Hacking BotW Item Names for PandaOnSmack's Trainer

H1B1Esquire

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@ShadowOne333

I guess I could take a look into doing that. I would like to legitimately beat the game before I start editing. That way, if my save gets horribly corrupted, I'll have had the chance to say, 'I beat te game without cheats.....then I went on my second playthrough, ripping everything to shreds.'

Don't want to use saviine, for fear of corruption. I lost a lot of hours because of a corrupt save not too long ago.
 
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ShadowOne333

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@ShadowOne333

I guess I could take a look into doing that. I would like to legitimately beat the game before I start editing. That way, if my save gets horribly corrupted, I'll at least have had the chance to say, 'I beat te game without cheats.....then I went on my second playthrough ripping everything to shreds.'

Don't want to use saviine, for fear of corruption. I lost a lot of hours because of a corrupt save not too long ago.
You can do the editing in just one sole place, without going anywhere else (to avoid Auto-saving).
Save manually before starting editing the items, then begin, and once you are done testing, you can roll back to the previous save you made.
That way you avoid any kind of data corruption on your save.
 

H1B1Esquire

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That way you avoid any kind of data corruption on your save.

I don't know how that would turn out for me. Last time, it was an error 106-0105, which really, really sucked.

I'll eventually give it a go; lately, I've just been stacking to get Dark Link, but with this trainer, I won't have to spend time doing that. I'm prepared to the point I could take out any remaining beasts and everything in Hyrule Castle, without problems. But I still want to do a few things before I never have to grind again.
 
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ShadowOne333

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What is the best bow you can have in the main game? (which means not exclusive to final battle)
Twilight Bow I believe.

I don't know how that would turn out for me. Last time, it was an error 106-0105, which really, really sucked.

I'll eventually give it a go; lately, I've just been stacking to get Dark Link, but with this trainer, I won't have to spend time doing that. I'm prepared to the point I could take out any remaining beasts and everything in Hyrule Castle, without problems. But I still want to do a few things before I never have to grind again.
That's fine :)
I might give it a go today myself, I just hope I don't run into any more Key item issues. xD
 

H1B1Esquire

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I just hope I don't run into any more Key item issues. xD

Tell me about it; I used cheats in Legend of Legacy--'every item' includes maps, so you'll never be able to buy a map, because you 'have' it. And that sucks to find out with the screwy intro and no X/Y button to save. I spent an hour going through intro-adventure-save-paradox save-reset; I learned a good lesson from that.

Either way, I'll probably have BotW beaten later tonight or early tomorrow, so at worst, I'll feel comfortable if I get a corrupt save.
 
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JohnathanMonkey

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Thank you :)
I already included them both.
One question, is the Extravagant Saddle a different item? Or is that the Royal Reins?

They are both called "royal" so I am not sure, but I think they are different. Also have Ancient Armour you can add as well.

Armor_102_Lower - Ancient Greaves (4star)
Armor_102_Head - Ancient Helm (4Star)
Armor_102_Upper - Ancient Curiass (4star)

They have very good stats with Guardian resist up
 
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ShadowOne333

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They are both called "royal" so I am not sure, but I think they are different. Also have Ancient Armour you can add as well.

Armor_102_Lower - Ancient Greaves (4star)
Armor_102_Head - Ancient Helm (4Star)
Armor_102_Upper - Ancient Curiass (4star)
Those ones are already included:
Armor_102_Head --> Ancestral Helm ****
I just fucked up the Ancestral/Ancient name hahah.
But yep they are included already :)
Thanks though!
 

