Capcom announces Monster Hunter: World is the best-selling game in company history

mhwo.png


Capcom has issued a press release, boasting about how much of a success Monster Hunter: World has been so far for the company. With 7.5 million units sold worldwide, the game has become the fastest and best-selling game in Capcom's history. It was promoted worldwide and saw a simultaneous, global launch. The game is available for PS4 and Xbox One, with an exact PC release date still to be announced.

From the press release:

Capcom Co., Ltd. (Capcom) today announced that Monster Hunter: World for the PlayStation®4 computer entertainment system and Xbox One*1 has shipped 7.5 million units worldwide (including digital download sales). A PC version is to be released at a later date.

The Monster Hunter series consists of hunting action games that pit players against giant monsters in a beautiful natural environment. The series has sparked a social phenomenon known as the "Monster Hunter Craze" by introducing a new kind of communication style for players through cooperative play focused on hunting monsters with their friends. Since the first Monster Hunter title made its debut 14 years ago in 2004, the series has attracted a dedicated fan base, and overall grown into a mega-hit with cumulative sales of more than 48 million units worldwide as of March 5, 2018.

Monster Hunter: World is the latest entry in the series, and the first new Monster Hunter title for home consoles in nine years. It is also the first title in the series to be given a global simultaneous launch, and was given an ambitious worldwide promotional campaign in order to further build upon its fan base both in Japan and in markets overseas. As a result, Monster Hunter: World has overcome both linguistic and cultural barriers to delight approximately 7 million players worldwide, and has shipped 7.5 million units, making it the best-selling title in company history.

Capcom remains firmly committed to satisfying the expectations of all users by leveraging its industry-leading game development capabilities in order to create highly entertaining gameplay experiences.

:arrow: Source
 

anhminh

Pirate since 2010
Member
Joined
Sep 30, 2010
Messages
1,595
Trophies
1
Age
31
XP
3,367
Country
Vietnam
They have announced a new mainline megaman, *points at Resident Evil 7* and also one probably wants to see the stuff being done for Street Fighter 5: Arcade Edition. They have a ways to go before they end up as beloved as PS2 era Atlus, or indeed 16 bit era Capcom, and certainly they have pursued profit to the detriment of their long term viability in the fairly recent past but they seem to have put down the crack pipe for a least a little while now.

I was kind of sad to see Dragon's Dogma online options going down but it had a decent run I guess.
Yeah, that is the problem. If they see those game sale after this, do you think they will satisfy with the number? And just when they decided to give Megaman another chance (cue Megaman Legend for 3DS theme song).
 

FAST6191

Techromancer
Editorial Team
Joined
Nov 21, 2005
Messages
36,798
Trophies
3
XP
28,348
Country
United Kingdom
Yeah, that is the problem. If they see those game sale after this, do you think they will satisfy with the number? And just when they decided to give Megaman another chance (cue Megaman Legend for 3DS theme song).
Capcom of 5-8 years ago? Probably not.
Capcom of today? I can see them still pursuing things.

Also I am still not bothered in the slightest by the megaman legends stuff on the 3ds if you were heading there. The game looked awful.
 

Steena

Well-Known Member
Member
Joined
Sep 13, 2009
Messages
647
Trophies
0
XP
763
Country
Italy
I got that that was what they were going for, still found all the older games clunky. Not yet played this but most that made the same charge and otherwise have similar tastes to me really like this one and state changes to that.

As I have said quite a few times in various places I wanted to like monster hunter and on paper it was almost everything I purport to enjoy in games (if you can make a case that I would not like crafting, exploration, thoughtful combat, giant monsters and co-op then I have no idea what posts of mine you have been reading). The resulting games though were far less than the sum of their parts and I really tried to get into them on multiple occasions in multiple ways.

No doubt there were some that went in thinking old school hack and slash* and dismissed it accordingly but it was certainly not all of them.

