Hacking ROM Hack Pokemon Scarlet & Violet Cheat Database

RagnarZ

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Hola, chicos

Si quiero cambiar el disparador del botón de ZR a L en el código brillante a continuación

¿Con qué debo reemplazar80000200?

TL;DR, ¿cuál es la dirección de memoria del botón L?
Hola, ¿sabes cuál es el título id pokemon violeta v1.0.1? ya que por ejemplo: creo una carpeta en la carpeta MODS que dice 60fps->romfs->noteblock con el id del juego y dentro pego el truco, ¿está bien así?
 
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Pikolou

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Hi guys,

If I want to change the button trigger from ZR to L in the shiny code below

What should I replace 80000200 with?

TL;DR, what is the L button's memory address?
80000001 [ A ]
80000002 [ B ]
80000004 [ X ]
80000008 [ Y ]
80000010 [ L3 ]
80000020 [ R3 ]
80000040 [ L ]
80000080 [ R ]
80000100 [ ZL ]
80000200 [ ZR ]
80000400 [ + ]
80000800 [ - ]
80001000 [ ← ]
80002000 [ ↑ ]
80004000 [ → ]
80008000 [ ↓ ]
80010000 [ LS ← ]
80020000 [ LS ↑ ]
80040000 [ LS → ]
80080000 [ LS ↓ ]
80100000 [ RS ← ]
80200000 [ RS ↑ ]
80400000 [ RS → ]
80800000 [ RS ↓ ]

OP
 

PKM190

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I'm new to this. Is there anyway to make a specific Pokemon and choose the stats?

For example lets say I want a Armarouge.

I have the encounter rate:
08000000 03075530 00000000 000003EC

How can I ensure it is shiny, has a specific, nature, item and ability? And is there anyway to set EVs?
 

KingK3babz

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How come the shiny cheat changed into a cheat you manually need to activate with a button because I pressed it, but it won't work. Also, I am on emulator.
 

Flame

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Hola, ¿Sabes cual es la id del título pokemon violet v1.0.1? ya que por ej: creo una carpeta en la carpeta MODS que diga 60fps->romfs->block de notas con el id del juego y dentro pego el cheat, ¿Está bien así?
Post automatically merged:

Hola, ¿Sabes cual es la id del título pokemon violet v1.0.1? ya que por ej: creo una carpeta en la carpeta MODS que diga 60fps->romfs->block de notas con el id del juego y dentro pego el cheat, ¿Está bien así?
Post automatically merged:


Hola, ¿Sabes cual es la id del título pokemon violet v1.0.1? ya que por ej: creo una carpeta en la carpeta MODS que diga 60fps->romfs->block de notas con el id del juego y dentro pego el cheat, ¿Está bien así?

please post in English. this is an English speaking forum. you are more likely to get help.
 

XRaze97

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Hola, ¿Sabes cual es la id del título pokemon violet v1.0.1? ya que por ej: creo una carpeta en la carpeta MODS que diga 60fps->romfs->block de notas con el id del juego y dentro pego el cheat, ¿Está bien así?
Post automatically merged:

Hola, ¿Sabes cual es la id del título pokemon violet v1.0.1? ya que por ej: creo una carpeta en la carpeta MODS que diga 60fps->romfs->block de notas con el id del juego y dentro pego el cheat, ¿Está bien así?
Post automatically merged:


Hola, ¿Sabes cual es la id del título pokemon violet v1.0.1? ya que por ej: creo una carpeta en la carpeta MODS que diga 60fps->romfs->block de notas con el id del juego y dentro pego el cheat, ¿Está bien así?
ENGLISH ONLY!
NO ENGLISH NO HELP.
 
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Iggles

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Does anyone have a list of cheats that actually work on Ryujinx? Keep seeing people claim certain ones are but when I use them they do nothing.
 

XRaze97

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This is what im using idk one code turn all on?
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This is what im using idk one code turn all on?
Post automatically merged:

This is what im using idk one code turn all on?
Post automatically merged:
 

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lattechan

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for some reason i cant do auto battles been playing for days and i havent been able to auto battle i dont understand way. when i take out my pokemon and press R the poke icon on the bottom left shows its like worried? and wont auto battle but runs away?
If you have always shiny on, that's why.
If not then it's because your pokemon is afraid or can't reach the other one.(example if it's a flyign bird pokemon and your pokemon is a smol baby ground pokemon)


Hi, how can you make it work on ryujinx? If is possible, can you share you txt with the cheat? dont work here.
You'd have to tell me what version of pokemon you're using.
Here's example for scarlet 1.01 this code might not care about version though, you will need to change the name of the txt file to whatever game version you have's ID

This txt file have only 60fps (the txt file starting with B26A6)

I'm new to this. Is there anyway to make a specific Pokemon and choose the stats?

