Nope. If you don't own it, the game doesn't let you use it. If you equip DLC items using this, they default to samurai armor and show up with ???.Could this potentially be used to get access to the preorder DLC clothes? That Amazon one looks totally ace.
I don't really know right now. I've put it on hold for a little while. I've been fixing some tools I built for myself on 3DS. I have my own save manager with a romfs dumper built in, and hax 2.5 seemed to make it really unstable. I just fixed it so it can dump and restore my saves again a couple days ago. SMTIV was not allowing me to open the sdmc arch, even though it never failed for pokemon. Certain games still cause it to red screen on exit(SMTIV, Tales of the Abyss, PQ), so that's kinda eating up the time I have right now. Not sure what else I can do, because it's not giving me any errors on handles or FS_archives opening or closing. It's just really confusing me right now. It never did this on 2.1.Oh wow, I just noticed the editor was updated !!
* looking forward to checking it out *
Will this be the final version of the editor or are there more things your would like to tweak/add to it ?
I'll try to pump out an update for it sometime. I didn't bother adding individual activation because I figured everyone would just want them all anyway. Exporting and importing were both added to help me map out where everything was in them. I only left it in for people to share demons if they wanted. I'll get it in sometime this week.Alright! So I put this game down for a while so I decided to try the WIP compendium tool on my save. Pressing "Activate" and then going to File->Save actually unlocked all of the demons in the compendium! So that's really friggen awesome. However, how do I just unlock some demons? For example if I only want to unlock Aeshma and Aeros? I highlight over their name and press "export" and it asks me to select a file. So instead I press "update" and it doesn't do anything. I go to File->save and then inject the save and I don't have the characters. There must be something I'm doing wrong because when I activate all, I get them all. But when I try them individually I don't make any progress.
Thank you so much man.I'll try to pump out an update for it sometime. I didn't bother adding individual activation because I figured everyone would just want them all anyway. Exporting and importing were both added to help me map out where everything was in them. I only left it in for people to share demons if they wanted. I'll get it in sometime this week.
It should, assuming you have the DLC. I don't really remember anymore.So, the save editor allows you to use the DLC skills and passive skills for your main character? I'll try it out.
First of all , sorry about my english, It's not my native language and I'm still learning, so apologies for the probably poor syntax and grammar. Sorry!
Hey guys, first (second, lol) of all, thanks you for all the work done so far, I never thought this would be possible considering how niche the SMT series is.
Now, I have a question, regarding the fiends. Is it possible -via save edit- to guarantee the Fiend summoning in their respective areas? I realize this is probably more complex to edit a single value (like in skill editing) and therefore would require more effort and work to figure out... but I'm still super curious about it, do you think it would be worth checking?
If so, I have spent a lot of time hunting all the demons, and I have a save file in wich the summoning of the fiend "Red Rider" is guaranteed (As I revived with Charon after being defeated once), so I could provide that save, plus an identical save (same location, char, demons, etc) in wich the fiend summon is not activated. (The only difference would be some new items, some more minutes of play time). Maybe that could give some insight on whats changed or how the summoning works
That's all, I hope I hear about you soon!