Reggie Fils-Aimé explains how Nintendo will not repeat Wii U mistakes for the NX

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In an exclusive interview with [a]listdaily yesterday, Reggie Fils-Aimé, the CEO of Nintendo of America, explained that Nintendo needs to improve their communication of "the positioning" of the NX during its launch, going on to say how they need to do a better job helping people understand the "uniqueness" of the system and what it means for "the game-playing experience".

Furthermore, Fils-Aimé goes on to say how the NX needs to have a "continuous beat" of games for the system, which would create the urge to motivate "more and more people to pick up the hardware."

"We always do our breakdown of what worked, what didn’t, and certainly we’ve done that with Wii U, and we continue to believe that the innovation of the second screen was a worthwhile concept...... when we launch the NX—we have to do a better job communicating the positioning for the product. We have to do a better job helping people to understand its uniqueness and what that means for the game playing experience." ~ Reggie Fils-Aimé


The NX is still yet to be unveiled by Nintendo, however it is said to be a home-console/portable with datachable controllers.


:arrow: Source (main interview with Reggie himself)
 

EmulateLife

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But if they want people to even think about the NX after what they asked for from the WiiU, they need a launch lineup of legendary proportions.

I know some will be circle jerking for the next five years just for the next Zelda game being a launch title for the system. That much is a given. We all know someone that will absolutely buy any entry from a specific Nintendo franchise, even when they aren't that good.

I for one am... at best, immune to the apparent charms of the Zelda franchise. I for one have moved on from trying it out anymore because I know they're not for me. But I'm just as sick and tired of these nitwits that want to get hostile and act like they're something wrong with me because I like Nintendo, but don't like Zelda games. :huh: And they're going to need more variety than just a Zelda game for a launch if they want to earn my dollars on their NX console.

They said Zelda Mario and Pokemon in the first 6 months. I'm not a Pokemon fan but it's a big seller. Mario, I hope it's not a New Super Mario Bros otherwise I'm in. Buyers have short memories I don't think Wii U will effect NX much. I think the Wii U would have been a little more successful if mothers didn't think it was an accessory for the Wii. As long as they don't call NX Wii Us I think it'll be ok.
 
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They said Zelda Mario and Pokemon in the first 6 months. I'm not a Pokemon fan but it's a big seller. Mario, I hope it's not a New Super Mario Bros otherwise I'm in. Buyers have short memories I don't think Wii U will effect NX much. I think the Wii U would have been a little more successful if mothers didn't think it was an accessory for the Wii. As long as they don't call NX Wii Us I think it'll be ok.
Wii U Deluxe
 

codezer0

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They said Zelda Mario and Pokemon in the first 6 months. I'm not a Pokemon fan but it's a big seller. Mario, I hope it's not a New Super Mario Bros otherwise I'm in. Buyers have short memories I don't think Wii U will effect NX much. I think the Wii U would have been a little more successful if mothers didn't think it was an accessory for the Wii. As long as they don't call NX Wii Us I think it'll be ok.
See, that depresses me.

I remember very distinctly how Sony refused to admit the overheating problems with the PS1, that they themselves caused. So imagine how aghast I was when the PSOne redesign came out with even less ventilation and ability to manage the heat from the internal components. I also remember how Sony was sued twice for the constant defects of the PS2, but then everyone seems to act like these problems never happened while crucifying Microsoft on the 360. I knew that RRoD's happened, but my launch 360 only RRoD'd because the hard drive it came with failed. And the Elite unit I have received as a replacement has been trucking for six plus years now. Of course people also magically forgot about the YLoD on the PS3's, of which I have one system suffering from, and no avenue to get it reballed. I refuse to send it in to Sony both becfause it's a full-BC unit (not my 60gig, thank god), but they'll also update the firmware which screws me out of any CFW avenues - in part because all the downgrader hardware out there only works on the neutered Slims, and nobody wants to ever make one that works on a BC unit like mine.

Nintendo's not exactly out of the woods, either. They started the NES here with composite A/V and RF out, but then removed the RF for the revised model. There was also how the revised SNES systems couldn't even output S-Video. Or the GameCube that lost the digital out for Component video in its mid-refresh. Or did you forget the Wii mini too, that went full Bono and removed USB ports and its internet capability from the firmware?

