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This guy did some screen grabs a while ago showing how some games can look in 3d.
http://joshuajamesslone.name/temp/snes3d/
Anyway, great work so far, I hope the project goes well.
Pretty good, but the popping out of sprites over layers seems a bit odd. It'll work for various games like Street Fighter, but side-scrollers like Mario and top-down games like Zelda may make it a bit odd. Maybe have the sprite layers be the same depth (or just a teensy less) than the background layer behind it may make it look better for those type of games. There's always the possibility of adjusting this on a game-to-game basis.