ShadowOne333

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Oh! Sorry about that. I should've noticed that!
Don't worry :)
Here's the complete list of every Horse callback in the game's files:
  • GameRomHorse.sbactorpack
  • GameRomHorse00L.sbactorpack
  • GameRomHorse00S.sbactorpack
  • GameRomHorse01.sbactorpack
  • GameRomHorse02.sbactorpack
  • GameRomHorse03.sbactorpack
  • GameRomHorse04.sbactorpack
  • GameRomHorse05.sbactorpack
  • GameRomHorse06.sbactorpack
  • GameRomHorse07.sbactorpack
  • GameRomHorse08.sbactorpack
  • GameRomHorse09.sbactorpack
  • GameRomHorse10.sbactorpack
  • GameRomHorse11.sbactorpack
  • GameRomHorse12.sbactorpack
  • GameRomHorse13.sbactorpack
  • GameRomHorse14.sbactorpack
  • GameRomHorse15.sbactorpack
  • GameRomHorse16.sbactorpack
  • GameRomHorse17.sbactorpack
  • GameRomHorse18.sbactorpack
  • GameRomHorse19.sbactorpack
  • GameRomHorse20.sbactorpack
  • GameRomHorse21.sbactorpack
  • GameRomHorse22.sbactorpack
  • GameRomHorse23.sbactorpack
  • GameRomHorseBone.sbactorpack
  • GameRomHorseEpona.sbactorpack
  • GameRomHorseNushi.sbactorpack
  • GameRomHorseReins_00.sbactorpack
  • GameRomHorseReins_00L.sbactorpack
  • GameRomHorseReins_01.sbactorpack
  • GameRomHorseReins_02.sbactorpack
  • GameRomHorseReins_03.sbactorpack
  • GameRomHorseReins_04.sbactorpack
  • GameRomHorseReins_05.sbactorpack
  • GameRomHorseReins_06.sbactorpack
  • GameRomHorseSaddle_00.sbactorpack
  • GameRomHorseSaddle_00L.sbactorpack
  • GameRomHorseSaddle_00S.sbactorpack
  • GameRomHorseSaddle_01.sbactorpack
  • GameRomHorseSaddle_02.sbactorpack
  • GameRomHorseSaddle_03.sbactorpack
  • GameRomHorseSaddle_04.sbactorpack
  • GameRomHorseSaddle_05.sbactorpack
  • GameRomHorseSaddle_06.sbactorpack
  • GameRomHorseZelda.sbactorpack
As you can see, there are several callbacks to Saddle and Reins, up to 06 for each one
 

Caith

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Translated Items from german to english:

Fruit:

Item_Fruit_A = Apple (0.5)
Item_Fruit_B = Wildberry (0.5)
Item_Fruit_C = Dwarf fruit (0,5)
Item_Fruit_D = Hearty Durian (3)
Item_Fruit_E = Spurtlotos (0,5)
Item_Fruit_F = Hydromelon (0.5)
Item_Fruit_G = Palm Fruit (1)
Item_Fruit_H = Mighty Bananas (0.5)
Item_Fruit_I = Spicy Pepper (0.5)
Item_Fruit_J = Fortified Pumpkin (0.5)
Item_Fruit_K = Acorn (0.25)
Item_Fruit_L = Voltfruit (0.25)
_________________________________________________________________

Mushrooms:

Item_Mushroom_A = Endurance (0,5)
Item_Mushroom_B = Frosting (0,5)
Item_Mushroom_C = Glutling (0.5)
Item_Mushroom_D = Spurtling (0,5)
Item_MushroomGet_D = Spurtling (0,5)
Item_Mushroom_E = Hyrule Fungus (0.5)
Item_Mushroom_F = Maxi Truffles (2)
Item_Mushroom_G = (NO IMAGE)
Item_Mushroom_H = Shiver (0.5)
Item_Mushroom_I = (NO IMAGE)
Item_Mushroom_J = Schleichling (0,5)
Item_Mushroom_K = (NO IMAGE)
Item_Mushroom_L = Sword (0,5)
Item_Mushroom_M = Armor (0,5)
Item_Mushroom_N = Maxi-Edelt (3)
Item_Mushroom_O = Fittling (1)
_________________________________________________________________

Plants:

Item_Plant_A = Hyrule Grass (1)
Item_PlantGet_A = Hyrule-Gras (1)
Item_Plant_B = Maxi turnip (2,5)
Item_PlantGet_B = Maxi turnip (2,5)
Item_Plant_C = Large Maxi Beet (4)
Item_PlantGet_C = Large Maxi Beet (4)
Item_Plant_D = (NO IMAGE)
Item_PlantGet_D = (NO IMAGE)
Item_Plant_E = Frostkraut
Item_PlantGet_E = Frostkraut
Item_Plant_F = Glutkraut
Item_PlantGet_F = Glutkraut
Item_Plant_G = Sword grass
Item_PlantGet_G = Sword grass
Item_Plant_H = Rüstgras
Item_PlantGet_H = Rüstgras
Item_Plant_I = Sneaky Bells
Item_PlantGet_I = Sneaky Bells
Item_Plant_J = Princess Enzian
Item_PlantGet_J = Princess Enzian
Item_Plant_K = (NO IMAGE)
Item_PlantGet_K = (NO IMAGE)
Item_Plant_L = Zitterkraut
Item_PlantGet_L = Zitterkraut
Item_Plant_M = Spurt Carrot (0.5)
Item_PlantGet_M = Spurt Carrot (0.5)
Item_Plant_N = (NO IMAGE)
Item_PlantGet_N = (NO IMAGE)
Item_Plant_O = Spurtveilchen
Item_PlantGet_O = Spurtveilchen
Item_Plant_P = (NO IMAGE)
Item_PlantGet_P = (NO IMAGE)
Item_Plant_Q = Fitkarotte (2)
Item_PlantGet_Q = Fitkarotte (2)
_________________________________________________________________

