Capcom starts adding anti-cheat and anti-modding "Enigma Protector" DRM to older titles on Steam

capcom-is-adding-drm-enigma-protector-to-their-back-catalog-v0-DN1v084rnkvQVxhVoqSF9iJTdc1VTDC...png

Capcom has been in the spotlight these past years due to their successful new entries in beloved franchises like Resident Evil, Street Fighter and Monster Hunter. However, during these past years they have had their fair share of controversy as well, like using Denuvo DRM in some of their titles, which has been proven to affect performance of titles like Resident Evil 8 compared with the same game with DRM removed, and today, something similar has been making the rounds online, as Capcom has been caught updating older titles with an intrusive DRM.

Resident Evil: Revelations was one such title, in which Capcom added a sneaky update on January 8th for Steam, which seemed to fix a couple bugs still remaining from the release (like fixing Jill's Samurai Edge's weapon recognition), but also added Enigma Protector DRM, which started to cause issues with mods already installed for the game, causing it to crash. Mega Man Zero/ZX Collection, Mega Man Battle Network Collection and Ghost Trick: Phantom Detective have also been titles affected by this intrusive DRM update by Capcom as well.

The "Enigma Protector" DRM is yet another type of protection for executable files, and when implemented into games, it basically strips away the option to use cheats and mods into said games through a series of memory checks. Adding to this, it's important to note that a lot of Capcom's older titles up to this day still retain a lot of bugs, glitches, and even possible game breaking issues, which to this day have yet to be addressed officially by Capcom, and leaves only the fanbase to take action and fix some of these issues through mods, and with the inclusion of this DRM, some of these fanmade fixes could end up being completely broken, effectively rendering certain older games unplayable to some users.

However, the issues don't stop with just disabling modding and cheats for single player games, but it also has been confirmed to cause performance issues in titles with this DRM implemented, reducing framerate for some titles from 10 to up to 20 fps in some dire cases.



Given the whole ordeal, users went into the Enigma Protector threads to bring forth the problem of their DRM causing performance problems when implemented into their games, and in a very professional way, the response of the Enigma Protector team on their threads leaves a lot to be desired, boiling down to a really aggressive and hostilie response given the light report.

It's important to note that as of January 9th, a statement was issued on Steam, mentioning that there was an issue observed in the January 8th update, and that the update will be rolled back, but they specify that once the issue is resolved, the update will be added back once again.

Regarding the update said:
Due to an issue observed with the latest update released, we have reverted the corresponding update.

We apologize for the inconvenience caused, and once the issue is resolved, we will re-release the update.
Thank you very much for your patience and cooperation.

This seems to be yet another instance of DRM affecting legitimate users and legitimate users only, since those that desire it can either roll back the update through some of Steam's options, or just completely sail the high seas and play a cracked version of the games, more so for older and single player titles that have played just fine and have thrived from the modding scene without official interference for decades at this point.

To add salt to injury, titles that have seen this intrusive DRM added into them are no longer working on Steam Deck.

For those interested in how to roll back updates through Steam, user @MaxiBash has provided instructions on how to roll back the updates for the affected games on Steam so far in a post in this thread.




UPDATE:
A supposed list of more Capcom games that have been affected by Capcom's inclusion of the Enigma Protector DRM has surfaced:




:arrow: Resident Evil: Revelations "Regarding the update" notice
:arrow: Original Enigma DRM thread and archived link
 

gnmmarechal

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I don’t even plan on buying Switch 2 games. Those are straight up going to be pirated or bought used
I honestly haven't really seen a new Switch game I cared to buy in years..
 

