Do it with a wired controller please
if you have it...
I have 3 wired controllers but I need a wireless one for both smash and Nintendont (assuming the adapter is HID)
Do it with a wired controller please
if you have it...
I wonder if anyone still have such TV - last time i saw PAL/SECAM 50Hz-only TV was in 1989 or so. Most TVs in PAL area are actually multisystem since early 90s. What's absolutely true is that more than a half of NTSC games don't like forced foreign video mode - they show a black screen when forced to PAL50 or PAL60, solution is simple - let them run in native video mode.Sometimes NTSC games don't always work on a PAL Wii/Wii U. Especially if the person doesn't have an HDTV and is using a TV that can only accept 50Hz input.
Try almost all NTSC TV's. I made B.L.I.N.D. to recover from that.I wonder if anyone still have such TV - last time i saw PAL/SECAM 50Hz-only TV was in 1989 or so. Most TVs in PAL area are actually multisystem since early 90s. What's absolutely true is that more than a half of NTSC games don't like forced foreign video mode - they show a black screen when forced to PAL50 or PAL60, solution is simple - let them run in native video mode.
So I got my gamecube memory card saves loaded into emulated memory cards on nintendont using my Wii U. All my games work fine. Question with F-Zero GX. It gives you the ability to use 2 memory cards to be able to use 2 garages at once. Is there a way to use 2 emulated memory cards in Nintendont?
It goes black screen after check the date/time...
What MC are you using? I'm using a 16mb one, not sure but it could be the problem.
OriginalHamster said:Thanks for your help guys, now it works!
Another question, I have this PSO save in a new memcard.raw, how can transfer this saves to my 'real' memcard.raw?
Probably will ask for format again, but I wish give ita shot.
native on makes the gc controllers and every device that connects to the gc ports to work exactly like they did when running the original discs so every game controls perfectly, with native on, you loose the ability to use hid/bT controllers and to retun to the loader using the exit combo this are the drawbacks.Hi guys, just a quick question because I can't find it inside 928 pages (sorry for that)
What does "Native Control" and PATCHSI exactly do if I activate it? (I'm on a Wii with GC Controller/MC ports)
Does it make original GC controllers and peripherals work better (e.g. shoulder buttons not fully pressed)
if your using a 16mg memory card the isc change usualy fails.Some reason Metal Gear Solid: The Twin snakes isn't changing disc for me, i wish to know whats up with it. I have reached the disc change area and it hangs on the Change disc screen, should i let it hang or what?
Using Seagate Backup Essentials 3TB Hard Drive, USB 3.0 (Works for 2.0)
30GB FAT 32, 2.7TB NTFS
I do have the card set as 2048 blocks, should i try lower it?, and yes Disc2 is the name of the second disc.if your using a 16mg memory card the isc change usualy fails.
do you have the second disc on the same folder renamed to disc2.iso?
yes 16mb cards use too much memory and mess up some games and disc changes. just transfer you save to a smaller card.ye
I do have the card set as 2048 blocks, should i try lower it?, and yes Disc2 is the name of the second disc.
yes 16mb cards use too much memory and mess up some games and disc changes. just transfer you save to a smaller card.
i agree on the settings it should say along side the blokcs it may cause issues becuase it is well known most disc changes are broken when using 16mb memory card ashwell as some other games like godzilla which keep reseting and some more most likely.I don't know why the 16MB McEmu option is still there as it is known to cause issues with many games and it seems like many people are using it and then asking for help when their game doesn't work and they find out that the 16MB card is the cause.
There really should be some kind of warning if the 16MB won't be removed.
Sorry if I sound rude but there really needs to either be a warning about it or the option should be removed as no game requires anything bigger than the 8MB (1019) as it was the biggest official memory card that Nintendo sold.
BTW FIX94 can you reverse the McEmu Timing that you changed in r215 as it is causing issues with Luigi's Mansion PAL version. From r215 and on, the game only runs if you turn off McEmu. Not an option when using a Wii U.
I tried the PAL, NTSC and JAP version of the game without any issues so no, I wont revert anything.
Why do many of us have issues with McEmu and Luigi's Mansion PAL? I can only get the to boot when I turn McEmu off, otherwise it just black screens. The only option I have on is McEmu and the won't boot with that. The game is fine in r214 but not r215 where you changed the McEmu timing.