Announcing RocketLauncher! The first exploit with unlocked Arm7!

UPDATE:
Looks like NoCash found an exploit that is even better then RocketLauncher:

https://problemkaputt.de/gba.htm

He titled it Unlaunch. The exploit works by exploiting a flaw in Stage2 and apparently works on all firmware versions. It requires you run the installer from a DSiWare based hax environment as access to SD/NAND is required. (thus you can't run this from Slot-1 based TWL exploit)

The flaw in stage2 is a buffer overflow involving Launcher's TMD file. If you provide a larger then normal TMD file, it will attempt to load the TMD into ram anyways (this occurs before it does the RSA check) This causes it to overwrite some code in arm9 ram causing arm9 to execute the custom payload. The full details are found in the info menus in the installer.

Note however the installer does not appear to work correctly at the moment. I'd advise you not attempt to install it from the installer. Use the manual install method instead. BUT I'd highly recommend you have a hard mod before attempting manual install. If you have had experience modifying your nand you may be ok doing this. But for safety sake I would just advise against that until the installer works properly.

(this is one reason why RL hasn't been released yet. No proper installer tools are available yet and we don't want people bricking consoles trying to install it)

The release of this exploit may impact our plans regarding RocketLauncher. I'll post more about this once StuckPixel has decided to comment on this.


Important Notice:

Do NOT visit Data Management in DSi System Settings or use the 3DS Transfer tool after installing unlaunch. You WILL brick the console. Wait until HiyaCFW is refined/released properly so that SD redirected version of Launcher can be used or when NoCash decides to implement his own version of the SD redirect patch.








Today I can finally announce a new exploit for the Nintendo DSi. I found this flaw back on May 29th. Almost a year after NoCash initially discovered a oversight by Nintendo involving the DS Cart White list which this exploit takes advantage of (Nintendo forgot to reimplement the RSA checks on it lolz). I was fudging with various things in the white list to try and get a crash. I got system menu to crash by using large values in section 3! So I contacted NoCash and a few other devs about this to investigate it and to see if it's exploitable. Well long story short it was!


Summery of the above video:

1. The exploit requires 1.4.0 firmware! Older or newer fw revisions do not work!
2. The exploit requires a flashcart that you are able to modify the internal rom it presents to the system.
3. Details on which cards will be compatible will be revealed at a later time.
4. The exploit involves a buffer overflow flaw involving section 3 of the white list.
5. This overflow occurs on arm7 thus allowing overwriting memory exclusive to arm7.
6. As a result a large enough overflow will hit the IRQ interrupt handler. This is how we gain code execution.
7. Arm9 was relatively easy to take over. Though data caching presented a minor roadblock while testing on hardware. :P
8. I currently use a modified build of nds-bootloader from WinterMute's github. You know, that portion of hbmenu responsible for booting SRLs. :P
9. Because we already gained arm7 we only had to put arm9 in the correct wait state so that nds-bootloader can do it's thing. :D
10. The exploit in theory can work from the menu once it's running. But we currently make use of the auto boot feature to ensure a stable consistant environment. Tests with a second console suggest that is the case. Note that the exception vector for arm7 seems to either be somewhere else once the menu GUI is running or the overflow hits something else causing arm7 to crash early. Currently we plan to only target exploiting the system with an autoboot rom as it's more predictable.
11. The exact machanics of the arm9 take over and how nds-bootloader is loaded may change. Currently the entire payload fits on the cart. But we may allow reading a payload off SD instead.

Credits to NoCash, Gericom, and Normmatt for help testing/figuring this out. Big credit to StuckPixel who put in most of the coding needed to make this happen. My contribution was finding the flaw and help with testing on hardware.


I will release further details as we finalize this exploit and prepare stuff that will make installing it easier.

Note you will either need a nand mod or a DSiWare based exploit to downgrade your console/install the modified white list needed for this to work. Hopefully we'll have a better solution then simply using fwtool to do this so that may be the factor that determines release date so please be patient!

When things are ready I will update this thread!
 
Last edited by Apache Thunder,

Jhynjhiruu

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I know that I'm saying this for the umpteenth time, but my DSi has the Browser only, and it's on 1.4 with the launcher, whitelist and DSi Shop updated. I may need to downgrade as long as some sort of DSiBrowserhax is available in the future.
This is probably the umpteenth time you've heard this, but you are probably going to need a hardmod.
 
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What do you mean? It's perfectly fine, I've downgraded my console using this and fwtool 1.6 like, a month ago.

The exploit is not released and still no nothing for other regions. Also there are some people who bricked... If devs haven't released the flipnotehax yet is because is not stable or is not safe to use
 

RosalinaFan573

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The exploit is not released and still no nothing for other regions. Also there are some people who bricked... If devs haven't released the flipnotehax yet is because is not stable or is not safe to use
"I don't recommend using it because it's somewhat illegal to possess or something like that."
Also the feeble-minded people who bricked their consoles probably did something wrong with fwtool or TWLtool.
 
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Also there are some people who bricked... If devs haven't released the flipnotehax yet is because is not stable or is not safe to use
Bricks tended to be user error, most likely caused by using an older version of TWLTool (someone in the DS/i discord server decrypted their nand backup with TWLTool 1.1 and 1.6, two different hashes for decrypting and encrypting) or simply screwing up file placement.
 

dpad_5678

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Why everyone using an beta, unreleased, unstable exploit? :(
Who cares? You only need to get it working ONCE, and then you can install Sudokuhax or 4swordshax (100% bootrate, very stable).
There are no alternatives.

And, no. ugopwn hasn't bricked a single person. No one. Ever. It's impatient users restoring corrupted or decrypted NAND's. That's how console's are being bricked. Entry points are almost never the cause of a brick.
 
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Jhynjhiruu

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No, once you dump your NAND and CID, you can press [Exit] to return to hbmenu, remove your SD card, modify your NAND, and then re-insert your SD card and relaunch fwTool.nds to restore your NAND. :)
Would what I said work too? I couldn't get hbmenu to work from ugopwn, dunno why
 

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Uuh... no... you can just leave fwtool open while you mess with your nand, and then reinsert the sd card
Leaving fwTool and removing the SD card causes it to freeze occasionally. Exiting back to hbmenu, and then relaunching fwTool when the SD card has been re-inserted will allow you to only have to use ugopwn once.

Would what I said work too? I couldn't get hbmenu to work from ugopwn, dunno why
You need to use the updated payload to get hbmenu 0.6.0 and above to work with ugopwn.

Thing is, it crashes on exit.
Not with the updated payload.
 

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Leaving fwTool and removing the SD card causes it to freeze occasionally. Exiting back to hbmenu, and then relaunching fwTool when the SD card has been re-inserted will allow you to only have to use ugopwn once.


You need to use the updated payload to get hbmenu 0.6.0 and above to work with ugopwn.


Not with the updated payload.
I am using the updated payload, it still didn't work.
 

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