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Thanks for that link
so the UniqueID is in fact the TitleID "ID4" as we called it on Wii, but now uses ID3.
except now it doesn't follow ASCII model for gametype/region, all hex values can be used.
is it better to use "prototype" range for homebrew? (no gift animation, and probably no retail game using it)
unless some cia require the correct flag (application for cia managers, etc.)
3DS-IDE default uniqueid(for apps) will be 0x1969
Please, don't post UniqueID for inesistent or WiP homebrews.
Not good that there is an unique unique-id for multiple future hbs.
Please, don't post UniqueID for inesistent or WiP homebrews.