The Catboy

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I honestly haven't really seen a new Switch game I cared to buy in years..
Same, that’s why I’ve been pirating them. My last hope was Pokémon Scarlet, now I pirated the DLC
 

The Catboy

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I decided to skipped their DLC for now.
Well since the last update contains all of the data for the DLC, I decided I was obligated to use that data. They are storing it ok my MicroSD after all, why shouldn’t I use it? >:3
 

JeepX87

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Well since the last update contains all of the data for the DLC, I decided I was obligated to use that data. They are storing it ok my MicroSD after all, why shouldn’t I use it? >:3
I can understand for pirated version, however as for me, I paid games and didn't install pirated games. I decided to not pay DLC and skipped them for now.

If pirated version, of course, DLC will be included.
 

The Catboy

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I can understand for pirated version, however as for me, I paid games and didn't install pirated games. I decided to not pay DLC and skipped them for now.

If pirated version, of course, DLC will be included.
I had no interest in pirating it until I realized that they downloaded the entire DLC and took up 5GB of my data, then locked it behind a key. That’s a practice I can never forgive and will always pirate the key. I believe anything stored on devices belongs to me, else it shouldn’t be there. Which is also why I will only be pirating Capcom games from here on out because I also believe anything I installed should only have features I agreed to have installed. I definitely didn’t agree to have more DRM/anti-Cheat on my games and definitely will always remove it. If forced, then welcome to the list of never seeing a dime from me.
 
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JeepX87

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I had no interest in pirating it until I realized that they downloaded the entire DLC and took up 5GB of my data, then locked it behind a key. That’s a practice I can never forgive and will always pirate the key. I believe anything stored on devices belongs to me, else it shouldn’t be there. Which is also why I will only be pirating Capcom games from here on out because I also believe anything I installed should only have features I agreed to have installed. I definitely didn’t agree to have more DRM/anti-Cheat on my games and definitely will always remove it. If forced, then welcome to the list of never seeing a dime from me.
I can understand now and yeah, make sense for sure.
 

Sonic Angel Knight

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I had no interest in pirating it until I realized that they downloaded the entire DLC and took up 5GB of my data, then locked it behind a key. That’s a practice I can never forgive and will always pirate the key. I believe anything stored on devices belongs to me, else it shouldn’t be there. Which is also why I will only be pirating Capcom games from here on out because I also believe anything I installed should only have features I agreed to have installed. I definitely didn’t agree to have more DRM/anti-Cheat on my games and definitely will always remove it. If forced, then welcome to the list of never seeing a dime from me.
That sounds like a relationship. You go into one thinking the person won't change into something that you never wanted. But they often do. It's terrible that EULA doesn't really protect the people buying the games. Is just the legal way to sell products without thought of the consumers even after taking their money. :ninja:
 

MegaGenesis

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Before this thread turns into 140 comments of people arguing endlessly with eachother, just remember you can use the Steam console and download_depot command to revert to an older version of these games without this crappy DRM.



I couldn't find evidence of these three games receiving any recent updates, but I've included the commands for a previous version anyway. Not gonna get into detail what all of this means, though there's no guarantee the depots I've listed here are Enigma-free.

Press the Windows key + R together and type in steam://open/console. In the console, type in one of these commands for the corresponding game you want to downgrade.

Capcom Arcade Stadium
download_depot 1515950 1515951 3907366252234608556

Capcom Arcade 2nd Stadium
download_depot 1755910 1755911 2601915893168365561

Ghost Trick: Phantom Detective
download_depot 1967430 1967431 993375542674616312

Resident Evil 5
download_depot 21690 21692 1482984638441703084

Resident Evil 6
REGULAR DEPOT: download_depot 221040 221041 91344656510953107
GERMAN DEPOT: download_depot 221040 221042 1508376640863714876
JAPANESE DEPOT: download_depot 221040 221043 3711287240693545962
TEST DEPOT: download_depot 221040 221044 7783255463673610611

Resident Evil: Revelations
download_depot 222480 222481 7506113651617344189

Mega Man Battle Network Collection Vol. 1
download_depot 1798010 1798011 6479892931656534289