*though have you seen the trend in those games since about ninja gaiden on the original xbox or perhaps Devil May Cry? Timing, patience, planning/defence and anything but near infinite health with some button mashing is the order of the day in an awful lot of those games. Indeed nigh invincible demigod power fantasy might even the harder to come by side of that gameplay style these days if you chuck out the warriors conglomeration.
MHW makes absoluzely zero fundamental changes of any capacity, it's literally only a matter of distributing a home console game to home consoles which works best for the west. there is this insane misconception that NOW mh is finally noob friendly, all it has is a couple better menus. was clicking 5 more menus in a 300 hour game a deal breaker? i tune into streams and newcomers are 50hours in and still dont execute the correct basic combos, dont care to hit hitboxes, and just mash taking a lot of damage and time to complete quests. all things you could do in the previous games. all things that led the games to be called elitist or not noob friendly or whatever. there is still no autotarget, there is no canceling out of attacks, swing times and recovery are still the exact same. MHW is not a fundamentally different game because now you can get multiple subquests and dont have to buy anymore whetstones manually, the level of disconnect between public opinion and what actually changed in-game is pretty bizzarre to witness.

fact is, world has had a positive pr ball rolling and people attribute the success of a high-resolution, high-tech home version to the gameplay finally being less archaic. you can bring me a single person who has quit the serie because you couldn't walk while drinking a potion or because you had to buy a new whetstone stack every 5 hunts and that was a dealbreaker. All the complaints about people who didn't like the game are a combination of active hitboxes, slow wait&punish gameplay, and grinding. Oh, ironically enough, the story and cutscenes have been the thing that's been most criticized by the new audience saying they are irrelevant and a waste fo time. Just what any old MH player has always said that this game is not about story and will never have a relevant story to the people who never played the serie and demanded one for no reason. Capcom listened to an audience that never played the game and they criticized that they added the thing they thought the game needed without having previous knowledge of what actually works in that game. I have never read that someone has quit the game because the armor skill menu requires 3 button presses to get to. I have never read that someone quit the game because you have to throw a paintball to mark a monster. I did read a lot of rage negativity about the manual targeting, slow pacing, and grinding, which is still the core in World.

infact, world takes the crazy more hacknslashy stuff a tiny bit back from Generations and is much more similar to the first two titles in terms of more grounded/scaled down combat and more traditional-style monsters, which is ironic that everyone who has no idea about the serie is spouting the games are more hack and slash by hear-say.

Whatever hype misdirection happened to World, the casual hivemind has made it sell a lot so that's what matters, despite not a single one of the major complaints that have been made over the decade ever being addressed. It's Monster Hunter on high definition using all the buttons of a controller and it's easier to do coop on. That's literally it. If you actually tried the game before and didn't like the loop you will absolutely not like it now. The big positive buzz is coming from the home console audience who never actually gave it a shot and found out it's a good game, and just assumed it was radically different before because of all the rage memes going on.
 
  • Like
Reactions: chartube12

ThoD

GBATemp Addict (apparently), but more like "bored"
Member
Joined
Sep 8, 2017
Messages
3,631
Trophies
1
Age
27
XP
3,050
Country
Greece
I hope they won't ruin it with micro-transactions in the foreseeable future. I'm glad they're sticking to what the fans wanted and surpassed expectations on it.
MH has LITERALLY NEVER had microtransactions, you buy the game and you get everything, except for events, which are 100% free, you just have to be patient for them to come out. That has always been one thing MH fans loved about the series, there's no milking it like other companies do with their games!
 

Tom Bombadildo

Dick, With Balls
Member
Joined
Jul 11, 2009
Messages
14,580
Trophies
2
Age
29
Location
I forgot
Website
POCKET.LIKEITS
XP
19,252
Country
United States
MH has LITERALLY NEVER had microtransactions, you buy the game and you get everything, except for events, which are 100% free, you just have to be patient for them to come out. That has always been one thing MH fans loved about the series, there's no milking it like other companies do with their games!
Uhhh...except MHW does have microtransactions.

https://store.playstation.com/en-us/grid/UP0102-CUSA07713_00-0000000000000000/1?relationship=Add-Ons

They're for gestures and cosmetics, though, so they're the kind of microtransactions that are totally fine since it doesn't alter gameplay.
 

