Homebrew [Discontinued] TWLoader - CTR-mode NDS app

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Chris_Highwind

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Now I'm facing a new problem in that I can't run anything unless I have the debug console on. With it off, I just get a whitescreen no matter what I run.

Edit: gonna try updating Luma, see if that helps.

Edit 2: I was already on a 6.6 hourly/dev build and going to the latest hourly didn't help.
 
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Chris_Highwind

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The DSTwo will automatically perform DLDI patching.
You need to load it with TWLoader/NTR Launcher and SD enabled, and you need the __rpg folder from Wood on your 3ds sd card.

Also, how can you tell if the SD is enabled? There's no setting for that in TWLoader and I don't know how to change NTR Launcher settings.
 

umbjolt

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If sftdlib doesn't solve the bug soon, we should :switch: (switch) to standard printf statements to print text cause I cannot continue splitting 3dsx branch without testing code first :wacko:
 
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