Mega Man Battle Network Collection Vol. 2
download_depot 1798020 1798021 6414382211667678232

Mega Man Zero/ZX Legacy Collection
download_depot 999020 999021 5823837421081242067

Street Fighter 30th Anniversary Collection
REGULAR DEPOT (32-BIT): download_depot 586200 586201 2532967918655611210
REGULAR DEPOT (64-BIT): download_depot 586200 586202 9153671820816879466
JAPANESE DEPOT (32-BIT): download_depot 586200 586204 3096516810344735008
JAPANESE DEPOT (64-BIT): download_depot 586200 586203 4542850563357713729

STRIDER
download_depot 235210 235212 2519121740369006150

The finished download will be in C:\Program Files (x86)\Steam\steamapps\content\app_[XXX]\depot_[XXX] (XXX corresponding to the app ID and depot ID, the numbers seen in the command). Optionally, overwrite the contents of the new versions present in C:\Program Files (x86)\Steam\steamapps\common\[game name].

tl;dr fuck Capcom

What abut the beta select? When Resident Evil 6 and 2 Remake received raytracing update that were causing some issues with some players, I used the beta select feature to install the older DX11_nonrt versions of these games, and they all worked perfectly.

Also, where can I find the depot numbers for other Capcom games? I heard they will add Enigma to DMC 5 as well.

PS: For Linux users, to open Steam's console you have to: open system's Terminal and type the command steam steam://open/console and hit enter. Steam client will fire up and show the Console tab, where you type download commands.
 

Henx

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EU should curb this crap once and for all. Changing a game that you already purchased, should be a crime.

Platforms should be forced to never push updates of digital purchases to devices, unless the customer chooses that option. In addition, all platforms must keep a history of updates of said purchases and make it easy for customers to roll back to a previous version. Specially to the same version they purchased for (important).

For now, we must stay vigilante. These kind of aggressive moves towards legitimate customers should not be tolerated, much less supported.
 
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ChronosNotashi

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EU should curb this crap once and for all. Changing a game that you already purchased, should be a crime.

Platforms should be forced to never push updates of digital purchases to devices, unless the customer chooses that option. In addition, all platforms must keep a history of updates of said purchases and make it easy for customers to roll back to a previous version. Specially to the same version they purchased for (important).
You know, I keep seeing people say "EU should stop [insert thing people don't like here]", but does anyone ever stop to think if EU laws would actually have any effect here? Or if we'd even want them to take a specific action? (Would certainly be nice for a licensed EU lawyer to provide their input on what EU laws can and can't affect regarding stuff like this.)

Like...if we made it illegal to make changes to a product that people have already purchased, that would mean that devs/pubs wouldn't be allowed to do any fixes/patches whatsoever for games already on the market (even if people raised enough of a fuss about it). Which means console players (and possibly even PC players), for one, are right back to the pre-sixth/seventh generation days where bug fixes and similar were impossible to deliver outside of...*shudder*...updated re-releases for the same price as the original versions. I don't think anyone wants to go back to those days.

As for the other paragraph...if that was going to be a thing the EU would force, they would have already forced Steam to do so by now. As it stands, though, the only means of rolling back to previous versions is 1) the dev/pub providing the option to go back to a "legacy" version of a game, or 2) use the console. And technically, it is possible to prevent stuff on Steam from updating unless you choose to update. It's just that if there's any online components to the game you refuse to update, you can't access those components (or the game at all, if it's primarily online) until you decide to update the game.
 

raxadian

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So I heard you want to get your games piratef...

Adding DRM to old games is stupid because the games already got pirated, it only annoys people who bought the games legally. It may make sense on games that only work online on have an important component of online play but otherwise you are basically tempting people who bought the game legally to pirate it.
 

Quore

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They are really trying to make it the new "normal" to game industry. Putting a DRM to even MODDING a game is a completely trash move.

They're basically shooting a .44 Magnum at their own feet. :wtf:
 

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