ThoD

GBATemp Addict (apparently), but more like "bored"
Member
Joined
Sep 8, 2017
Messages
3,631
Trophies
1
Age
27
XP
3,050
Country
Greece
Uhhh...except MHW does have microtransactions.

https://store.playstation.com/en-us/grid/UP0102-CUSA07713_00-0000000000000000/1?relationship=Add-Ons

They're for gestures and cosmetics, though, so they're the kind of microtransactions that are totally fine since it doesn't alter gameplay.
Not only that, but depending on the country they may even be free through events (eg: the Street Fighter gestures are free in Japan), so it's situational, on top of them being useless. The ONLY one that actually matters is that armor pack, but it doesn't count since many versions of the game offer it for free when you buy them from what I've seen and even that armor given isn't really that much better than triple Teo-double Odo mix:P
 

samcambolt270

Well-Known Member
Member
Joined
Dec 24, 2014
Messages
1,164
Trophies
0
XP
2,843
Country
United States
Maybe this means they'll actually put more effort into making new monsters, cause at the pace we're going, we'll only get 2 by 2019, maybe 3 but thats a stretch. There just are not enough monsters yet.
 

specht

Well-Known Member
Member
Joined
Oct 26, 2008
Messages
234
Trophies
1
XP
917
Country
Canada
Maybe this means they'll actually put more effort into making new monsters, cause at the pace we're going, we'll only get 2 by 2019, maybe 3 but thats a stretch. There just are not enough monsters yet.

I agree the game definitely needs more monsters (and a new area would be nice, no hot drinks is kinda suspicious though), but I don't see how your logic works out. The game is just over a month old and Deviljho will likely be out within the next month. Maybe if the PC version comes out and there's no sign of anything new by the end of the year.

Edit: don't mind me, I read 2019 and still think that's 2 years away.
 
Last edited by specht, , Reason: brainfart

ThoD

GBATemp Addict (apparently), but more like "bored"
Member
Joined
Sep 8, 2017
Messages
3,631
Trophies
1
Age
27
XP
3,050
Country
Greece
Maybe this means they'll actually put more effort into making new monsters, cause at the pace we're going, we'll only get 2 by 2019, maybe 3 but thats a stretch. There just are not enough monsters yet.
No need for new monsters, just bring more old ones, as there are TONS of fun monsters in the older games that could get improved and added to MHWorld or even bring some of the crazy stuff from Frontier once the PC version hits, like Exotic Species or Origin Species, would certainly make the game more fun with the variety! Imagine Ice Teostra or a Gore Magala with the powers or Shagaru Magala (and let's not go to Exotic Shagaru)! Hell, with the MHWorld engine being the same as Frontier Z 10 expansion, we may get to see Unknown, now that would be cool!
 

samcambolt270

Well-Known Member
Member
Joined
Dec 24, 2014
Messages
1,164
Trophies
0
XP
2,843
Country
United States
No need for new monsters, just bring more old ones, as there are TONS of fun monsters in the older games that could get improved and added to MHWorld or even bring some of the crazy stuff from Frontier once the PC version hits, like Exotic Species or Origin Species, would certainly make the game more fun with the variety! Imagine Ice Teostra or a Gore Magala with the powers or Shagaru Magala (and let's not go to Exotic Shagaru)! Hell, with the MHWorld engine being the same as Frontier Z 10 expansion, we may get to see Unknown, now that would be cool!
I didn't mean "new" as in literally brand new monsters. I meant, "new" as in not in the game.
 

chartube12

Captain Chaz 86
Member
Joined
Mar 3, 2010
Messages
3,921
Trophies
1
XP
2,280
Country
United States
i refuse to touch this game again until online is modernized. Jumping through annoying hoops to play with friends is bullshit and very 90s-ish
 

ThoD

GBATemp Addict (apparently), but more like "bored"
Member
Joined
Sep 8, 2017
Messages
3,631
Trophies
1
Age
27
XP
3,050
Country
Greece
i refuse to touch this game again until online is modernized. Jumping through annoying hoops to play with friends is bullshit and very 90s-ish
What are you talking about? The online couldn't be more simplified, only bad thing is how it's forced to be either open online or locked online, that's all. If you want to play online, it's literally as simple as going to the menu and switching the session to open from closed and friends/randoms can see you and join.
 

chartube12

Captain Chaz 86
Member
Joined
Mar 3, 2010
Messages
3,921
Trophies
1
XP
2,280
Country
United States
What are you talking about? The online couldn't be more simplified, only bad thing is how it's forced to be either open online or locked online, that's all. If you want to play online, it's literally as simple as going to the menu and switching the session to open from closed and friends/randoms can see you and join.

bullshit. had the game since launch n it isnt that easy. 1. Everyone who wants to play together has to have seen the cut seens already. 2. You have to make a post on a quest board and hope someone finds it. 3. You cant join matches in prograss without losing out on quest rewards. 4. The search for quest feature has yet to be fix'd. You got a 1 out of 1,000 chance of it working. 5. No rooster list too see what your friends are doing. 6. If you try n join friends using the console's main menu, you get kick'd out of the game and have to reload your save. This all is a mess and shouldnt be this difficult to play with others. This type of crappy online system died out with the launch of the original xbox. Why such a backwards leep? Even worse, monstruwhore vets are defending it. All very rediculous.
 

