The title say 5x performance per watt
Not entirely related to 4IFIR but related to overclocking so why not.
This statement is wrong. In one of the following updates, anyone will be able to verify this.CPU regulators can support about 2.295ghz before hitting their limits on Erista.
A jump from 40 to 60 FPS at the same resolution is a 50% increase in performance. How you got to that point is kind of irrelevant - it’s entirely possible that you had to triple the clocks to get that result, but the increase in performance is 50% because your measurement is FPS. If you want to measure an increase in performance per watt, you must create the same environment on both test systems (same resolution and framerate) and compare power consumption, ideally externally because internal sensors aren’t always trustworthy. A Kill-o-Watt is great to measure power draw off the wall socket, but it won’t help you measure power consumption of a battery powered system due to the C rating of the battery. It’s not a water bottle, it doesn’t get “refilled” with an equivalent amount of energy, there’s energy waste along the way. If you want to measure consumption, you must necessarily measure it on the terminals of the system with a meter. Your other testing methods also seem odd for what you’re trying to test, but at the very least you’re disclosing them now. That’s not how I’d measure any of this, but it’s also not my software and not my claims.If someone thinks that for DOOM Eternal at 40 frames, and 60 frames, only x1.5 difference in performance is needed from Switch, then you will be very surprised when even x3 is not enough to overcome the threshold of 50 frames without 4IFIR.
Remember, that's their limits but its a similar situation to the board limit, which yes you can bypass it, but is it ideal? NoCPU regulators can support about 2.295ghz before hitting their limits on Erista.
I think everyone kind of expects variations with this, and hell my testing methods aren't exactly as accurate as slice a trace and put a meter in there.Well, thank God, finally, you do not claim that this is how it should be, and it is not capable of working in any other way, even in theory!
I might be wrong buuut think in this part about doom he is still writing about power draw not only fps performance so he probably has in mind his "performance per watt up to" (and also the quality of the image?). I have no idea what is the power draw in no Oc scenario there and we probably can't even archive it in the same quality of graphics without oc or with oc suit because it is not rolling that high/well.A jump from 40 to 60 FPS at the same resolution is a 50% increase in performance. How you got to that point is kind of irrelevant - it’s entirely possible that you had to triple the clocks to get that result, but the increase in performance is 50% because your measurement is FPS. If you want to measure an increase in performance per watt, you must create the same environment on both test systems (same resolution and framerate) and compare power consumption, ideally externally because internal sensors aren’t always trustworthy. A Kill-o-Watt is great to measure power draw off the wall socket, but it won’t help you measure power consumption of a battery powered system due to the C rating of the battery. It’s not a water bottle, it doesn’t get “refilled” with an equivalent amount of energy, there’s energy waste along the way. If you want to measure consumption, you must necessarily measure it on the terminals of the system with a meter. Your other testing methods also seem odd for what you’re trying to test, but at the very least you’re disclosing them now. That’s not how I’d measure any of this, but it’s also not my software and not my claims.
145 million people live in Russia + about 150 million more Russian speakers. Do you really think the cooler is the only one in the world? I'm here recently, but how here I have not seen this conspiratorial garbage anywhere.This has to be a cooler alt account lol
Now we know his methodology(even if is not 100% accurate) and this marketing of his is nothing new plus it is a free mod so why pay so much attention to it?
Do we really want and care about him to write something like "extra" instead of "5x" in the title because it is not tested in the lab?
You have to decide what you’re measuring, you can’t just add up very different results like this. If he’s measuring both at the same time, the correct way to phrase it is that he recorded X% higher performance at Y% lower power consumption. To make it a car analogy (again, since that’s popular for some reason), you can say that your modification increased your top speed by X miles per hour and reduced fuel consumption by Y miles per gallon. You can’t just add those figures to get a third figure - you’re talking about miles, sure, but one’s per hour and one’s per gallon. They’re different measurements. Even if you’re planning to do that, you still have to measure it on the same stretch of road - a mile.I might be wrong buuut think in this part about doom he is still writing about power draw not only fps performance so he probably has in mind his "performance per watt up to" (and also the quality of the image?). I have no idea what is the power draw in no Oc scenario there and we probably can't even archive it in the same quality of graphics without oc or with oc suit because it is not rolling that high/well.
Now we know his methodology(even if is not 100% accurate) and this marketing of his is nothing new plus it is a free mod so why pay so much attention to it?
Do we really want and care about him to write something like "extra" instead of "5x" in the title because it is not tested in the lab?
A jump from 40 to 60 FPS at the same resolution is a 20% increase in performance. How you got to that point is kind of irrelevant - it’s entirely possible that you had to triple the clocks to get that result, but the increase in performance is 20% because your measurement is FPS. If you want to measure an increase in performance per watt, you must create the same environment on both test systems (same resolution and framerate) and compare power consumption, ideally externally because internal sensors aren’t always trustworthy. A Kill-o-Watt is great to measure power draw off the wall socket, but it won’t help you measure power consumption of the battery powered system due to the C rating of the battery. It’s not a water bottle, it doesn’t get “refilled” with an equivalent amount of energy, there’s energy waste along the way. If you want to measure consumption, you must necessarily measure it on the terminals of the system with a meter. Your other testing methods also seem odd for what you’re trying to test, but at the very least you’re disclosing them now. That’s not how I’d measure any of this, but it’s also not my software and not my claims.
