Homebrew Homebrew Development

tgaiu

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I think there is something wrong with your Template.vcxproj, you also need to make sure that the path of your project doesn't contain white spaces, which the default location does (../Visual Studio xxxx/..).
The project is placed directly under the C drive.
The template uses 3DS-VS-Template as it is, puts buildtools in the buildtools folder, and does not finger otherwise.
Is there anything wrong with the procedure?
 

bee395

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Which template did you use?

When I create a new makefile c++ project, import a makefile and change the build commands it still works. Even when I don't import the devkitPRO filepaths. So if the template doesn't work maybe try to make a new makefile project and change a few settings.
 

tgaiu

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Which template did you use?

When I create a new makefile c++ project, import a makefile and change the build commands it still works. Even when I don't import the devkitPRO filepaths. So if the template doesn't work maybe try to make a new makefile project and change a few settings.
I have used this template.
https://github.com/usagirei/3DS-VS-Template
 
Last edited by tgaiu,

Togetoge

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I would like to use libtremor to play the ogg file in the SD card, but using the "ov_fopen" function makes a reference to undefined.
How can I play ogg files on SD card?
 

NicknameGoesHere

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When I try to compile a project with pp2d in it, I get this error:
Code:
fatal error: vshader_shbin.h: No such file or directory
 #include "vshader_shbin.h"
 

NicknameGoesHere

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Folder

At pp2d github there are a list of projects using pp2d you can check their makefiles.
K thanks

--------------------- MERGED ---------------------------

Folder

At pp2d github there are a list of projects using pp2d you can check their makefiles.
Ok, I added it to my makefile, but now I get a new error:
Code:
c:/users/me/documents/devkitpro/devkitarm/bin/../lib/gcc/arm-none-eabi/7.1.0/../../../../arm-none-eabi/lib/armv6k/fpu/3dsx_crt0.o: In function `ClrLoop':
(.crt0+0x8c): undefined reference to `main'
collect2.exe: error: ld returned 1 exit status
 
Last edited by NicknameGoesHere,

NicknameGoesHere

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What does this mean?
Code:
c:/users/me/documents/devkitpro/devkitarm/bin/../lib/gcc/arm-none-eabi/7.1.0/../../../../arm-none-eabi/lib/armv6k/fpu/3dsx_crt0.o: In function `ClrLoop':
(.crt0+0x8c): undefined reference to `main'
collect2.exe: error: ld returned 1 exit status
 

elhobbs

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What does this mean?
Code:
c:/users/me/documents/devkitpro/devkitarm/bin/../lib/gcc/arm-none-eabi/7.1.0/../../../../arm-none-eabi/lib/armv6k/fpu/3dsx_crt0.o: In function `ClrLoop':
(.crt0+0x8c): undefined reference to `main'
collect2.exe: error: ld returned 1 exit status
It means it is not finding your main function.
 

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