ThoD

GBATemp Addict (apparently), but more like "bored"
Member
Joined
Sep 8, 2017
Messages
3,631
Trophies
1
Age
27
XP
3,050
Country
Greece
bullshit. had the game since launch n it isnt that easy. 1. Everyone who wants to play together has to have seen the cut seens already. 2. You have to make a post on a quest board and hope someone finds it. 3. You cant join matches in prograss without losing out on quest rewards. 4. The search for quest feature has yet to be fix'd. You got a 1 out of 1,000 chance of it working. 5. No rooster list too see what your friends are doing. 6. If you try n join friends using the console's main menu, you get kick'd out of the game and have to reload your save. This all is a mess and shouldnt be this difficult to play with others. This type of crappy online system died out with the launch of the original xbox. Why such a backwards leep? Even worse, monstruwhore vets are defending it. All very rediculous.
1. If you want to play together, make the session open and have your friends find your hall via the friend list 2. Not really, have your hall settings adjusted well and everyone will see it, just people won't join if they aren't interested 3. You CAN join quests in progress without losing out on the rewards provided that you join the quest early and not at the last moment 4. It could very well be that the quest you are looking for is unavailable at that time 5. That one is actually a valid point 6. That is because you are actually forced to have a session every time you load the game, if you join friends via the in-game menu, you can join them just fine, that's not a problem with the game, but with the console itself

And the reason people are defending it is because if you actually take the moment to understand how it works, you won't have any issues. GaijinHunter made a video explaining it to idiots:
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Materia_tofu @ Materia_tofu:
    im not a very bright individual, but we live and we learn
  • SylverReZ @ SylverReZ:
    @Materia_tofu, We do learn a lot from plenty of talented individuals.
  • Materia_tofu @ Materia_tofu:
    this is true! i learned how to make soundfont remixes from a friend back in 2021
    +1
  • BakerMan @ BakerMan:
    Update on my brother: He's home now, tired and hungry, obviously, but other than that, seems to be doing fine.
    +2
  • Veho @ Veho:
    That's a relief to hear. Do you know what happened?
  • SylverReZ @ SylverReZ:
    @BakerMan, Any idea what happened? I hope that your brother's doing good.
  • BakerMan @ BakerMan:
    Well, from what I've heard from my parents, he had a seizure last night, perhaps an epileptic episode, fucking died, had a near death experience, my dad called the paramedics, they showed up, took him to the hospital, and he woke up covered in tubes, and started complaining.
  • BakerMan @ BakerMan:
    He couldn't eat until after his MRI, when he had a bomb pop.
  • BakerMan @ BakerMan:
    What matters now is that he's doing alright.
  • Veho @ Veho:
    But you still don't know what it was?
  • Veho @ Veho:
    Has he had seizures before?
  • The Real Jdbye @ The Real Jdbye:
    apparently stress can cause seizures, my brother had one during a test once
  • The Real Jdbye @ The Real Jdbye:
    never had one before that, and never had one since
  • Redleviboy123 @ Redleviboy123:
    Question about game texture chanching Do i need an own game id?
  • The Real Jdbye @ The Real Jdbye:
    @Veho for those that want to
    experience being sonic the hedgehog
  • Veho @ Veho:
    Ah, you mean
    furries.
  • The Real Jdbye @ The Real Jdbye:
    well, sonic fans are a whole separate thing from furries
  • The Real Jdbye @ The Real Jdbye:
    like bronys
  • The Real Jdbye @ The Real Jdbye:
    sonic porn is too weird even for me
  • Dumpflam @ Dumpflam:
    bruh
  • Dumpflam @ Dumpflam:
    guys how do i delete a post
  • The Real Jdbye @ The Real Jdbye:
    you don't
  • The Real Jdbye @ The Real Jdbye:
    you can report it and request deletion
    The Real Jdbye @ The Real Jdbye: you can report it and request deletion