A Critique of Video Game Remakes

Looking at video game remakes, do they have merit in the gaming industry?

  • Yes

    Votes: 72 80.9%
  • No

    Votes: 17 19.1%

  • Total voters
    89

jmjohnson85

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I have nothing but good things to say about developers giving love and attention to classic games in whatever form they choose. I don't know how anyone could have complaints about remakes of amazing classic games of our past (I'm 28). I think anyone being critical of remakes is just over thinking things and should just take what they are given with thanks. Remakes show that the kick ass formulas used in games back then are still kicking ass today. I will hate the day when tradition turn based RPGs are no more. I say bring on the remakes and keep them fresh and up-to-date with the latest graphics and sound technology!!
 

Pedeadstrian

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I have nothing but good things to say about developers giving love and attention to classic games in whatever form they choose. I don't know how anyone could have complaints about remakes of amazing classic games of our past (I'm 28). I think anyone being critical of remakes is just over thinking things and should just take what they are given with thanks. Remakes show that the kick ass formulas used in games back then are still kicking ass today. I will hate the day when tradition turn based RPGs are no more. I say bring on the remakes and keep them fresh and up-to-date with the latest graphics and sound technology!!
Remakes are good and all, but wouldn't you rather have a new story, changes to the gameplay, etc. than the same thing with updated graphics and sound? I'd rather have the turn-based RPG expanded upon and re-imagined (in a good way) than have the same battle system time and time again.
 

Psionic Roshambo

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Can't make a judgement on a category.

You have to judge each game by its own merits.

Some games are fantastic to be re made or re released. if a game is 20 years old odds are that a lot of people will buy it because its a "new" game to them.



As for my own personal opinion, sometimes remakes suck when they mess with the original too much sometimes they screw it up. Sometimes they do a fantastic job and the changes are great! (Game by game basis.)

Besides if not for remakes EA would be out of business for FIFA or Madden.... lol

 

JPhantom

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for my part I agree with what a lot of people have said. what many people have pointed out is that many "remakes" really are ports. remakes should bring significant changes to the game and really seem to me to be less necessary than the ports. I do believe that ports really are essential in an industry as fast paced as this if we want to have new gamers at least aware of its history and also the ports I've played often do more for the nostalgia lover in me then many remakes. the problem is there are too many of them. remakes should be very seldom and ports should be more common probably be every other generation with a little leeway for ports that by the nature of the systems change the game significantly. for instance the port of disgaea to a handheld console was very warmly appreciated because just the nature of a handheld console forced the game to be very different just because of the normal differences in the length of playing sessions. what it did not need however was a port to both the psp and the ds as it really added nothing to the game to play the other and it was too soon after the original and the other port.
 

jmjohnson85

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Remakes are good and all, but wouldn't you rather have a new story, changes to the gameplay, etc. than the same thing with updated graphics and sound? I'd rather have the turn-based RPG expanded upon and re-imagined (in a good way) than have the same battle system time and time again.


What you are describing I would still refer to as a remake. Like Lufia 2 for DS. It's still Lufia 2 but entirely re-imagined.

I will say it again - I am fine with "developers giving love and attention to classic games in whatever form they choose".
 

Vercalos

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I would have to err on the side of 'Yes', so long as they're properly done. I agree primarily with what Foxi said. There are some remakes which are absolutely excellent, and put an entirely new spin on old games.. For example, Lufia: Curse of the Sinistrals for the DS. It is a ground-up remake of Lufia II: Rise of the Sinistrals, with ENTIRELY an different engine and gameplay... I think the WORST remake I've ever played is probably Chrono Trigger for the DS. It's not even a proper remake, but instead a re-release with very little added.
 

Pedeadstrian

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I would have to err on the side of 'Yes', so long as they're properly done. I agree primarily with what Foxi said. There are some remakes which are absolutely excellent, and put an entirely new spin on old games.. For example, Lufia: Curse of the Sinistrals for the DS. It is a ground-up remake of Lufia II: Rise of the Sinistrals, with ENTIRELY an different engine and gameplay... I think the WORST remake I've ever played is probably Chrono Trigger for the DS. It's not even a proper remake, but instead a re-release with very little added.
Obviously you haven't played the most recent FFVII PC release.
 
