Call of Cthulhu embraces madness in E3 Trailer

Call of Cthulhu, Cyanide Studio’s upcoming RPG-investigation game unleashes its E3 Trailer. Plunge into the troubled mind of private investigator Edward Pierce, as his perception of reality becomes more and more skewed the closer he gets to the Great Dreamer’s sphere of influence. Clutch to your withering sanity to discover the conspiracies, the cultists and otherworldly terrors that inhabit the twisted universe imagined by Lovecraft… it is said that madness is the only way that can bring you to the truth.



Sent to Darkwater Island to uncover the truth behind a mysterious death of a family, your original assignment spirals out of control against a backdrop of suspicious locals, mutilated whales, and disappearing bodies. Pierce’s mind will suffer - balancing a razor-thin line between sanity and madness, your senses will be disrupted until you question the reality of everything around you. Trust no one. Creeping shadows hide lurking figures… and all the while, the Great Dreamer prepares for his awakening.

Call of Cthulhu will release on PlayStation 4, Xbox One, and PC.

:arrow:Call of Cthulhu Official Site
 

LaronX

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The game messed up Lovecraft lore really bad.
Lovecraft Mythos is the basis of all high fantasy, which specify a hierarchy with different levels of gods and monsters, and all that. In this hierarchy, though Culthulu appears god like, it, along with the great old ones, are as much worthless as us in face of greater beings. Sadly most works afterward does not go deep cause at if you go deep into Lovecraft you will realize even metaphysics "is an illusion".

I wouldn't call it the basis of all high fantasy, because Tolkin, Poe ( who was also a big influence of Lovecraft) and Mythology all played there part. He certainly is one of the earliest creators of a fantasy world/mythology from scratch, but he is only one of the arms of the many rivers of writing. A big one no doubt, but is is all bigger then one person, book or story.
 

Yil

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I wouldn't call it the basis of all high fantasy, because Tolkin, Poe ( who was also a big influence of Lovecraft) and Mythology all played there part. He certainly is one of the earliest creators of a fantasy world/mythology from scratch, but he is only one of the arms of the many rivers of writing. A big one no doubt, but is is all bigger then one person, book or story.
Let's get rid of the tentacle and all the horror aspect, instead look at how each metaphysics work. Middle earth is well just a fantasy land(thngs beyond that such as patheons let alone the structure of the world is rarely explored), while lovecraftian have entire universe constructed and all beings big or small fits on a hirarchy, an mythos being a huge part of it. On that scale the great old ones are as insignificant as us. And while magic plays a very important role in Lovecraftian role, blind faith are frawned upon consistantly. And at the end of the day Loftcraft plots does not interest me as much Lord of the rings, but its lore goes otherwise.
Think elder scrolls, which is kind of mix of the two. Yes there are your fantasy land of elves, spirits and dragons, but it also have things like Aetherius and Oblivion, Mythos (individuals blessed by gods, mantaling, strive of mortals), Convection(creation of mortal plane), Kelpas (cycles of rebirth of reality), and Tonal Architect(reality warpping as opposed energy manipulation which are common amgonst mages). Then there is Chim, which is a mortal with great understanding of the world able to bend it to their view, and Amarath, a single being (not some collective of all mortal beings) achiving godhood (far beyond the divines, who already have better feats than our own) and giving birth to a new world after giving up their own senpience.
 

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