Homebrew MenuHax 2.0 Custom Main-Screen Images

fr3quency

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my menuhax manager doesn´t show the png image, just the noise mess. What is wrong?. It menuhax itself works correctly though.
What were you steps?

1)Download an image from this thread and rename it into "imagedisplay"(the file type must be .png)
2)Paste this image into SDcard:3DS\menuhax_manager\
3)Boot into HBL from sysNAND(or CtrBootManager if you have it)
4)Load menuhax_manager
5)Select the semi-final option(or something that says something something image)
 
Last edited by fr3quency,

YharnamBadass

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What were you steps?

1)Download an image from this thread and rename it into "imagedisplay"(the file type must be .png)
2)Paste this image into SDcard:3DS\menuhax_manager\
3)Boot into HBL from sysNAND(or CtrBootManager if you have it)
4)Load menuhax_manager
5)Select the semi-final option(or something that says something something image)

Thank you, that was very helpful, I got a noob question, I have ctrbootmanager and menuhax. They work well. I grabbed them from a tutorial so I don´t know which version they are, how can I update them? I just grab the latest versions and drag n drop them on my sd card?. They won´t conflict with each other if I only update one?.
 

fr3quency

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Thank you, that was very helpful, I got a noob question, I have ctrbootmanager and menuhax. They work well. I grabbed them from a tutorial so I don´t know which version they are, how can I update them? I just grab the latest versions and drag n drop them on my sd card?. They won´t conflict with each other if I only update one?.

Latest CtrBootManager(the 1.6 files are attached to the 1st post(you need both boot.3dsx and boot.cfg, just saying :P)): http://gbatemp.net/threads/ctrbootmanager-3ds-boot-manager-loader-homemenuhax.398383/

Latest Menuhax(2.2): https://github.com/yellows8/3ds_homemenuhax/releases

They don't conflict with each other. the only homebrewlauncher app that menuhax conflicts with is CHMM2(an app to change themes through homebrewlauncher. Don't install it if you have an emuNAND since you can install 1 .CIA theme pack that has up to 100 themes)


Edit 1: You place the files from CtrBootManager at the root of your sdcard, and you place menuhax_manager inside SDcard\3DS\

Edit2: If you want to boot HomeBrewLauncher from CtrBootManager, edit the HomeBrewLauncher's boot.3dsx into hb_launcher.3dsx(or whatever name you want, but then you will have to edit boot.cfg to reflect those changes, because the stock name for homebrewlauncher inside boot.cfg is hb_launcher.3dsx)
 
Last edited by fr3quency,

Acro

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@YharnamBadass I am also curious on how to update ctr bootmanager but for menuhax you can just change theme on system or delete it using the menuhax installer and re-install it on new firmware. Someone may correct me if there is a simpler way :P

EDIT: I was beaten to the punch. D:
 
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YharnamBadass

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Latest CtrBootManager(the 1.6 files are attached to the 1st post(you need both boot.3dsx and boot.cfg, just saying :P)): http://gbatemp.net/threads/ctrbootmanager-3ds-boot-manager-loader-homemenuhax.398383/

Latest Menuhax(2.2): https://github.com/yellows8/3ds_homemenuhax/releases

They don't conflict with each other. the only homebrewlauncher app that menuhax conflicts with is CHMM2(an app to change themes through homebrewlauncher. Don't install it if you have an emuNAND since you can install 1 .CIA theme pack that has up to 100 themes)


Edit 1: You place the files from CtrBootManager at the root of your sdcard, and you place menuhax_manager inside SDcard\3DS\

I see, thank you, if I change replace the folders for menuhax, do I have to reinstall menuhax?. Also, if it does, should I uninstall it from the homebrew launcher before installing it again to avoid leftover files?
 

fr3quency

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I see, thank you, if I change replace the folders for menuhax, do I have to reinstall menuhax?
If you update to a newer version, then re-install it. You don't have to do anything. It will replace a payload file at the root of your SDcard and that's all.

should I uninstall it from the homebrew launcher before installing it again to avoid leftover files?
Just delete the old folder and paste the new folder(eg if you have menuhax 2.1 folder then delete it and paste menuhax 2.2 folder)


So, in summary. If a new menuhax is released, what you will have to do is:
1)Go to SDcard\3DS\ and delete the menuhax_manager folder
2)Paste the new version menuhax_manager folder
3)Boot into CtrBootManager
4)Select HomeBrewLauncher
5)Select menuhax_manager
6)Select simply "Install"
That's it. These are the exact steps I follow to update mine. Let it do its job on its own. :D





@fr3quency so if i already have ctr bootmanager set up and such how would i go about updating the files? The .3dsx can replace the old one but the boot.cfg has been edited a bit so idk.
Now it's your turn... are you prepared? :P So, the new version of CtrBootManager will require(I guess?) the new boot.cfg. Have you edited the old.cfg?
 
