Homebrew Integrating Game Creation tool with 3ds Libraries

rg

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ughh..... Again, they wrap it because they use something like Crosswalk. There is no such thing for the 3DS. More than a plugin, a lot more, is needed. You seem to think this is much simpler than it is.

Never said it would be easy :) easy i could manage :P

--------------------- MERGED ---------------------------

Based on Wikipedia.

An improved version of the browser is included on the New Nintendo 3DS console, which includes the ability to play HTML5-based videos in both 2D and 3D, courtesy of the system's improved CPU performance. The New Nintendo 3DS and its XL variant can also handle higher video quality thanks to the faster GPU and video decoding chip. The new browser also renders pages much faster.

You might be able to run your construct game out of the browser but honestly there are no real use as the game is stored on the web.

If you have a WiiU however, you can create 'official channel' out of your html5/javascript projects. I created some personal wrapper for sites such as tasvideo to watch it on my WiiU.

I also created a small interface to watch video and listen to audio out of my NAS.


Hum i need to hack my Wii u then....
 

gnmmarechal

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Of course it's different, so? It still fulfills the OP's request for a tool that allows the end user to take a game creation engine and make a game for the 3DS. I'll admit that RPG Maker has it's limitations (for example, you wouldn't want to use it to try and make something like a racing game or a first person shooter) but it's a good start.
It is not a good start. In no way it is related to getting HTML5 on the 3DS. Not only that, Construct itself does not even seem to be open-source (as far as I can see), unlike EasyRPG. Not to mention, a lot of games run terribly in EasyRPG 3DS at the moment, despite it being as limited as it is.

I doubt porting Awesomium or something similar would be worth it.
 
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rg

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It is not a good start. In no way it is related to getting HTML5 on the 3DS. Not only that, Construct itself does not even seem to be open-source, unlike EasyRPG. Not to mention, a lot of games run terribly in EasyRPG 3DS at the moment, despite it being as limited as it is.

It is not open-Source, it does however have allot of documentation on how to create plugins and other tools for integration.

By the way if i want to start creating lets say a small basic game for the 3ds, is there any recommended place to head to for reading a setting up initial Dev tools?
 

gnmmarechal

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It is not open-Source, it does however have allot of documentation on how to create plugins and other tools for integration.

By the way if i want to start creating lets say a small basic game for the 3ds, is there any recommended place to head to for reading a setting up initial Dev tools?
Again. You need to be able to run the HTML game. You can wrap it for Windows and Android, for example, but there is no Crosswalk/Awesomium/whatever for the 3DS. Much more than a "plugin for building" is required.
As for your question. Check 3dbrew to setup devkitPro, learn C/C++.

Or learn some Lua, and use it to write games for LPP-3DS. You can then include the script with the interpreter to make a standalone app, like I did with my updaters.
 
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Enkuler

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Again. You need to be able to run the HTML game. You can wrap it for Windows and Android, for example, but there is no Crosswalk/Awesomium/whatever for the 3DS. Much more than a "plugin for building" is required.
As for your question. Check 3dbrew to setup devkitPro, learn C/C++.

Or learn some Lua, and use it to write games for LPP-3DS. You can then include the script with the interpreter to make a standalone app, like I did with my updaters.

Actually, if you want to go into game development, use LovePotion instead. It uses Lua, is much more suited towards game development, and is based off of the LOVE API, making it easier to port to other systems.
 

gnmmarechal

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Actually, if you want to go into game development, use LovePotion instead. It uses Lua, is much more suited towards game development, and is based off of the LOVE API, making it easier to port to other systems.
Meh, Lua is simple regardless of using Love or LPP either way.

Sent from my cave of despair where I collect souls
 

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