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the_randomizer

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Hey look, another bad Square Enix title remake that is worse than the original. :angry: And oh lord that looked awful, I'm glad I didn't get it.


The sad part is, they didn't even fix the sound until there people started to complain. They used the effing 1998 PC audio, yeah, I find it hilarious hackers replaced it with the original soundtrack long before Square Enix did it officially :P
 

Vercalos

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the_randomizer

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calmwaters

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All I can say is that remakes are supposed to add something interesting. Now most of these games were well received in their time and are still talked about today, which is why they're getting a remake. It's basically letting a new generation play it with game settings they're used to (i.e. graphics). Does the Metroid Prime Trilogy count as remakes for Metroid Prime and 2: Echoes? Because those were good. Me, I'd rather play sequels. And even then, 14 sequels to a game is way too many (since Final Fantasy is being featured here). It's almost like the 12 sequels there were to Friday the 13th and 4 to Paranormal Activity.
 

The Real Jdbye

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170788-header_37_final_fantasy_iv.jpg

Hope I was not missed too much. What do I have to bring today? I was playing Final Fantasy IV a little while back, and it hit me that this game has just seen too many remakes since its release. While I love this game to death, I kind of have to put my foot down and say, hey, Square Enix, enough is enough. I'm interested in looking at some feedback from you guys about your thoughts regarding video game remakes. Are video game remakes healthy for the gaming industry? And where should we draw the line? Is there a theoretical point where as a gamer, you think that something has been released too many times to be enjoyable?



With me, I see remakes as a good thing in small amounts. When I look at a game like The Legend of Zelda: Ocarina of Time, I see a timeless classic that should be remade for the newer generation to be exposed to it. I feel like that should have been the purpose of remakes; exposing the game to a newer generation so that they are able to experience the adventures we did back in the day. Thankfully, Ocarina of Time appeared as a port on the Nintendo Gamecube with the Master Quest bundle, and got redone on the Nintendo 3DS. From my own experience, I think that the remakes were handled nicely, and sufficiently enough to please a lot. It was done sparingly and spread out while maintaining that bit of exclusivity on the Nintendo console.

I then move on to a company like Square Enix, who as of late has severely disappointed me and seems to not be focusing anymore on unique content, instead taking previous ideas and rehashing them time after time. Gone are the days where Final Fantasy was about exploration and an epic journey with incredible storytelling. All I see now are games like Final Fantasy XIII, Final Fantasy XIII-2, and Final Fantasy XIII: Lightning Returns, which deviate little from the original game. When we look at the release of Final Fantasy IV, the game has been released on the Famicom, the Playstation, the Game Boy Advance, the Wii, and even the mobile industry. It has been remade so many times over the past two decades that at this point it just feels old and evident that Square Enix has run out of ideas.

When I mentioned that it is good for remakes to expose the game to newer generations, when you look at a timeline like that of Final Fantasy IV do you find that a line should be drawn and say that the game needs to stop since it has access almost anywhere now? It is unfortunate that even Capcom is taking a similar route, one of them being the Ace Attorney franchise. The original trilogy is all over the place now; having originated from the Game Boy Advance, it is now on the Nintendo DS, Wii, coming to the 3DS, and on mobile.

When we look at games that are being remade constantly like this, does it ever come to mind that these companies are just taking the easy way out? A little while back, I criticized the video game industry, and made comments about how developers are not taking enough risks and generating interesting content. While the overall goal of a company is solely to make money, where is it that gamers should draw the line and be able to request more, especially from a big company such as Square Enix or Capcom? Do we even have the right to legitimately criticize companies for their actions? When I see remakes of the same game on every single platform (easy money), and rehashing of the same content (easy way out) it just feels like the dedicated gaming base is getting spat on. And God knows that I'll still be there to buy the next remake of whatever game, because that's the way life works. It's an interesting paradox I've found myself in. The same could be said of the Pokémon franchise, which I have been playing since I was a kid, and acknowledge that, to some degree, it could be more and more of the same.

image12.jpg
Unhealthy? Square Enix has remade Final Fantasy VI to disparaging reviews citing how poor the graphics now look in comparison to the original.

