I don't really know much about the technicalities of how flashcarts work, but the way I'm interpreting it as is this:I don't understand what they mean by IC. Integrated Chip? What do they mean by have Save IC and without save IC, and the burning of the FPGA board?
While I don't understand, I could understand why the SC DS2 isn't blocked. With it's own built in CPU, the moment you give it power it starts working. You don't need the DS to access the code on there manually. Turn the system on, card gets power, and starts workin on it's own. That means as soon as the 3DS powers up and starts reading the card, the DS2 is getting power and starting up on it's own. In those milliseconds, the 3DS is pinging and reading the responses from the card. All other cards can't fake the responses, and that's how they would be blocked. However, the DS2's CPU would receive those signals, and with it's own bios, it would be programmed to respond in a timely fashon and with the proper 'challenge responses' to trick the 3DS. The CPU gives the DS2 a hardware method of near 0-day bypassing.
Anyways, can I please be told what they meant by the IC and the burning of the FPGA board? Did the 3DS manage to find a way to overload the flashcarts, making them useless on every system?
1. Most cards don't have a proper bypass chip on them, so they can't function on the new 3DS firmware ever.
2. Many that do have said chip on them can't be rewritten due to the data being fixed by the "main control program", and this could only be changed by the manufacturer.
And this would mean all flashcarts are blocked save for the DStwo and whatever R4 clones that do have proper rewritable bypass chips.