Nintendo Switch Teardown Pictures Leaked

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The inevitable has happened, albeit earlier than expected; there are teardown pictures of the Switch!

A Chinese forum has some interesting information, involving Nintendo's latest console. Another person has gotten their hands on an early Switch, and they've taken the system apart, showcasing what's under the hood of the Nintendo Switch. There's not too much information on it yet, as it's all in Chinese, but here's what's been uncovered right now:

  • Date code is "1629" in addition to the A2 stepping.

  • This means 2016 Week 29 which is around July 2016.

  • ODNX02-A2 is another code printed.
    • This seems to confirm that this IS a custom chip for Nintendo. Considering the Switch was codenamed Nintendo NX during its development.
  • We also see PANN39.C0P?? as the other code above ODNX02-A2.

Notably, the Switch shares a very, very similar SoC with the 2017 edition of the Nvidia Shield TV. You can see the photo of that comparison here. More images are below.

Pictures of the a seemingly legit complete teardown of the Nintendo Switch has been leaked on a Chinese forum today. They are all below, for your visual pleasure:

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Looks like more than one lucky buyer got his/her order before the scheduled release date! :)

Special thanks to @Mr Objection for pointing this out to us! :yay:

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Mr Objection

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My GT 730 seems to be the anomaly. I can't seem to find detailed specs for mine. It has 2GB GDDR5 RAM. geforce.com only gives specs for the 128-bit, 64-bit and 1GB GDDR5 model. I can only assume that my version is in extension of the 1GB GDDR5 model which has 384 CUDA cores.

EDIT: Just used CUDA-Z. 384 cores confirmed :)
So, maybe it could be worst, almost the same or better in terms of performance, but don't know yet, but everything will be revealed soon.
I don't think the Vita can handle Zelda BotW as good as the Switch undocked.
It can't even run the god of war 1 and 2 (horrible frame rate) and they are just ps2 games, so obviously it is a lie.





Look at bordelands 2 in shield tv :


And in ps vita... :
 
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Reecey

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I don't think the Vita can handle Zelda BotW as good as the Switch undocked.
You don't say? I would of thought that was pretty much guaranteed and stamped & authenticated! Its a joke really quoting that the PSVita is even anywhere near as good performance wise as the Switch docked in framerate drop or undocked close. I don't think Nintendo would be stupid enough to release a 9th Generation console/handheld to be anywhere near on par with the PSVita undocked, that would not make any financial sense to the business. If that was confirmed I would cancel my order asap and I would of thought many others would too. Also I would love to see the Vita running Mario Odyssey, now that would be a great laugh to see!!! I doubt very much the vita could even run Mario 3D World or even Mario Sunshine for that matter, let alone even touching the sides with Odyssey.

I can't exactly see the Vita running a frame rate like this and lets face it that is beautiful to look at:
super-mario-switch.jpg
 
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WiiUBricker

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I don't think Nintendo would be stupid enough to release a 9th Generation console/handheld to be anywhere near on par with the PSVita undocked, that would not make any financial sense to the business.
You don't say? I would of thought that was pretty much guaranteed and stamped & authenticated!
 
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Reecey

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You don't say? I would of thought that was pretty much guaranteed and stamped & authenticated!
Funny enough that's just what I was thinking and saying earlier! I wasn't being funny or nasty towards you, no need to be cocky I was totally agreeing with you and breaking it down I thought the same.
 
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We don't realize it yet, but the amount of processing power required for such detailed 3D graphics is much higher that any precedent Mario game. Compared to 3D World, Galaxy 2 or Sunshine, the level of detail and the number of polygons is infinitely high :P
 
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Yil

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According to Spawn wave there is a new leak under dev menu that says 1GHz and 875.77 Teraflop of single precision under some Julia benchmark. Note that cuda cores can only have multiple of 128, and 384 is a bit far stretched. Either way the original Xbox one will have its *** h***** effortlessly if it wasn't for the lower ram which however is less laggy and can hit 128 bit.
 
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Mr Objection

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Sorry, don't know what I was thinking there. Anyway, 384 seems a bit too few to hit that 875 Gigaflops.
It is also calculating the cpu gflops, but if the cpu us using a57 cores that amount of gflops is too much, maybe they are using another kind of cores.

Gpu gflops: (384 cudasx 1005 ghz x2)%1000 = 771,84 gflops

So the other 103,93 gflops are from the cpu (no arm v8 can produce that amount of gflops with just 4 cores, maybe it's using some kind of heavily customised ARM CPU with some huge floating point units)
Nothing strange if we consider that the PlayStation 3's Cell CPU (2006) achieves a theoretical maximum of 230.4 GFLOPS in Single precision floating point operations
 
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Hielkenator

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Looking at the dimensions, this really is a technical milestone I think.
Also flops at ATi are measured different at Nvidia...lol
Powerwise I recon it;s somewhat below the Xbox one, ( around-450 under )
wich is , looking at what this is, very impressive.

Also the system is very very modular, and seems to be on the high end spectrum of manufacture.
Awesome stuff, awesome to be alive in this time and age.
 

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