Just thinking of all these colossal screw-ups... I find myself pining for a better word for summarizing this kind of behavior. Yet many image boards and meme sites would default to calling them "autism in action". Any suggestions? :huh:
 

EmulateLife

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By the way for those hoping for Nintendo to die by all means hold your breath. This is from 2014

Buried in reams of financial data is the revelation that Nintendo have 812.8 billion Yen (£6.7/$10.5 billion) in the bank – enough for it to take a 20 billion Yen loss (£163/$257 million) every year until 2052. Then there’s almost 469 billion Yen (£3.8/$6.0 billion) held in premises, equipment and investments. When that runs out – we’re in the year 2075 by this point – they’ve got some of the most valuable intellectual property in gaming to sell off before the company goes out of business.

http://wiiudaily.com/2014/03/nintendo-not-doomed/

To top it off they just sold all but 10% of their stakes in the Seattle Mariners worth over 600 million. Nintendo's not going anywhere.
 
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See, that depresses me.

I remember very distinctly how Sony refused to admit the overheating problems with the PS1, that they themselves caused. So imagine how aghast I was when the PSOne redesign came out with even less ventilation and ability to manage the heat from the internal components. I also remember how Sony was sued twice for the constant defects of the PS2, but then everyone seems to act like these problems never happened while crucifying Microsoft on the 360. I knew that RRoD's happened, but my launch 360 only RRoD'd because the hard drive it came with failed. And the Elite unit I have received as a replacement has been trucking for six plus years now. Of course people also magically forgot about the YLoD on the PS3's, of which I have one system suffering from, and no avenue to get it reballed. I refuse to send it in to Sony both becfause it's a full-BC unit (not my 60gig, thank god), but they'll also update the firmware which screws me out of any CFW avenues - in part because all the downgrader hardware out there only works on the neutered Slims, and nobody wants to ever make one that works on a BC unit like mine.

Nintendo's not exactly out of the woods, either. They started the NES here with composite A/V and RF out, but then removed the RF for the revised model. There was also how the revised SNES systems couldn't even output S-Video. Or the GameCube that lost the digital out for Component video in its mid-refresh. Or did you forget the Wii mini too, that went full Bono and removed USB ports and its internet capability from the firmware?

Just thinking of all these colossal screw-ups... I find myself pining for a better word for summarizing this kind of behavior. Yet many image boards and meme sites would default to calling them "autism in action". Any suggestions? :huh:
I actually didn't know about the cooling-related and other issues that the PS1 and PS2 had. I was well aware of the PS3's YLoD shit though.
 

codezer0

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I actually didn't know about the cooling-related and other issues that the PS1 and PS2 had. I was well aware of the PS3's YLoD shit though.
The early PS1 systems had the CD-ROM motor sitting literally on top of the CPU chip of the system board. Later versions of the big boxy one had moved it over, but there were also third party coolers for the thing, ranging from $30~50 laptop-style passive coolers that tried blowing in from underneath (not very effective for anything but prevention) to a very expensive $100 ducting unit I'd seen that plugs into the side, uses its own AC cord, but basically was like forced induction of airflow into the system.

The PS2 was primarily shipped with a knowingly shitty and weak set of optics for several revisions. The problems didn't stop with the slim either, because the original slims (v10) had game breaking incompatibility issues with high-profile PS1 and PS2 games, such as FF 7 and GTA San Andreas. It also suffered from what became known in the modchip community as random laser fry syndrome, because Sony cheaped on some VRM's for the laser that were rated for 3x the power the diode needed... and thus one good burst of current would immediately render the laser system useless.
 
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GuyInDogSuit

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Yeah they should just go out and get MORE THIRD PARTY SUPPORT THOSE MORONS. Because it's up to Nintendo if third party companies want to support them, they were just being lazy.
Nice smart ass response. No need to be a jerk. You know that ever since the days of the original Nintendo, they controlled whose games made it to their system, right? Hell, they even had a gold seal on every game. Of course, there were Korean and Chinese games made for it that weren't approved. Nowadays they oversee things like censorship in those third party games, and many third party developers don't want to develop for that hardware. We miss out on so many games because of it.
 
