@Goku Junior
Here fixed now the compiling errors.
Here fixed now the compiling errors.
Thank you very much , I will try it now .@Goku Junior
Here fixed now the compiling errors.
Yep, It's working, I can create new Threads!, however the RPC.py doesn't detect my console, even if I press A button, I will keep trying, but I think my problem is that I put my IP in a incorrect form...
Hmm... I changed the part of rpc.py (however I don't know my port :/ ), I need to put my IP on hex then? (In socket.h)Your ip should look like this in socket.h : (for 192.168.0.105)
#define PC_IP 0xC0A80069
In rpc.py I changed the line : self.listen('0.0.0.0', 12345)
by : self.listen('192.168.0.105', yourport)
maybe it can help you
Your port is: 12345.Hmm... I changed the part of rpc.py (however I don't know my port :/ ), I need to put my IP on hex then? (In socket.h)
I changed it to 12345...You have to set the port with the one used in loader.c (sin.sin_port = ...)
In my loader it was 3289.
Your ip should look like this in socket.h : (for 192.168.0.105)
#define PC_IP 0xC0A80069
In rpc.py I changed the line : self.listen('0.0.0.0', 12345)
by : self.listen('192.168.0.105', yourport)
maybe it can help you
It's 12345 for the port, not 123456Yeah, I changed the my IP (192.168.0.105) to it's HEX value (0xC0A80069) in socket.h, and the line in rpc.py by ('192.168.0.105', 123456), but still not working...
Hell, I feel retarded when I do mistakes like that, thanks for point that out, and... IT'S WORKING!!!!!! Thank you very much all the people that helped me, I'm really happy of getting this working, thanks again to all .It's 12345 for the port, not 123456
The maximum port number is 65535, lol.It's 12345 for the port, not 123456
Hell, I feel retarded when I do mistakes like that, thanks for point that out, and... IT'S WORKING!!!!!! Thank you very much all the people that helped me, I'm really happy of getting this working, thanks again to all .
EDIT: Yes, it's finally running perfectly, just tried rpc.exit() and is working .
EDIT2: By the way, is it posible now to dump things like the Wii U RAM when it's running a VC game? or even a Wii U Game?.