See http://gbatemp.net/t285447-bagplug for the current release information.
Release 1 download: http://bag.nfnet.org/wp-content/uploads/20...ug-release1.zip
Release 1 download: http://bag.nfnet.org/wp-content/uploads/20...ug-release1.zip
I know, there was one person who got close to it working, but he's gone now. I wish they would release a deeper SDKBassAceGold said:Auto boot is not possible with the Supercard firmware. So the best I can do is boot DS game for you.
ron975 said:I would advise to change the font? Other than that, it looks pretty clean and crisp.
A Gay Little Catboy said:I know, there was one person who got close to it working, but he's gone now. I wish they would release a deeper SDKBassAceGold said:Auto boot is not possible with the Supercard firmware. So the best I can do is boot DS game for you.
I'll try and get a few skins for it.BassAceGold said:ron975 said:I would advise to change the font? Other than that, it looks pretty clean and crisp.
I'm no artist, hence the horrible default skin which I stitched together using google images
Yup, it was him. He had something going and it was starting to work, but then he quitron975 said:A Gay Little Catboy said:I know, there was one person who got close to it working, but he's gone now. I wish they would release a deeper SDKBassAceGold said:Auto boot is not possible with the Supercard firmware. So the best I can do is boot DS game for you.
Poor Taiju Yamada..
That is if I'm correct, he was the one working on it right?
A Gay Little Catboy said:I'll try and get a few skins for it.BassAceGold said:ron975 said:I would advise to change the font? Other than that, it looks pretty clean and crisp.
I'm no artist, hence the horrible default skin which I stitched together using google images
What is the depth for the skins? 24bit or 16bit?
BassAceGold said:A Gay Little Catboy said:I'll try and get a few skins for it.BassAceGold said:ron975 said:I would advise to change the font? Other than that, it looks pretty clean and crisp.
I'm no artist, hence the horrible default skin which I stitched together using google images
What is the depth for the skins? 24bit or 16bit?
In the first post:
Skinning support:
-png files, 8 bit, 16 bit, 24 bit and 32 bit bitmap files
freestile said:Looks cool, but I just barely got into grounds with messing with the imenu.
That ones pretty cool too. Would be nice to see touch screen support for a later
release of the imenu. Really cool to see plugin replacement menus for the dstwo.
Good work dude.
I got it work on iMenu just fine on iMenu, all I needed to do was make an ini file that led directly to the plg file. You need to do that manually, you can't do it inside iMenu itselfBassAceGold said:I'm not sure if Spinal added multibooting to his loader, but if it does support it, you can just use his loader to load this. Other than that it does not interfere with any of the iMenu files. If none of the above is possible, then just set iMenu as a favorite in my menu or my menu as a favorite in iMenu.
ron975 said:What format are the color codes in? Hex? RGB24?
EDIT: Oops, unintentional double post..
Everything you need to know is listed in the first post:
Skinning support:
-png files, 8 bit, 16 bit, 24 bit and 32 bit bitmap files
--NOTE: backgrounds must be 16 or 24 bit bmp so fast rendering can be used for a smoother browser
-Windows and sub windows are just color codes defined via the skin.ini file
-these color values are 16 bit colors, the included ColorConvert.exe program can be used for converting 24 bit R G B color values to 16 bit color vales (PA_RGB in the program)
I got it work on iMenu just fine on iMenu, now does it always lack a top screen? Just worried I might have done something wrongA Gay Little Catboy said:QUOTE(BassAceGold @ Feb 27 2011, 09:34 PM) I'm not sure if Spinal added multibooting to his loader, but if it does support it, you can just use his loader to load this. Other than that it does not interfere with any of the iMenu files. If none of the above is possible, then just set iMenu as a favorite in my menu or my menu as a favorite in iMenu.