Ofc he can, it is crazy... why notYou have to decide what you’re measuring, you can’t just add up very different results like this. If he’s measuring both at the same time, the correct way to phrase it is that he recorded X% higher performance at Y% lower power consumption. To make it a car analogy (again, since that’s popular for some reason), you can say that your modification increased your top speed by X miles per hour and reduced fuel consumption by Y miles per gallon. You can’t just add those figures to get a third figure - you’re talking about miles, sure, but one’s per hour and one’s per gallon. They’re different measurements.
I’m not calling your app a scam and I’m quite confident that it does what it says on the tin - allows you to overclock the Switch. What I am saying is that the way you’re presenting your results is the reason why you’re getting criticised. Now that you’ve disclosed how you reach those high figures I understand why. I wouldn’t have presented them this way, and I’ve explained to you why. You can carry on presenting it in your own odd way, but that’s not how anyone else would calculate it or phrase it in any other context. People are giving you a hard time (often rightfully so) specifically because you don’t take this kind of criticism on-board, and you should. You’re not going to tell me with a straight face that you’ve “increased the power efficiency by 5x in some contexts” because you haven’t - that’d mean that, *all else being equal*, your solution makes the Switch draw 3W when at stock it’d draw 15W. That’s not happening. It’s not “skepticism”, your standard of measurement is just weird. It might not seem like it, but I’m trying to do you a favour by explaining this to you. You don’t have to listen to me, I’m not your dad, but the figures you’re posting (and sticking by) are outrageous.*Things you’ve already written before*
I’m not calling your app a scam and I’m quite confident that it does what it says on the tin - allows you to overclock the Switch. What I am saying is that the way you’re presenting your results is the reason why you’re getting criticised. Now that you’ve disclosed how you reach those high figures I understand why. I wouldn’t have presented them this way, and I’ve explained to you why. You can carry on presenting it in your own odd way, but that’s not how anyone else would calculate it or phrase it in any other context. People are giving you a hard time (often rightfully so) specifically because you don’t take this kind of criticism on-board, and you should. You’re not going to tell me with a straight face that you’ve “increased the power efficiency by 5x in some contexts” because you haven’t - that’d mean that, all else being equal, your solution makes the Switch draw 3W when at stock you’d draw 15W, all else being equal. That’s not happening. It’s not “skepticism”, your standard of measurement is just weird. It might not seem like it, but I’m trying to do you a favour by explaining this to you.
That very well may be the case. I’m just telling you how to measure the impact of your work without coming across as a snake oil salesman. You can take that on board or not, it’s really no skin off my back, but it would give people a more realistic look at what can and can’t be achieved with the help of your package.Sorry for wasting your time. I misunderstood you, and made erroneous conclusions about what you are interested in - how I managed to make real what was previously considered impossible, and fundamentally unattainable without the help of 4IFIR.
You’re certainly presenting your results better in that post, yes. You make a specific claim - you specify the game, the target framerate and a specific power draw. That lets any random person on the Internet pick up the same game, select the same settings, play the same stretch you’ve played and validate the result. Saying that performance has increased x5 thanks to voodoo math, as is being done in this thread, is not the way to do it.
I mean this is not about under voltage a s** lode of staff to free some power so his oc can archive better oc results for longer?I’m not calling your app a scam and I’m quite confident that it does what it says on the tin - allows you to overclock the Switch. What I am saying is that the way you’re presenting your results is the reason why you’re getting criticised. Now that you’ve disclosed how you reach those high figures I understand why. I wouldn’t have presented them this way, and I’ve explained to you why. You can carry on presenting it in your own odd way, but that’s not how anyone else would calculate it or phrase it in any other context. People are giving you a hard time (often rightfully so) specifically because you don’t take this kind of criticism on-board, and you should. You’re not going to tell me with a straight face that you’ve “increased the power efficiency by 5x in some contexts” because you haven’t - that’d mean that, *all else being equal*, your solution makes the Switch draw 3W when at stock it’d draw 15W. That’s not happening. It’s not “skepticism”, your standard of measurement is just weird. It might not seem like it, but I’m trying to do you a favour by explaining this to you. You don’t have to listen to me, I’m not your dad, but the figures you’re posting (and sticking by) are outrageous.
You’re certainly presenting your results better in that post, yes. You make a specific claim - you specify the game, the target framerate and a specific power draw. That lets any random person on the Internet pick up the same game, select the same settings, play the same stretch you’ve played and validate the result. Saying that performance has increased x5 thanks to voodoo math, as is being done in this thread, is not the way to do it.
Glad to hear it. Good luck with the project, hopefully it goes well for you. All the best!I understood you. I took note of your words, and will keep it in mind. Once again, sorry for distracting you, and thank you for help and patience.
So, I will concentrating on the release of the update, timed to coincide with the restart of the project on the GBA.
So, I will concentrating on the release of the update, timed to coincide with the restart of the project on the GBA.