The author hasn't updated it since August 2020.also will the website forwarders use the old outdated 3ds browser or something like PyQT5 made browser
The author hasn't updated it since August 2020.also will the website forwarders use the old outdated 3ds browser or something like PyQT5 made browser
For a system to be represented, it has to have had Virtual Console releases. Otherwise there is nothing to inject (the Atari 5200) rom into. There was no Atari 5200 VC. Makes sense, right? As someone else said, there is an emulator than can play those roms, but this injector can't help you with that.why isn't there any atari 5200 section it has the best games out of the others
NSUI actually already supports multiple systems that don't have native VC support. Instead it acts more like a forwarder, launching the game through a chosen emulator.For a system to be represented, it has to have had Virtual Console releases. Otherwise there is nothing to inject (the Atari 5200) rom into. There was no Atari 5200 VC. Makes sense, right? As someone else said, there is an emulator than can play those roms, but this injector can't help you with that.
It would be awesome NDS games forwards with the 3D console frame! Also Virtual Boy forwarder since Red Viper is now 100% functional.NSUI actually already supports multiple systems that don't have native VC support. Instead it acts more like a forwarder, launching the game through a chosen emulator.
Their main hurdle is more-so the fact that the software hasn't been updated in years.
Yeah it would be nice if those were supported but I wouldn't hold my breath.It would be awesome NDS games forwards with the 3D console frame! Also Virtual Boy forwarder since Red Viper is now 100% functional.
Yeah, I understand that…Yeah it would be nice if those were supported but I wouldn't hold my breath.
I would assume any virtual boy homescreen icon would just launch the appropriate game via the red viper emulator. So you would have access to any features it has.When it comes to the Virtual Boy, the best you can expect in the 3DS is custom patches for each game so each game works better on the 3D of the 3DS and HD 3DS, savestates and maybe some extra audio stuff?
I would assume any virtual boy homescreen icon would just launch the appropriate game via the red viper emulator. So you would have access to any features it has.
I would assume any virtual boy homescreen icon would just launch the appropriate game via the red viper emulator. So you would have access to any features it has.
That's exactly what I said in my post.There is no Nintendo made emulator to inject, so I was talking about stuff for the homebrew emulator. At most you can make a direct access that opens the right game in the emulator.
Just discovered NSUI43DS (and YANBF) this week, truly spectacular. Took me only a day or two to get my faves up on my system, though sadly even though I have a New 3DS XL the SNES Virtual Console doesn't work (at least SNES9x is working).
Gradually going through each game to give them a premium polish, with custom border images and better banners than can be found in the database, and can't seem to find any methods to include manuals. Has anyone been able to figure that out? I saw a guy earlier in this thread had managed to extract them from VC titles, but without luck on injecting them. So many old games benefit greatly from having the manual accessible like that.
Also, if Asdolo ever updates the tool again, it'd be sublime if we could get Game Boy games under the Game Boy banner to load with the GBC Virtual Console, so we can have both the proper colored Pokémon cartridges and GBC-based game color palettes instead of the global preset schemes.
Edit: I found a description of 3DS-rom-tools from ihaveamac on github while searching, doesn't look like there are any tools to automate the process and even if done, it seems to be untested. (Since I'm too new and can't post links, here's the rest of the github url.) /ihaveamac/3DS-rom-tools/wiki/Rebuilding-a-game-or-application-in-.cia-format
Yeah you could make your own injects without the filter or extract the contents of the official title, disable the filter, and then rebuild them if you wanted.I'm curious, can you use this to update the "official" GBA vc titles so that they no longer have that dark screen filter?
Oho, I overlooked that. Just gave it a test with Pokémon Blue successfully, and it looks amazing. I did notice that the legit cia files I exported from Godmode9 threw an "unhandled exception" error, but standard worked perfectly. Glad to see you're still active and present!Hi. Thanks for your kind words.
You can use NSUI to extract CIAs also. Just look at the Tools menu at the top of the main window.
Take an official CIA with a manual, extract it with the Extract CIA tool from NSUI, and take the manual file.
Then take a CIA made by you with NSUI and extract it with NSUI's Extract CIA tool as well. IIRC if you copy the manual file from the extracted folder of the official CIA to the extracted folder of your custom-made CIA, then when you rebuild your custom CIA it should also take the manual into it.