This will explain how to get whatever monster you want on your team.
How to cheat:
...well, not really. We will discuss the meaning of the values later. More importantly however, your position! You will either start at the very right of a line or in the middle of a line. If you are at the right then you can follow the image above. If you are in the middle, follow this image instead.
You should be where "nn" is. "nn NN NN NN" is your current EXP. Here is a list for the meaning of everything.
Before you start plowing away, there are a few things you may like to know.
If you want to have say 90,000,000 EXP, you do not input "90 00 00 00" where "nn NN NN NN" is. First, convert to Hex, which would be 55D4A80. Still, do not just input "05 5D 4A 80". You need to almost put it in backwards. So you would put in "80 4A 5D 05" so the order of the pairs of bytes is reversed. This is only for values and not for naming.
Some other things,
In general: If you input stupid values, like FF FF as monster ID, you will probably crash the game.
Online use: Your modified monster data could be detected by the game as "fraudulent" meaning you cannot vs online. Zaraf shared an easy way to test this. Go to StreetPass Battle in the menu. If it works, you're set. He also found out that if you synth two hacked monsters, it still detects the resultant monster as hacked. Currently, it is believed that the game uses the offset ?? ?? ?? ?? (line 12) as the checksum hack detection and this is what causes the monster to be detected as hacked. It is unknown how it is calculated.
UPDATE!!! If you want to use monsters online, read this post!!! (skip to the end of it if you're lazy)
For gender: 00 is male, 01 is female and 02 is both.
For Item equipped: You must know the item ID that you want to equip. I do not have a list of item ID's and cannot be bothered making one. Instead, use the "All items x99" cheat by danmc from fort42 and equip whatever you want there. If you want to live on the edge, 01 is a medicinal herb and I believe it crashes the game during battle if equipped. Experiment with it as much as you want, I'm pretty sure you can equip any item.
For naming: This one is a bit special. The game will read the name from the beginning of where it starts and will not stop until it reads "00" or "E3 1B" meaning you can have super long names. For example, if you do not end the father name, it will add on the mother name to the end of it. Or if you don't end the monster name, it will read the next set of data, which is the monster ID as text and add it on to the name. Having names that read other monster properties as data would probably crash your game.
More cool stuff, there are special characters you can have in your name. Some do certain things while others look cool. For example, "E3 15" is a new line and "E2 0D" is the slime symbol. I do not have a list of character ID's. Instead, the wonderful user Falo has a list available here. I'm pretty sure the list is completely correct except for 2 byte symbols that start with "E2" those are picture symbols. You will have to experiment. I might make a list for those some other time...
For Skill and monster ID: You cannot put in random skill and monster ID's, you will end up with random skills and monsters. No, monsters do not follow the wonderful English list posted by user Super Salad accessible here and skills do not follow any list either. Instead they follow the lists here. Well, that's not completely true.
How to use lists:
Also, from your position, you can go up or down about 30 lines and there will be other monster data. You can edit that too!
Other: "I don't have Gateway" then what are you doing here you nosy little vegan. Well, not to worry. User Mancloud made a NTR plugin for this game which you can check out here!
I haven't tested it yet, but it might crash if you have a full team and you change a monster from 1 slot to 3, so empty your team before trying or try anyway and see what happens.
Unfortunately, I have no knowledge in making a save editor. So this has to be done the long way. I also did not bother to find other values like hatching EXP or general and unlock stats. I have no intention of doing so (and probably to stupid to do so).
Am not completely sure, but I think monsters start at address 005866F0
Finally, I made some not completely tested cheats,
I would love to see the OP monster teams you guys make, please do share.
How to cheat:
- Chose a monster you want to edit, perhaps a newly scouted one.
- Search their EXP with gateway.
- Get more EXP and search again until there is one match.
- Done!
Na me: Monster Name, end it anywhere with 00 or E3 1B
aa: Monster id
ZZ: If rank is SS+ star 00 for no and 01 for yes
BB: Gender
WW: LVL+ after rank
XX: Is guest 00 for no and 01 for yes
YY: Synthesis count
cc: Total HP Max is 270F, which gives 9999
dd: Total MP
ee: Current HP
ff: Current MP
gg: ATK
hh: DEF
ii: AGIL
jj: WIS
KK: LVL
ll: Item equipped
MM: If dead
nn: EXP
oo: EXP to next lvl
pp: Skill Points
------
?? ?? ?? ?? (line 12):The checksum hack detection???
qq: Father
rr: Mother
ss: Father of Father
tt: Father of Mother
uu: Mother of Father
vv: Mother of Mother
Fa Na: Father name
Mo Na: Mother name
a1: Skill 1 ID
A2: Skill Points in Skill 1
b2: etc...
------
??: Unknown
00: Unknown but most likely null
If anyone can help and figure out what ?? does, that would be greatly appreciated.
