Im using this cIOS, installed with sciifii:
cIOS 249 2dx8 base 56 and 250 2dx8 base57, I have the 249 USB Loader GX.
v8 base56 should be fine. Which controller type are you using?*
is the Wiimote desynch/shutdown when it happens? Did you try another wiimote (a normal one, not wiimote+)?
Are you using cheat codes? or forcing a setting (video mode, etc.)?
Check if your ISO is clean, bu using WiiBackupManager Sha1 feature.
* I had problem with Classic controller disconnecting after some time on a friend's Wii. It could be related. Disconect/reconnect the CCPro to the Wiimote when it happens if the Wiimote is still synch. It happened in retail and homebrew, so it's not the cIOS. But the CC not pro worked fine.
The CCPro works fine on my Wii without being disconnected.
Hi Cyan, [...]. I'm using GX revision 1207 (it happens in r1204 too) and Dios Mios 2.6
Do you think is a GX related or Dios Mios related bug?
*If you need beta testers for the loader, I gladly could be one of them.
Did you try older DIOS MIOS(Lite) versions?
I'll test myself to see if I have the same problem too.
Thank you for offering to be beta tester, just check the beta thread in googlecode issue tab, when there is a new build I often tell which tests I'm waiting, and stay on IRC channel (I'm offten iddle, but if I see activity I can participate and provide builds).
It's easier to have the tester in live than waiting for an answer on a forum.
Cyan:
Please tell me what the fix fixed and I'll try to help you. You deserve no less.
I wanted testing with GameCube multiDisc installation.
If discs are correctly recognized as Disc2, if the second disc is correctly going into the existing disc1 folder and not into his own, if it correctly detects when there is one of the disc in extracted form (fst, it's called "compressed" in GX. I don't like that name). Test if it correctly install in the selected device (selecting SD, does it install on USB because it detected the Disc1 is on USB?). in fact all combination you can think of
I will add a warning when the user try to install a Disc2 in a path when the Disc1 is already in the other path, he will have to choose to continue or install in the existing folder.
(I like making it noobproof...Lot of annoying messages and warning, but it's better than users not understanding why it doesn't work)
Is the freezing issue with rock band 3 that comes from using emu NAND and DLC fixed? Meaning when I use full NAND emulation and download songs, it will freeze the next time the game tries loading the DLC. Or is it a cios issue?
I don't have any music games. I don't know if it's cIOS related or not. Did you try with another loader?
I can give you a build with rev17 EmuNAND support (thanks to Garfunkiel), but there are limitations compared to d2x features.