Meat:

Item_Meat_01 = Wild (1)
Item_Meat_02 = Edelwild (1,5)
Item_Meat_03 = (NO IMAGE)
Item_Meat_04 = (NO IMAGE)
Item_Meat_05 = (NO IMAGE)
Item_Meat_06 = Poultry (1)
Item_Meat_07 = Noble (1.5)
Item_Meat_08 = (NO IMAGE)
Item_Meat_09 = (NO IMAGE)
Item_Meat_10 = (NO IMAGE)
Item_Meat_11 = Luxuswild (3)
Item_Meat_12 = Luxury Poultry (3)
_________________________________________________________________

Fish:

Item_FishGet_A = Hyrulebar (1)
Item_FishGet_B = Maxi-perch (2)
Item_FishGet_C = Frostfotelle (1)
Item_FishGet_D = Zitterforelle (1)
Item_FishGet_E = Sword carp (1)
Item_FishGet_F = Sword Snapper (1)
Item_FishGet_G = Armor Snapper (1)
Item_FishGet_H = Armor carp (1)
Item_FishGet_I = Maxi-salmon (4)
Item_FishGet_J = Trout Trout (1)
Item_FishGet_K = Maxi-Shell (3)
Item_FishGet_L = Endurance Bar (1)
Item_FishGet_M = Squeaky worm (1)
Item_FishGet_N = (NO IMAGE)
Item_FishGet_O = (NO IMAGE)
Item_FishGet_P = (NO IMAGE)
Item_FishGet_Q = (NO IMAGE)
Item_FishGet_R = (NO IMAGE)
Item_FishGet_S = (NO IMAGE)
Item_FishGet_T = (NO IMAGE)
Item_FishGet_U = (NO IMAGE)
Item_FishGet_V = (NO IMAGE)
Item_FishGet_W = (NO IMAGE)
Item_FishGet_X = Sneak Trout (1)
Item_FishGet_Y = (NO IMAGE)
Item_FishGet_Z = Three-carpeted carp (1)
_________________________________________________________________

Insects:

Animal_Insect_A = Spurt Turtle
Animal_Insect_B = Turtle
Animal_Insect_C = Frostlibelle
Animal_Insect_D = (NO IMAGE)
Animal_Insect_E = Sneakworm
Animal_Insect_F = Fee (5)
Animal_Insect_G = Sword beetle
Animal_Insect_H = Threshold
Animal_Insect_I = Zitterlibelle
Animal_Insect_J = (NO IMAGE)
Animal_Insect_K = Sword Crab (1)
Animal_Insect_L = (NO IMAGE)
Animal_Insect_M = Maxi-lizard
Animal_Insect_N = Frostflyer
Animal_Insect_O = Armor Crab (1)
Animal_Insect_P = Armor beetle
Animal_Insect_Q = Glowing Wing
Animal_Insect_R = Zitterflügler
Animal_Insect_S = Spurtechse
Animal_Insect_T = Glutibule
Animal_Insect_U = (NO IMAGE)
Animal_Insect_V = (NO IMAGE)
Animal_Insect_W = (NO IMAGE)
Animal_Insect_X = Löschechse
Animal_Insect_Y = (NO IMAGE)
Animal_Insect_Z = Endurance Crab
Animal_Insect_AA = Endurance beetle
Animal_Insect_AB = Firefly
_________________________________________________________________

Honey:

BeeHome = Courser Bee Honey (2)
_________________________________________________________________

Wood Bundle:

Obj_FireWoodBundle = Wood Bundle
_________________________________________________________________

Enemy Items:

