With the new titledb update? Yes.@Wolvan, any chance you can make a 3dsx version that downloads 3dsx versions of homebrew programs?
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@Wolvan
Appeared a problem today in the application the error number is 642.
This error is showing up at the time the application runs the data verification process in its startup process.
By chance the Homebrew listing server is off the air ?
Unfortunately, this is not possible due to the way TitleDB gets information and what it offers Homebr3w to downloadSo I this to update TWLauncher but when it's updated it has a second CIA that's supposed to be installed and sometimes other files and folders is there anyway that the other stuff can be added so it gets updated?
Even just the second cia would be useful I imagine it could be added to the database?Unfortunately, this is not possible due to the way TitleDB gets information and what it offers Homebr3w to download
Then add it. As long as it is listed on TitleDB.com, Homebr3w will pick it upEven just the second cia would be useful I imagine it could be added to the database?
OK I'll all the dev to add it on there.Then add it. As long as it is listed on TitleDB.com, Homebr3w will pick it up
Unfortunately, this is not possible due to the way TitleDB gets information and what it offers Homebr3w to download
@Wolvan , Mednafen/Beetle PCE Fast won't download.
The problem @Robz8 has is with DSiWare .cia files being unlistable in TDB due to their different SMDH contents and the legacy implementation of my metadata parser being unable to handle this alternate format correctly.@Robz8 said he was having problems uploading to titledb. So wondering if it's having other problems
Yeah that makes sense. Will this be solved this be done with the assets feature you mentioned earlier or can an asset be another installable cia file?The problem @Robz8 has is with DSiWare .cia files being unlistable in TDB due to their different SMDH contents and the legacy implementation of my metadata parser being unable to handle this alternate format correctly.
The assets stuff is basically just a mapping for what files in an archive go where, but the app entries in general would be able to list both .cia files under the same grouping, even though they're different "apps", so it would be much more apparent that they go together. Direct install dependencies between multiple cia files could probably be added fairly easily as well. However, it seems to me that if one app really requires the other and can't operate without it, it should probably just pull up a httpc context and download and install the thing itself. Doing this on the 3DS is fairly trivial these days, it can be done in ~100 lines of code using only ctrulib.Yeah that makes sense. Will this be solved this be done with the assets feature you mentioned earlier or can an asset be another installable cia file?