Thank you jm_plata for giving info on ZZ, YY and line 12!!!
aa: Monster id
ZZ: If rank is SS+ star 00 for no and 01 for yes
BB: Gender
WW: LVL+ after rank
XX: Is guest 00 for no and 01 for yes
YY: Synthesis count
cc: Total HP Max is 270F, which gives 9999
dd: Total MP
ee: Current HP
ff: Current MP
gg: ATK
hh: DEF
ii: AGIL
jj: WIS
KK: LVL
ll: Item equipped
MM: If dead
nn: EXP
oo: EXP to next lvl
pp: Skill Points
------
?? ?? ?? ?? (line 12):The checksum hack detection???
qq: Father
rr: Mother
ss: Father of Father
tt: Father of Mother
uu: Mother of Father
vv: Mother of Mother
Fa Na: Father name
Mo Na: Mother name
a1: Skill 1 ID
A2: Skill Points in Skill 1
b2: etc...
------
??: Unknown
00: Unknown but most likely null
If anyone can help and figure out what ?? does, that would be greatly appreciated.
Thank you jm_plata for giving info on ZZ, YY and line 12!!!
Life: no meaning
If you want to have say 90,000,000 EXP, you do not input "90 00 00 00" where "nn NN NN NN" is. First, convert to Hex, which would be 55D4A80. Still, do not just input "05 5D 4A 80". You need to almost put it in backwards. So you would put in "80 4A 5D 05" so the order of the pairs of bytes is reversed. This is only for values and not for naming.
Some other things,
In general: If you input stupid values, like FF FF as monster ID, you will probably crash the game.
Online use: Your modified monster data could be detected by the game as "fraudulent" meaning you cannot vs online. Zaraf shared an easy way to test this. Go to StreetPass Battle in the menu. If it works, you're set. He also found out that if you synth two hacked monsters, it still detects the resultant monster as hacked. Currently, it is believed that the game uses the offset ?? ?? ?? ?? (line 12) as the checksum hack detection and this is what causes the monster to be detected as hacked. It is unknown how it is calculated.
UPDATE!!! If you want to use monsters online, read this post!!! (skip to the end of it if you're lazy)
For gender: 00 is male, 01 is female and 02 is both.
For Item equipped: You must know the item ID that you want to equip. I do not have a list of item ID's and cannot be bothered making one. Instead, use the "All items x99" cheat by danmc from fort42 and equip whatever you want there. If you want to live on the edge, 01 is a medicinal herb and I believe it crashes the game during battle if equipped. Experiment with it as much as you want, I'm pretty sure you can equip any item.
For naming: This one is a bit special. The game will read the name from the beginning of where it starts and will not stop until it reads "00" or "E3 1B" meaning you can have super long names. For example, if you do not end the father name, it will add on the mother name to the end of it. Or if you don't end the monster name, it will read the next set of data, which is the monster ID as text and add it on to the name. Having names that read other monster properties as data would probably crash your game.
More cool stuff, there are special characters you can have in your name. Some do certain things while others look cool. For example, "E3 15" is a new line and "E2 0D" is the slime symbol. I do not have a list of character ID's. Instead, the wonderful user Falo has a list available here. I'm pretty sure the list is completely correct except for 2 byte symbols that start with "E2" those are picture symbols. You will have to experiment. I might make a list for those some other time...
For Skill and monster ID: You cannot put in random skill and monster ID's, you will end up with random skills and monsters. No, monsters do not follow the wonderful English list posted by user Super Salad accessible here and skills do not follow any list either. Instead they follow the lists here. Well, that's not completely true.
How to use lists:
- Open Monster ID with Notepad++
- Use Super Salad's list and find a monster you desire.
- Search for that monster name in the file.
- The line it is on is the ID in decimal of the monster.
- Convert to hex and replace current monster ID.
- Done!
Also, from your position, you can go up or down about 30 lines and there will be other monster data. You can edit that too!
Other: "I don't have Gateway" then what are you doing here you nosy little vegan. Well, not to worry. User Mancloud made a NTR plugin for this game which you can check out here!
I haven't tested it yet, but it might crash if you have a full team and you change a monster from 1 slot to 3, so empty your team before trying or try anyway and see what happens.
Unfortunately, I have no knowledge in making a save editor. So this has to be done the long way. I also did not bother to find other values like hatching EXP or general and unlock stats. I have no intention of doing so (and probably to stupid to do so).
Am not completely sure, but I think monsters start at address 005866F0
Finally, I made some not completely tested cheats,
Code:
[100% Scout]
005582FC 000003E8
Code:
[Fight XXX]
0057ECDC 00000XXX
Replace XXX with your desired monster ID
I would love to see the OP monster teams you guys make, please do share.
Last edited by Drag0vieN,