I see... so it's not so easy as it looks.You’d need lab equipment for that.
Don't claim rumors as facts. CTC has already stated that it wasn't him.Took the development of oc suite, because ctcraer caused Kazu to quit because of his bulling...
Looks like a solid improvment 60fps stable from 50-54 niceI see... so it's not so easy as it looks.
btw, the overlock works itself, maybe the improvement % isn't exact, but on 4ifir in kakarot i get solid 60 FPS with maxed graphics by cheats, and on os suite I have also improvements, aroud 50-54 fps with same setting, so I can't understand why there is all the hate against Cooler, he also took the development of oc suite, because ctcraer caused Kazu to quit because of his bulling...
Cooler didn't bullied anyone, or not?
Just posting facts, don't take it personally (to every1)
Don't claim rumors as facts. CTC has already stated that it wasn't him.
My opinion on this forum gets worse and worse the more yall reply. Good luck and I hope your switch doesnt die on you.Looks like a solid improvment 60fps stable from 50-54 nice
yea we believe you totally for 100% we believe you lol i can't even...
We saw from the discord screenshots how trustworthy person you are and what you think about ppl on this forum and this forum so pls end it and let's keep this thread clean of offtops and dramas ; )
bro, why so toxic?Good luck and I hope your switch doesnt die on you.
300% is just an obscene figure - that’d be going from 30 to 90FPS after the overclock, which is silly to even think about. Fact of the matter is that the reading is erroneous or the math is fucked up. That *doesn’t* mean that there’s no increase in performance, it’s just not that high.I see... so it's not so easy as it looks.
btw, the overlock works itself, maybe the improvement % isn't exact, but on 4ifir in kakarot i get solid 60 FPS with maxed graphics by cheats, and on os suite I have also improvements, aroud 50-54 fps with same setting, so I can't understand why there is all the hate against Cooler, he also took the development of oc suite, because ctcraer caused Kazu to quit because of his bulling...
Cooler didn't bullied anyone, or not?
Just posting facts, don't take it personally (to every1)
marketing?300% is just an obscene figure - that’d be going from 30 to 90FPS after the overclock, which is just silly to even think about. Fact of the matter is that the reading is erroneous or the math is fucked up. That *doesn’t* mean that there’s no increase in performance, it’s just not that high.
I see no toxicity with the statement you quoted.bro, why so toxic?
friend you are partly right, but everywhere they say so. open the page with gpu or ram overclocking. here everywhere they talk about the performance of gpu. if earlier it was at 430 megahertz, now it is 810 megahertz. it is clear that productivity will not increase twice300% is just an obscene figure - that’d be going from 30 to 90FPS after the overclock, which is silly to even think about. Fact of the matter is
Then it’s not a 300% performance increase. MHz is a measurement of frequency, not a measurement of performance, so you’re undercutting your own argument. Wow, you’re making me feel old - I feel like I’m back in the MHz Myth days. Lemme think, how do I ELI5 this…friend you are partly right, but everywhere they say so. open the page with gpu or ram overclocking. here everywhere they talk about the performance of gpu. if earlier it was at 430 megahertz, now it is 810 megahertz. it is clear that productivity will not increase twice
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it's like the engine of a car, if it is 300% more powerful, this does not mean that the car will go 600 km per hour instead of 200 km per hour. I hope I explained correctly
Then it’s not a 300% performance increase.
I didn’t say anything about lying. I said that you (almost definitely) messed up the math on that one, or you’re treating an increase in frequency as an increase of performance, or something else along those lines. I think you should be allowed to share your tool and if people like it then all the power to them. I don’t think your performance claims are real though - I think they may be a result of measurement error or bad math, or just a misunderstanding of how to calculate an increase in performance. Deception requires intentional malice, and I have no evidence of that.Frankly, I'm confused.
You have come to the conclusion that I lied when I described 4IFIR. Which also means that from your point of view, I am misleading the forum participants (by declaring obviously impossible characteristics). But instead of banning me, you justify me and stand up for my projects...
Don't get me wrong, I am very grateful to you, and deeply appreciate your gesture of support... Just... I sincerely believe in the validity of my statements. I understand how implausible such a statement sounds, but if you don’t mind, I will not only prove that I was not cunning, I will also gladly explain in detail how I managed to achieve the declared characteristics. If you are interested in this in principle, and I do not take your time for meaningless things.
Can I?
I didn’t say anything about lying. I said that you (almost definitely) messed up the math on that one, or you’re treating an increase in frequency as an increase of performance, or something else along those lines. I think you should be allowed to share your tool and if people like it then all the power to them. I don’t think your performance claims are real though - I think they may be a result of measurement error or bad math, or just a misunderstanding of how to calculate an increase in performance. Deception requires intentional malice, and I have no evidence of that.
I just gave you the correct methodology - in order to get a correct measurement (or as correct as can be), you’d have to use a controlled environment (fixed resolution, fixed workload, like a demo animation, so it can be replicated relatively accurately. In the absence of that, a similar enough path on the same level), calculate the average pre and post modification and then use that difference in total frames as a percentage difference. I even gave you the (broad strokes) math.If you don't mind, I will describe my testing methodology, supported by comparative examples that anyone can reproduce in their own. If I made a mistake in the calculations, I would like to find out for sure, I do not want to mislead anyone with incorrect statements. However, if you are not at all interested in how I came to this amazing conclusion, and what I was wrong about, I will not waste your and my own time on this. Moreover, there are enough tasks without it.
In any case, thanks again.
I just gave you the correct methodology - in order to get a correct measurement (or as correct as can be), you’d have to use a controlled environment (fixed resolution, fixed workload, like a demo animation, so it can be replicated relatively accurately. In the absence of that, a similar enough path on the same level), calculate the average pre and post modification and then use that difference in total frames as a percentage difference. I even gave you the (broad strokes) math.
The reason why I mention 0.1% lows is because that’s what the human brain perceives most readily. If the game runs relatively smoothly but in *some* sections it randomly starts dropping large numbers of frames, it will have the appearance of running choppy. This is why a lot of games lock the framerate with a cap in the first place. The developers know that if the game will, at worst, run at 30 FPS when the screen gets busy, they’ll cap it at that because it “feels” smoother than randomly jumping between 60 and 30 - that’s jarring. That’s a measurement of comfort though, so an average is good enough to demonstrate.
Hope that clarifies some things, and why people raise an eyebrow at your claims. Maybe it’s a language barrier thing, I don’t know, but I’ve been overclocking since the days of MS-DOS and a 300% increase in performance is pie in the sky. Again, not calling you a liar, but you are doing something wrong, or phrasing it poorly.
Im odc about no ban my switch and dont trust that xD