I think they're dumped when the system uses them for the first time after booting up mocha so it may take a while but you can actually dump them by yourself with SEEPROM2SD and OTP2SD and inject them to your sd card with sdio manager (that's what I did and it works perfectly)
Enable "Config View Mode" <Expert>, & then enable both SEEPROM & OTP redirection within Mocha CFW's setting. To get into Mocha CFW's setting, Hold B while its launching.I haven't been able to get Mocha to dump SEEPROM / OTP to the SD Card for RedNAND either (using an SD card without RedNAND for the initial dump) (the sd_nand_manager just says they aren't found), does anyone know the trigger for dumping ? I've tried: Booting RedNAND , Entering Settings in RedNAND, exiting settings in RedNAND, launching a WiiU game, using the Home Menu in a Wii U Game , exiting a Wii U Game, and checking the Download Management tab and none of those cause OTP / SEEPROM to be dumped.
Enable "Config View Mode" <Expert>, & then enable both SEEPROM & OTP redirection within Mocha CFW's setting. To get into Mocha CFW's setting, Hold B while its launching.
Download SEEPROM2SD & OTP2SD from the appstore, They will dump them for you. Shouldnt take 2 minutes to download & dump..I already did that (in fact that's the default setting if you select RedNAND in non-expert mode). They still don't dump automatically.
Yes, it reloads Mocha, but it gets stuck, unless coldboothax option has been selected in Mocha settings.
You should make a pull request to dimok's repository. He was searching for some nice images.This is my set of images for mocha
splash screen
View attachment 72084
hbl icon
View attachment 72085
files
https://mega.nz/#!aVd3kKIB!VMX4Wctkw9-ZvhmMteNFg-IJF0KWj1XiUmxasYeFGKw
This is my set of images for mocha
splash screen
View attachment 72084
hbl icon
View attachment 72085
files
https://mega.nz/#!aVd3kKIB!VMX4Wctkw9-ZvhmMteNFg-IJF0KWj1XiUmxasYeFGKw
- fixed bug with re-initialization of EEPROM and OTP dump on SD card
- added new feature which allows you to disable os full relaunch (only possible in combination with sysNAND, not redNAND)
- added new option which allows to return to HBL after executing the patches and not launch to System Menu (only in combination with disabled OS full relaunch)
- some clean ups
NOTE to the new feature:
The new feature to disable full OS reload behaves similar to the simple signature patcher except that it setups execution memory region from kernel for wupserver and iosuhax dev node code and starts those. So it's a fast simple signature patcher with the addition of wupserver and iosuhax dev node. Another addition to the simple sign patcher is that the patches reload themself when exiting settings. Launch image is disabled for this method though.
They are both working now. Thanks.
Yeah so all I had to do is converting them to 16 bit instead of 24. Thanks to you and your private advice!They are both working now. Thanks.
Yeah so all I had to do is converting them to 16 bit instead of 24. Thanks to you and your private advice!
Umm ... it's not my kind of woman but just hand me a picture link and I try it.Now can somebody pleeeeeeeeeeeesssssseeeee (@lordelan) or any other kind sole make a version of this with a Kari Byron splash screen.
Either image will do lol I will let you decide thanks.Umm ... it's not my kind of woman but just hand me a picture link and I try it.
Edit: How d'yer like this one (as a base)?
http://hdwallpaperbackgrounds.net/wp-content/uploads/2015/08/Kari-Byron-Bicycle-Wallpapers.jpg
or this
http://abload.de/img/imagew9s4u.jpg