Hacking Someone got the switch to play the original doom

ploggy

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This is from the Video description..

This is my client-server multiplayer implementation for Doom. Doom itself is running on Switch, there is no video out (frames are rendered in memory, i have that confirmed) and no sound. Joycons are in digital mode, that's why it is so hard to control. There are two clients connected, one from PC as a spectator and second from Switch as a player. Once it's known how to use framebuffer on Switch, it is ready to release with just minor tweaks. Oh yea, sound would be nice too. All this is possible thanks to pegaswitch and libtransistor.

@ShadowOne333 one for you ;)
 

SimonMKWii

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It's not fake, it's just a bit of a misleading title.
They developed a homebrew application for Switch which registers Joy-Con button presses, then sends the data via Wi-Fi to the PC which interprets it as a controller input, therefore allowing you to control DOOM running on a PC via the Switch.
While they are able to run DOOM on the Switch, they haven't been able to achieve video or audio output.

TL;DR: Although somewhat possible, DOOM technically isn't running on the Switch, it's just the PC version being controlled remotely using the Switch.
 
Last edited by SimonMKWii,

Kioku

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It's not fake, it's just a bit of a misleading title.
They developed a homebrew application for Switch which registers Joy-Con button presses, then sends the data via Wi-Fi to the PC which interprets it as a controller input, therefore allowing you to control DOOM running on a PC via the Switch.

TL;DR: DOOM isn't running on the Switch, it's just being controlled using the Switch.
Judging by the post above this is not true.
 

FunThomas

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why is it so hard to use the framebuffer for homebrew ? All other things are reversed so amazing fast but for the framebuffer usage ...
Isn't it possible to look in the sdk and reverse how it is done normally ?
 

BvanBart

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That looks not really plausible to me...

- Switch is in docked mode but output is on TV?
- Switch has lag for input
- Troll Liar.. common... to easy
 

badpix11

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That looks not really plausible to me...

- Switch is in docked mode but output is on TV?
- Switch has lag for input
- Troll Liar.. common... to easy

You should read the yt description:
Doom itself is running on Switch, there is no video out (frames are rendered in memory, i have that confirmed) and no sound. Joycons are in digital mode, that's why it is so hard to control.
 

KazoWAR

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Its in the description, the game is running on the system, there is just no video. what you see on the computer screen is a second client connected to the same server the switch player is on, but in spectator mode. he is using the spectator mode to see whats the switch's player sees.
 
Last edited by KazoWAR,
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