Could it happen to be that we gamers are now getting older, therefore we don't see games the same as we did when we were young? Look at the Pokémon franchise, we used to relish catching critters as kids and now as we grow older all we think about are the analytics behind each creature! Has our age jaded us to the point that we just expect more and more out of games?

Going back to the original point, are remakes in themselves healthy? For me, I find it to be both yes and no. Yes, remakes are nice if they are not thrown about everywhere to the point where it makes the game developers look cheap. I find that remakes could also be a bad thing as, from before, it gives developers an easy way out.

For those tuning in, do you find that gaming remakes are good for the industry (thinking about it in terms of games like Final Fantasy IV or the Ace Attorney series) and should be encouraged, or do you think that remakes should get minimal exposure and instead tell gamers to search for older systems to enjoy the content on, thereby giving developers more time to actively develop unique intellectual properties? Let me know what you think!
I think you need to make a distinction between ports and remakes here. Most of those early Final Fantasy games have been ported to way too many platforms, but only some of them have actually seen remakes, and I have to say the remakes of 3 and 4 are rather great so you can hardly complain about those. It seems like you are talking mostly about ports here, not remakes.

Ports are in general good, they make games more accessible to the general public. Remakes are even better as when done right they can give you a new way to experience an old game.

There can never be too much of a good thing, and that is mostly true in this case too. No one is forcing anyone to buy the same game for multiple platforms, and most likely, most people aren't going to be doing that, so there really is nothing wrong with ports. It's simply a case of making games more available for those who haven't played them yet.
 

Ryukouki

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I think you need to make a distinction between ports and remakes here. Most of those early Final Fantasy games have been ported to way too many platforms, but only some of them have actually seen remakes, and I have to say the remakes of 3 and 4 are rather great so you can hardly complain about those. It seems like you are talking mostly about ports here, not remakes.

Ports are in general good, they make games more accessible to the general public. Remakes are even better as when done right they can give you a new way to experience an old game.

There can never be too much of a good thing, and that is mostly true in this case too. No one is forcing anyone to buy the same game for multiple platforms, and most likely, most people aren't going to be doing that, so there really is nothing wrong with ports. It's simply a case of making games more available for those who haven't played them yet.

I'll do some edits tomorrow. :) Thanks for your feedback!
 

Hadrian

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I don't mind remakes as long as they don't fuck with what made them good. A lot of the recent ones I've tried like Duck Tales seemed to have just HD'd the sprites but then left a bland 2.5D background so that everything looks empty...and then made the game itself so easy it's no fun. When it comes to remaking a 2D platformer, the devs need to keep the whole thing, sprites, backgrounds etc in 2D and then take a look at the gameplay and only change what is wrong. Also, add the original in there if you are allowed to.

Nintendo's Ocarina of Time 3D is a perfect example of how to do it right.
 

RikuCrafter

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I would have to err on the side of 'Yes', so long as they're properly done. I agree primarily with what Foxi said. There are some remakes which are absolutely excellent, and put an entirely new spin on old games.. For example, Lufia: Curse of the Sinistrals for the DS. It is a ground-up remake of Lufia II: Rise of the Sinistrals, with ENTIRELY an different engine and gameplay... I think the WORST remake I've ever played is probably Chrono Trigger for the DS. It's not even a proper remake, but instead a re-release with very little added.

I'm fairly certain Chrono Trigger is more of an enhanced port than a remake.
 
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tbgtbg

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I'm fairly certain Chrono Trigger is more of an enhanced port than a remake.

It also has the cartoon cutscenes from the PSX version yet the lack of incredibly long loading times.

Look, if a game's good and long out of print from a long dead system, why not re-release/remake it? It's always gonna be new to someone, and if you already played it and don't want to play it again it's not like you have to.

Usually game remakes are respectful of the original, unlike movies which sometimes rape the souls of the original or flat out don't get why the original worked.
 

elgarta

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Remade too much? No, unless it is getting annual remakes.

Re-released too much, or on too many platforms? Certainly.

Take the original Sonic the Hedgehog as an example. That game has seen so many re-releases on so many
Platforms that it really cheapens the game's worth overall and makes it a harder sell for
Old fans and new fans.

And Ocarina of Time has had an N64 release, GameCube release, Wii VC release and a 3ds remake.
Quite a few releases which are not over staying their welcome since it isn't on anything besides a Nintendo
System
 

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