Last edited by fr3quency,

fr3quency

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@fr3quency its nothing complex x)
Code:
boot_config :
{
  timeout = 3;
  autobootfix = 8;
  recovery = 2;
  default = 0;
  entries = (
    {
      title = "rxTools";
      path = "/rxTools/sys/code.bin";
      offset = "0x12000";
    },
    {
      title = "HomeBrewMenu";
      path = "/boot_hb.3dsx";
    } );
};
What have you edited exactly? :P It's the same as the newest boot.cfg:
Code:
boot_config :
{
  timeout = 3;
  autobootfix = 8;
  recovery = 2;
  default = 0;
  entries = (
  {
  title = "rxTools";
  path = "/rxTools/sys/code.bin";
  offset = "0x12000";
  key = 0;
  },
  {
  title = "HomeBrewMenu";
  path = "/boot_hb.3dsx";
  },

The newest boot.cfg just adds the following lines:
Code:
  {
  title = "Reboot";
  path = "reboot";
  },
  {
  title = "Shutdown";
  path = "shutdown";
  } );
  theme :
  {
  bgTop1 = "4a0031";
  bgTop2 = "6f0149";
  bgBottom = "6f0149";
  highlight = "dcdcdc";
  borders = "ffffff";
  font1 = "ffffff";
  font2 = "000000";
  bgImgTop = "/yourimage.bin";
  bgImgBot = "/yourimage2.bin";
  };
};
which aren't something to be afraid of. It just adds a reboot and Shutdown option to the main menu(where you select to boot rxTools or HomeBrewLauncher. The other lines, such as bgTop1 = "4a0031"; etc are used for editing the colour of CtrBootManager(eg the default one is kinda pink). Now you can make it blue, brown etc. And the last lines are for the font's colour as well as having your own images showing(just like the custom menuhax images when you boot menuhax)
 
Last edited by fr3quency,

Xsprit

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Here you go! I made two so you can choose. Both are 3D :)

ys61CK3.png


jA87jI6.png
 

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Last edited by Xsprit,

fr3quency

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When I start my 3DS, I gold L to boot info hbl. I installed MenuHax 2.2 on my 10.5 N3DS. Is it suppose to load the imagedisplay.png instead of all the strange pixels?

Pip'
Yup. Much more beautiful and elegant. :P Put imagedisplay.png inside SDcard:3DS\menuhax_manager\ and boot into HBL. Afterwards load menuhax_manager, select the option "Configure menuhax main-screen image display." and you're good to go.
 
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KazuRo

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I have a request and hope someone can help me:
I want to make my own 3D Kumin themed Menuhax theme in 3D.
My Theme from Gimp and is HERE. (project.xcf File)
I wanted the Character and the Text to be in 3D popping out but not the Shadows and the Background.
G6KBfM0.png
 
Last edited by KazuRo,

Xsprit

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I have a request and hope someone can help me:
I want to make my own 3D Kumin themed Menuhax theme in 3D.
My Theme from Gimp and is HERE. (project.xcf File)
I wanted the Character and the Text to be in 3D popping out but not the Shadows and the Background.
G6KBfM0.png

To make something in 3D, you must move the layer more left or right on the right half of the imagedisplay.png :
Left = more in foreground
Right
= more in background
No Moving =
no 3D effect / it stays on the middle z-index

For the Menuhax you must create a custom theme with two images.
The first half of the image is for normal view (2D View).
The right or other half of the image is for 3D view.

So to achieve your goal, you must move the character and the text on the right half of the image more to left side (like 5 or 10px).
The shadow of the character and of the text should not be moved! - just try it out, till it looks good :lol:
 
Last edited by Xsprit,
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