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The early PS1 systems had the CD-ROM motor sitting literally on top of the CPU chip of the system board. Later versions of the big boxy one had moved it over, but there were also third party coolers for the thing, ranging from $30~50 laptop-style passive coolers that tried blowing in from underneath (not very effective for anything but prevention) to a very expensive $100 ducting unit I'd seen that plugs into the side, uses its own AC cord, but basically was like forced induction of airflow into the system.

The PS2 was primarily shipped with a knowingly shitty and weak set of optics for several revisions. The problems didn't stop with the slim either, because the original slims (v10) had game breaking incompatibility issues with high-profile PS1 and PS2 games, such as FF 7 and GTA San Andreas. It also suffered from what became known in the modchip community as random laser fry syndrome, because Sony cheaped on some VRM's for the laser that were rated for 3x the power the diode needed... and thus one good burst of current would immediately render the laser system useless.
Now that you mention random laser fry syndrome, I think I have heard of that once or twice in the past.
 

EmulateLife

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Nice smart ass response. No need to be a jerk. You know that ever since the days of the original Nintendo, they controlled whose games made it to their system, right? Hell, they even had a gold seal on every game. Of course, there were Korean and Chinese games made for it that weren't approved. Nowadays they oversee things like censorship in those third party games, and many third party developers don't want to develop for that hardware. We miss out on so many games because of it.

You made a dumb ass post so I thought it was fitting to give you a dumb ass response. I appreciate the compliment calling it a smart ass response I thought it was a dumb ass response.
 
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osirisjem

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Reggie Fils-Aimé, the CEO of Nintendo of America, explained that Nintendo needs to improve their communication of "the positioning" of the NX during its launch, going on to say how they need to do a better job helping people understand the "uniqueness" of the system and what it means for "the game-playing experience".

Total crap.
The Wii U failed because it was a failed idea. It had nothing to do with communication. Hopefully, Nintendo internally realizes that the Wii U failed because it was a bad idea.

What sucked ?
- The Tablet controller was a bad idea.
- underpowered
- wasn't ready on launch. (the menus barely worked on launch).

Mix in the usual Nintendo issues.
- unable to attract 3rd party support
- slow release schedule for games.
 

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The tablet controller basically siphoned power away from the WiiU that it could have been using to making the games run better on the main TV. The off-TV functionality is admittedly nice, but it would have been better handled if the tablet itself had some kind of dedicated processing to not need the host system to render for it, too. The WiiU also wasn't enough of an upgrade from the standard Wii to really be able to push both displays fluidly. Especially not at anything that we were already expecting and used to on the other consoles. It should have been stronger to remain viable. As it is now, it's about as anemic as the 3DO was compared to the PlayStation and Saturn.
 
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mechagouki

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Just so you all know I'm not a Nintendo hater, talking about the Oracle games reminded me how much I loved them, and i remembered that I had this little project sitting in a drawer somewhere.
My battered but functional GBC, a broken SP that is going to donate its frontlight, and both Oracle games, which I'm going to play all the way through again once the mod is done.

IMG_0667_zpsbya5rurm.jpg
 

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I know the thing i hope NX has, a way to back up save files and better web browser and flash! I know is probably something minor people may not care about, which brings me to my next point. Better wifi and support for on demand streaming app, maybe something reason i won't need to buy a smart tv or chromecast over, like a TWITCH APP (probably should have been one for wii u) 60 FPS youtube, and some of the others with better support. I will be upset if they don't even have 5GHZ connection for AC dual band routers. :glare:
 
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JoostinOnline

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If they make it backwards compatible with Wii U games out of box, I'm not buying it. That means they're still using the same processor family as the GameCube.

Total crap.
The Wii U failed because it was a failed idea. It had nothing to do with communication. Hopefully, Nintendo internally realizes that the Wii U failed because it was a bad idea.

What sucked ?
- The Tablet controller was a bad idea.
- underpowered
- wasn't ready on launch. (the menus barely worked on launch).

Mix in the usual Nintendo issues.
- unable to attract 3rd party support
- slow release schedule for games.
I disagree. See this.

Sent from my SAMSUNG-SM-G935A using Tapatalk
 
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FAST6191

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First @DSAndi master wind up there mate, *high five*

It seems like Nintendo either has fans or people who wish for their demise and there's no in between. Seems like the ones who really hate Nintendo could just ignore them but nope they have to chime in with their opinions. Newsflash if you hate Nintendo then they have no need to cater to you. Like I dislike Activision but I'm not going to go out of my way to make a thread about it or sign up for their forum just to announce this.

The 100 years+ is relevent because they still have a ton of money in the bank so you may think they're close to dying but they're no where near it, they know how to adapt and survive. They could make 3 or 4 more failed consoles and not go out of business, much to the tears of some of you.

"Edit. Yes it is up to Nintendo to attract third parties. They have to provide the environment for it to happen (good hardware, good tools, good terms, good infrastructure... all the sorts of things we were discussing in earlier pages), post SNES (and arguably towards the end of the SNES if only by quasi monopoly in places) they have not provided a great place in home consoles, and the end of the ds and 3ds has saw their handheld reign if not end then get seriously damaged."

They don't have to do any of that why cause you say so? and they've killed with the ds AND 3ds so you're wrong there. 3ds has sold over 100 million, the mark of a true success and they've more or less made Sony decide to give up on handhelds the Vita is still alive but Sony doesn't put Triple A titles on it and they've said recently they won't make another handheld so I'd say Nintendo is alright in the handheld market.

Shit or get off the pot is a valid position to hold, if a thing is past its prime and doing silly things then calls for both barrels and get something new happens often enough.

Company for 100 years and money in the bank are different concepts. Equally "next quarter" is what a lot of shareholders care about, and if not next quarter then annual returns. You lose too much (or drop share price too much), too many times in a row and you start seeing shareholder revolts and board revolts and credit score changes and then calls to streamline the company and then various people not wanting to work with you/give you the benefit of the doubt. Equally 20 million is not an awful lot of money in international company world.

The NES and SNES were not successes because Nintendo's in house dev teams put out endless top product. Much of the love for it is from third party games, much of the love for any platform is for third party software (Microsoft Office, internet explorer and age of empires doubtless count exclusive for some of why some people pay for and use Windows for instance). Equally it is not a hard notion that attracting third party devs is something a platform maker has to do themselves these days -- there is plenty of competition with low or no barriers to entry where nintendo seems to still operate like it is something of a privilege. I think got on a bit of defensive, for a big company that does not need your defending too, and are missing the point. They should not do it because my hairy arse says so, they should do it because that is how the world works these days.

The 3ds saw a fairly large exodus of devs that made the GBA and DS what it was for a lot of people, there are far fewer games in general. Also are we not counting Android in this?
 

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Even though both those chips arent going to ever be used in portables? (mostly intel.) Price vs power, pascal has polaris beat. An X2 ARM chip running pascal architecture beats the x86 Ps4 and XBONE.
Also dont atom and AX need cooling in some way?
Something I forgot to mention initially which dawned upon me just now - I'll chalk it up to lack of sleep. The X2 most certainly does not "beat the PS4 and the Xbox One", even with the Pascal architecture in place. They announced the chip to be rated at 1.5 TFLOPS, but that's an FP16 (16-bit Floating Point) figure, the Xbox One's GPU is rated at 1.31 TFLOPS and the PS4 is rated at 1.84 TFLOPS, but those are both FP32 figures. If the X2 works anything like the X1, two FP16 ops equal one FP32 op, so the actual performance is half of the one declared, meaning 750GFLOPS, which is a little over a half of Xbox One's GPU and less than half of the PS4. I thought I should point that out since if you're expecting the same level of performance from an X2-powered machine, it's not going to happen. Just a little extra obfuscation on nvidia's part, they tend to do this sort of thing, which is why I don't trust any of their press releases until I see real-life benchmarks, not some score they came up with in a lab.

https://blogs.nvidia.com/blog/2016/08/22/parker-for-self-driving-cars/

Check Note [1], the cheeky buggers. If you're wondering why the whole Drive PX2 module reaches 8 TFLOPS, it's because it has four Pascal GPU's, two in the Tegra X2 chips and two separate GPU's in MXM packages on the back of the board. Gotta love the fine print.
 

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