Item_Enemy_00 = Bokoblin Horn
Item_Enemy_01 = Bokoblin Catch
Item_Enemy_02 = Bokoblin Guts
Item_Enemy_03 = Lizalfos Horn
Item_Enemy_04 = Echsalfos spur
Item_Enemy_05 = Echsalfos tail
Item_Enemy_06 = Moblin Horn
Item_Enemy_07 = Moblin Fang
Item_Enemy_08 = Moblin Guts

Item_Enemy_12 = Leunen-Horn
Item_Enemy_13 = Leunen-Houf
Item_Enemy_14 = Lean Heart
Item_Enemy_15 = Red Mucus Jelly
Item_Enemy_16 = Yellow mucus jelly
Item_Enemy_17 = White mucus jelly
Item_Enemy_18 = Batswings
Item_Enemy_19 = Bite Bite
Item_Enemy_20 = Oktorok tentacle
Item_Enemy_21 = Oktorok Eye

Item_Enemy_24 = Moldora fin
Item_Enemy_25 = Moldora heart
Item_Enemy_26 = Antique gear
Item_Enemy_27 = Antique screw
Item_Enemy_28 = Antique feather
Item_Enemy_29 = Ancient axis
Item_Enemy_30 = Antique Reactor
Item_Enemy_31 = Antique giant core
Item_Enemy_32 = Hinox foot nail
Item_Enemy_33 = Hinox_tooth
Item_Enemy_34 = Hinox Guts

Item_Enemy_38 = Eldra scales
Item_Enemy_39 = Eldra-Claw
Item_Enemy_40 = Mucus jelly
Item_Enemy_41 = Axle tail (red)
Item_Enemy_42 = Echsalfos tail (blue)
Item_Enemy_43 = Echsalfos tail (yellow)
Item_Enemy_44 = Fire Bats Wing
Item_Enemy_45 = Electric bat bats
Item_Enemy_46 = Ice Bats Wing
Item_Enemy_47 = Eldra tooth
Item_Enemy_48 = Eldra Hornsplitter
Item_Enemy_49 = Naydra scales
Item_Enemy_50 = Naydra-Claw
Item_Enemy_51 = Naydra tooth
Item_Enemy_52 = Naydra-Hornsplitter
Item_Enemy_53 = Farodra scales
Item_Enemy_54 = Farodra claw
Item_Enemy_55 = Farodra tooth
Item_Enemy_56 = Farodra Hornsplitter
Item_Enemy_57 = Octorok Balloon
_________________________________________________________________

Materials:

Item_Material_01 = Cane sugar
Item_Material_02 = Goron spice
Item_Material_03 = Hyrule Rice (1)
Item_Material_04 = Egg (1)
Item_Material_05 = Milk (0,5)
Item_Material_06 = Goat butter
Item_Material_07 = Tabanta wheat (1)
Item_Material_08 = Monster Essence
_________________________________________________________________

Ores:

Item_Ore_A = Diamond
Item_Ore_B = Ruby
Item_Ore_C = Sapphire
Item_Ore_D = Topaz
Item_Ore_E = Opal
Item_Ore_F = Amber
Item_Ore_G = Luminous Stone
Item_Ore_H = Rock Salt
Item_Ore_I = Flint
Item_Ore_J = Star Fragment

Horse Equipment:
GameRomHorseReins_00 = Guild bridle
GameRomHorseSaddle_00 = Guild chair
GameRomHorseReins_01 = Traveler's bridle
GameRomHorseSaddle_01 = Traveler's chair
GameRomHorseReins_02 = Royal bridle
GameRomHorseSaddle_02 = Royal chair
GameRomHorseReins_03 = Knight's bridle
GameRomHorseSaddle_03 = Knight's chair
GameRomHorseReins_04 = Monstrous bridle
GameRomHorseSaddle_04 = Monstrous chair
GameRomHorseReins_05 = Elegant bridle
GameRomHorseSaddle_05 = Elegant chair

Sorry my poor english, i'm using google translator, greets from Colombia.
 
Last edited by Caith,
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JohnathanMonkey

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GameRomHorseSaddle_03 - Knights Saddle and Bridle
GameRomHorseReins_03

EDIT: Ninja'd lol

GameRomHorseSaddle_00 - Stable Saddle

--------------------- MERGED ---------------------------

GameRomHorseBone - Stalhorse
 
Last edited by JohnathanMonkey,
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Giga_Gaia

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Guess simply changing the item doesn't give you the actual item like if you had it with amiibo.

For example, I changed a Long sword to Biggoron sword, but it's missing the Attack Up +10 that it's supposed to have.
 

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