ManyI wonder how many you fool with it. >
not everyone read the file size
ManyI wonder how many you fool with it. >
Many
not everyone read the file size
I'll be honest, I was going to suggest Awakening Anna, but I was waiting for V2 to release before sharing the rest of my ideas oopswelp, i have a random dumb idea that could work, although probably be better when/if ever sound importing comes along-- but Awakening Anna, probably using that new Thief class that was done for Gaius. Or a sword-using Outlaw. ...i'll go back to my cave now.
Model/Sound importing are sadly currently impossible, or if it is nobody has publicly shared their methods.I'll be honest, I was going to suggest Awakening Anna, but I was waiting for V2 to release before sharing the rest of my ideas oops
Sword using Outlaw would basically be Anna in the Trickster class.
(now I want it..)
welp, i have a random dumb idea that could work, although probably be better when/if ever sound importing comes along-- but Awakening Anna, probably using that new Thief class that was done for Gaius. Or a sword-using Outlaw. ...i'll go back to my cave now.
...did i really say outlaw, I meant Adventurer for Trickster, ack, dumb brain.Gaius' Thief class is literally sword using outlaw that promotes into Master Ninja, don't know if Omega updated the class to promote into Master Ninja from his side though.
I still think that model importing is possible - the only real issues are texture mapping and heads, the meshes actually show up fine in game. I'm not sure how one would go about fixing the head issue, but texture mapping could probably be fixed by someone with decent modeling experience.Model/Sound importing are sadly currently impossible, or if it is nobody has publicly shared their methods.
I already released it thoughAlright well, I finished up the rest of my work. I hope nobody was expecting it to be out tonight, as there still are a bit of issues we're trying to work through. ^^; sorry guys..
Things are better when they're done right once, rather than many times terribly, take the time you need, it's fine.Alright well, I finished up the rest of my work. I hope nobody was expecting it to be out tonight, as there still are a bit of issues we're trying to work through. ^^; sorry guys..
Its all up to the almighty @Omegablu now. He said that he's having issues getting the death quotes I wrote to actually show up in game. He added them, yet they just. Won't.Things are better when they're done right once, rather than many times terribly, take the time you need, it's fine.
i'd love to see what you'd written, but no custom DLC things for me due to 11.0 hax being limited ;_;On another, more fun note, damn, the lines I ended up working on tonight are just great all around. Can't wait for you guys to see them.
Ah trust me, I'll have plenty of screenshots. And well, I'll probably just release my script notes here once it comes out as well, yet that's not nearly as fun.i'd love to see what you'd written, but no custom DLC things for me due to 11.0 hax being limited ;_;
*Sobs loudly in corner*
someone do a thing with them pls.
I got no expendable money, and probably won't for some time. :<Get a hard mod/field runners transfer friendo
I got no expendable money, and probably won't for some time. :<
pls sir omega, just one slight teaseAh, I see, Omega is a cruel slave-master! *Shot*