I never saw the appeal of the Witcher, so I never understood why so many fanboys were basically lining up to suck CD PR's metaphorical dick over Cyberpunk. Up until the Witcher was a thing, CDPR was a non-entity for me. And my first exposure to their work was in Yahtzee's review of the first Witcher game, which was so unforgivably convoluted that it had the man coin the phrase PC Gaming Master Race as a slur, explicitly targeted to the idiots that can't seem to enjoy a game unless they spend a minimum of 90 minutes troubleshooting and tweaking for every hour of play time. Then, Morons on 4chan and especially Reddit took the label as some kind of badge of elitism it was never intended to be.
It's a matter of perspective. And presentation, if we're considering his platform, but let's put that aside and treat it all literally and very seriously.
Yahtzee obviously wasn't into playing older crpgs - if you've grown up with those (and/or have distributed/translated them to great success if we consider how CDP started out in the industry), The Witcher 1 is perfectly reasonable in terms of its complexity - keeps things under the hood more than your usual Baldur's Gate (which in itself was a step into streamlining things heavily, and was, clearly, a major inspiration for TW1 like those other Bioware games), but it also retains weird skill trees, attempts systems that make sense for its setting without too much concern over how people might get lost putting a thing into a thing, and does expect you to be immersed in the world it's creating. Complaining about it is a bit like complaining that a Shaw Brothers flick doesn't have very good dialogue, or that in and old Hollywood film form isn't supposed to jump out at you, or that an arthouse movie is expecting you to understand the language of film. You get the picture.
It's an interesting, oft overlooked topic, but it's very much a different gaming/rpg culture between the US and, say, Europe, especially as you move further into the east, to countries where people adopted consoles fairly late, and played PC games more. Those tended to be more intricate, because that's what their audience was like. Back in the 90s you still needed to know something about your PC had you owned one, and especially if you wanted to play something with it. Anyone who tried playing DOS games before DOSBox knows the pain. Hence, it was natural that those games did require more of you vs console plug and play games. I don't see why you'd be angry about that.
Honestly, that Witcher video makes Yahtzee seem like he's bitchy, because a guy in a Gold Box t-shirt beat him up when he was a kid. Another weird aside of the sort was in one his LPs where he claimed that Jagged Alliance 2 was some insanely intricate, borderline arcane game. Kids over here were playing those no problem 20+ years ago, since it's a game about small dudes shooting one another, and all the player has to do was to decide on the gun and the placing. I mean, you need to think a little bit when playing, sure, but come on.