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Ah, I see. That's exactly what it does. If that's the way it was designed then that's cool, I just didn't know if it was meant to do that.I's not a bug, but it's how the game engine works. If you start the level with the left direction pressed the character doesn't move, you have to release the key and press it again. But if you don't move, the chicken doesn't escape, it's designed this way. I noticed it when played the game the first times, but when you get used to it, doesn't seem a problem.
Anyway I'll this discuss this with the game engine coder to eavueta if it's something to change or to leave as is.
I'm sure I'll get used to it. I only noticed it because on games like Super Mario Bros I always hold down right on the D-pad before the level starts. You don't have to go changing anything just for me.