For example lets say I want a Armarouge.

I have the encounter rate:
08000000 03075530 00000000 000003EC

How can I ensure it is shiny, has a specific, nature, item and ability? And is there anyway to set EVs?
combine the encounter c odes from OP post/cheat file.
For example just set up the codes how you want (it's level and nature and held item)
Then you just activate
Encounter mod
encounter pokemon
item
nature etc
There's no ability modifier yet just use cheat to get an ability patch or keep looking at wild ones til you find your right ability

Idk why i put the cheat in my .txt on my hacked switch but its not showen
You need to add brackets to 60 FPS i bet. [60 FPS] this stops it from being read as part of the code
((nvm I just noticed you said you did that))
Hi can u help me cuz i dont know what 2 do
F7F74F8045642CBE.txt (in attachments below)

Place in folder atmosphere\contents\01008F6008C5E000\cheats
[ You must speak English here, for future reference. Debes hablar en inglés en estos foros, por favor.]
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I read that close to postgame you can make sandwiches that boost your shiny rate - is it possible to make a code that always has that boost active?
Maybe you could stop the timer with cheatengine if you're on PC.
Someone could whip up a code for that probably (timer doesnt decrease on buffs)
Consider this an official request

[REQUEST]
Timer Doesn't Decrease On Buffs (food)
Pokemon S/V 1.01+
 

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  • B26A631109A29124.txt
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  • F7F74F8045642CBE.txt
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devilangelsoul

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the evolution condition for Tandemaus is this:
00: Level 25 + UNKNOWN_52 to "Maushold - Form 0"
01: Level 25 + UNKNOWN_53 to "Maushold - Form 1"

here all new evolve conditions:
from (.text:F011C4) pml:: pokepara::EvolveManager::IsSatisfyEvolveConditionLevelUp
UNKNOWN_50 = situation->TravelMeter > evolve_data->condValue
UNKNOWN_51 = situation->isCoop
UNKNOWN_52 = situation->field_D & situation->field_E & PersonalRndCalc1
UNKNOWN_53 = !situation->field_D & !situation->field_E & PersonalRndCalc2
UNKNOWN_54 = MONSNO_976 (Gimmighoul) & CoreBlockC->field_28 > evolve_data->condValue
UNKNOWN_55 = MONSNO_625 (Bisharp) & CoreBlockC->field_28 > evolve_data->condValue
UNKNOWN_56 = MONSNO_57 (Primeape) & CoreBlockC->field_28 > evolve_data->condValue
UNKNOWN_57 = PersonalRndCalc1 & Know Move from evolve_data->condValue
UNKNOWN_58 = PersonalRndCalc2 & Know Move from evolve_data->condValue
UNKNOWN_59 = MONSNO_550 Form 2 (Basculin - White Striped Form) Male & CoreBlockC->field_28 > evolve_data->condValue
UNKNOWN_60 = MONSNO_550 Form 2 (Basculin - White Striped Form) Female & CoreBlockC->field_28 > evolve_data->condValue
UNKNOWN_61 = unused, there is no code that references this condition

situation->field_D & situation->field_E are new so i don't know what these are
CoreBlockC->field_28 is a temp variable to store pokemon specific data in the pkm file

PersonalRndCalc1:
MOV W0, PersonalRnd
MOV W8, #0xC28F5C29
MUL W8, W0, W8
EXTR W8, W8, W8, #2
MOV W9, #0x28F5C29
CMP W8, W9
B.CS

PersonalRndCalc2:
MOV W0, PersonalRnd
MOV W8, #0xC28F5C29
MUL W8, W0, W8
EXTR W8, W8, W8, #2
MOV W9, #0x28F5C28
CMP W8, W9
B.HI

on that note:
[Ignore Evolve Condition (on) (v1.0.1)]
04000000 00F00358 52800020
04000000 01B95640 52800020
04000000 01EDE7C4 52800020
[Ignore Evolve Condition (off) (v1.0.1)]
04000000 00F00358 9400039B
04000000 01B95640 940D2ABC
04000000 01EDE7C4 94000627

Note: if the pokemon has more then 1 condition, it will evolve to the first one in the list!
can't you force it to have the alternate form? the second for example
 

PKM190

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combine the encounter c odes from OP post/cheat file.
For example just set up the codes how you want (it's level and nature and held item)
Then you just activate
Encounter mod
encounter pokemon
item
nature etc
There's no ability modifier yet just use cheat to get an ability patch or keep looking at wild ones til you find your right ability

Thanks, any specific order to do them in? Having a bit of difficulty doing the basics, trying to dulplicate items currently. Following a tutorial but haven't gotten it right yet.
 

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