugin.411349/page-41#post-6259902

The IDs for the weapons and skills appear to be mostly the same as detailed in that thread and @ScarletKohaku's pastebin. The one exception possibly found thus far is the Master Sword's weapon ID. I'll try to double-check them later. Right now I'm finding offsets for the rest of the major stuff in my save.

The Bronze materials appear to be stored in the same order as the OP suggests in that thread above, for two bytes each, starting at 0x13D2C.

The Silver materials are the same at 0x13D52.

And the Gold materials start at 0x13D9A
 
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Gadorach

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I've been super busy lately, sorry. Just learned how to properly setup a 12F1572 8-pin PIC chip, and interface it with a parallel LCD through a 74HC595 shift register. I have to have all this going for a school project, so it's time consuming right now. I've been talking to one of my professors and I'm getting him to show me how to implement hashing functions in C# as well, so I'll be able to do that shortly.

If any of you are interested in my code for the PIC, I commented the absolute shit out of it, so it might actually be an interesting read for some of you.

http://pastebin.com/SSVU1unY

Else, I'll probably have more free time soon, this past week has just been exam recovery and next term's project design for the most part.
 
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Chomp2000

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Ok, so i have some Splatoon data that crashes when (I'm asuming) it reads it... no idea why... is there any way to Recover/Save? I'm willing to... *Ahem* hack to get my save...
 

Puddies

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Wow, very nice work! I am excited to see if there will be more save editors in the future.
Especially New Super Mario Bros U + New Super Luigi U would be interesting for me :)
 

Gadorach

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Gadorach

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i know that it just came out, but could you maybe make a save editor for Tokyo mirage sessions #FE?
I'm currently focusing whatever free time I can find on Hyrule Warriors, so maybe when that's done. Being busy sucks when you want to do stuff haha
As for that, it's coming along, should see a v1 sometime next week latest.
 
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asper

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Mario and Sonic at the Rio 2016 Olympic Games [EUR - 00050000101E5400] [ABJP01]

Item: Offset
Coins: 0x00000012-13 (max 03E7h = 999Dec)
Rings: 0x00000014-15 (max 03E7h = 999Dec)

No savegame checksum !
 
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Gadorach

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Mario and Sonic at the Rio 2016 Olympic Games [EUR - 00050000101E5400] [ABJP01]

Item: Offset
Coins: 0x00000012-13 (max 03E7h = 999Dec)
Rings: 0x00000014-15 (max 03E7h = 999Dec)

No savegame checksum !
Figure I'll make a quick editor in the mean time. Could you send me a few sample saves?
 

Gadorach

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Added a rough editor for M&S2016OG to the OP, use at your own risk. If it works, awesome, but please send me some save files so I can add file checking security and the like.

Oh, and on that note, some more hyrule warriors saves would be nice too. I only have like 3 to work from. More is always a nice thing.
 
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I pwned U!

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Gadorach

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Here is quite possibly the most complete Hyrule Warriors save in existence!

Thanks to @marc_max's online save editor, I was finally to fix my problem with Ganondorf by resetting him! (Level 1, 0 EXP, and 50 attack)
I had no idea someone already made such a good editor. I guess it's a good thing what I've been making is more of a framework than a specific editor then. Either way, once I'm done, adding codes for any game will be pretty easy. It's probably going to take longer than next week though, as my time keeps getting eaten by another project, being I'm making a PCB that integrates P-ATA->S-ATA (JM20330 Chipset), SD, and VGA with quick-solder pads into the Dreamcast VA0 and VA1 boards. I've been planning to do it for a while anyway, as I keep getting G1-ATA install requests from people I know. I'll probably sell them later as well if anyone here's interested. Wrong forum of course, but just putting it out there.
 
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