ROM Hack USUM IPS Patches

PedroKeitawa

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So, i'm a newby but from what i understand, you need to download HxD Hex Editor to change the value, once it's downloaded, you open the cheat file and change the value "64" by "02". Since it's in heaxedecimal, 64 means 100 et 2 means 2. That should work

Here im again. Thanks it works perfectly ^^
 

Windylacine

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Just created another code patch for random wild pokemon, you can edit the level of wild pokemon from 00 to 64 (normal level to 100) on offset 20 and 03 byte.

to be fair, it sometimes causes the game to crash unexpectedly.

the credit goes to @ymyn.
 

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  • Random wild pokemon.7z
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Sonansune

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Just created another code patch for random wild pokemon, you can edit the level of wild pokemon from 00 to 64 (normal level to 100) on offset 20 and 03 byte.

to be fair, it sometimes causes the game to crash unexpectedly.

the credit goes to @ymyn.
please leave this kind of cheat to ntr or GW.
ips suppose to use as lite patches.
this kind of patch are not for long term usage.

that's why I didn't add those

--------------------- MERGED ---------------------------

I just created two code patches for trainer rematch and Instant egg.
trainer rematch could cause battle loop if you have to talk a character after you beat him/her.
 
Last edited by Sonansune,

aldone

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please leave this kind of cheat to ntr or GW.
ips suppose to use as lite patches.
this kind of patch are not for long term usage.

that's why I didn't add those

--------------------- MERGED ---------------------------


trainer rematch could cause battle loop if you have to talk a character after you beat him/her.
@Ericjwg In my opinion, you are right. But for those who own a old3ds ips files are the only cheats they can use. So it is also good to make new ones unless you create a plugin like the AnalogMan for old3ds users too.

Inviato dal mio WAS-LX1A utilizzando Tapatalk
 

Sonansune

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@Ericjwg In my opinion, you are right. But for those who own a old3ds ips files are the only cheats they can use. So it is also good to make new ones unless you create a plugin like the AnalogMan for old3ds users too.

Inviato dal mio WAS-LX1A utilizzando Tapatalk
go replace the cheat in analogman's SuMo version o3ds compatible plugin source.
boom! you got UltraSuMo plg.
 

Xiphiidae

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Instant text doesn't have any glitches, but increased walking speed does cause a few. Characters end up in other characters or structures, and the camera focus is where they were meant to be instead of where they are, often causing them to be off-screen for a lot of the scene. It doesn't actually break the scene; it's entirely visual, and funny as hell sometimes. However, it also makes Machamp Shove impossible to use, because it pushes everything too far.
The Marchamp shove glitches for me in both SM and USUM have purely been physical. While it appears that the blocks get moved too far and just fall into the ground rather than the pit, I'm still perfectly able to walk over the seemingly-empty pit after shoving the block.
 

Windylacine

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please leave this kind of cheat to ntr or GW.
ips suppose to use as lite patches.
this kind of patch are not for long term usage.
please leave this kind of cheat to ntr or GW.
ips suppose to use as lite patches.
this kind of patch are not for long term usage.

that's why I didn't add those

--------------------- MERGED ---------------------------


trainer rematch could cause battle loop if you have to talk a character after you beat him/her.
Ah I didn't realize the point of lite patches, my bad.
 

Skylinedeadline

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Just created another code patch for random wild pokemon, you can edit the level of wild pokemon from 00 to 64 (normal level to 100) on offset 20 and 03 byte.

to be fair, it sometimes causes the game to crash unexpectedly.

the credit goes to @ymyn.
So I get it's not advised to use this for lite patches but the default settings are random + normal level right? or is there no way to get passthrough levels with this. Everything by default seems to be level 1.
 

Windylacine

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So I get it's not advised to use this for lite patches but the default settings are random + normal level right? or is there no way to get passthrough levels with this. Everything by default seems to be level 1.
Weird, I'll try to see what went wrong, I'll just remove the level address.
 

Windylacine

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For what it's worth everything else seems to be fully functional. Random mons and I've not crashed (yet anyways) with a few other patches. (No outlines, inst. text, qrinjection and shiny unlocker.)
What 3DS you're playing with that on, o3DS or N3DS?
EDIT: weird, It worked without issues, since last time I tested it it randomly crashed the game,
dunno about why it worked fine maybe I used some ips files at once? *shrugs*

just removed level code from random wild pokemon ips, making a alternative one to update the pack.
 
Last edited by Windylacine,

Skylinedeadline

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What 3DS you're playing with that on, o3DS or N3DS?
EDIT: weird, It worked without issues, since last time I tested it it randomly crashed the game,
dunno about why it worked fine maybe I used some ips files at once? *shrugs*

just removed level code from random wild pokemon ips, making a alternative one to update the pack.
I'm using a N3ds it seems to happen with and without loading the ntr plugin as well. So we just delete the level part of the code and it should be good?
 

Sonansune

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It crashed the game as soon as it scanned the QR code

Edit: No Prob @Ericjwg ;)
a.jpg
i did again.... I forgot to change 1 byte. the customize function has not enough space.
fixed now. should work.
 

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  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
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    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
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    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
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    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
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    Samsung SD format can sometimes fix them too
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    yes looks like an faulty sd
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    @Psionic Roshambo i may try that with my dead sd cards
    +1
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    It's always worth a shot
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    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
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    i need help with nusspli failed downloads, can someone respond to my thread? pretty please:wub: