@Rinnegatamante Nevermind I found a workaround till we get a quake II port.
I succeeded in installing VHBL after several research.
I succeeded in installing VHBL after several research.
FPS aren't too high cuz it's not hardware accelerated, that is an upcoming feature iirc.Great port. The frame rate is pretty low, but I think that can be fixed in future updates. Controls are absolutely awesome, but run button or auto-run doesn't seems like to work. Or I'm just dump. Tested this with my PSTV.
@Rinnegatamante. Thank you so much for this, its a blast from the past ! One thing that's holding me back from wanting to play this on the vita is the lack of music support ?
Any chance for wave or mp3 soundtrack support for v1.4 ?
I was working on musics support on ctrHexenII and Hexen II / Quake both use winQuake so porting it to vitaQuake shouldn't be so hard.
I would love you for it ! and if you have a donate page I would gladly donate to have that feature in there.
I've got a long flight coming up in 2 weeks time and would love to play quake from beginning to end, for the first time, on the vita with your mod
It's not a feature i'm going to add in the near future since i have a lot of other porjects i'm working to, first of all, i'm currently working hard on lpp-vita to give a working and enjoyable Lua environment to the PSVITA scene like lpp-3ds did for the 3DS scene.
I do have a donation page anyway on my website if you care about it ( http://rinnegatamante.it/site/donate.php )
Thank you, I've donated 50 Euro, i really appreciate your work and can't wait to see future updates to this
What was that hash-tag floating around ?
#MakeVitaGreatAgain
hahaha
shots fired"again"? i dont follow?
Nice! I bet a ton of ppl have done so ever since it was released in 1996 x.xalready beat the game
already beat the game