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Sony PS Vita
Will the PSVITA run at 500mhz even if not needed ?
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<blockquote data-quote="kakashiles" data-source="post: 8996702" data-attributes="member: 432376"><p>Well, so how come a game will run at a stable 30 fps at 333mhz and still have the same stable 30 fps at 500mhz. Where are those extra 167mhz going ?</p><p></p><p>[MERGED]auto[/MERGED]</p><p></p><p></p><p></p><p>In PC If you lock your framerate. Both your GPU and CPU clock speeds would be lower, if you lock 30fps in minecraft with a 2080ti your GPU isnt going to run at his normal speeds but much lower ones. why that logic wouldnt apply on PSVITA system ? and then the 500mhz be really activated when needed ?</p><p></p><p>So you're telling me that if I play a visual novel like stein gates, that already run at 30 fps on 333mhz and I deciede to run it at still 30 fps on 500mhz, I am wasting 167mhz here and my battery life would be drastically diminuted for nothing ?</p></blockquote><p></p>
[QUOTE="kakashiles, post: 8996702, member: 432376"] Well, so how come a game will run at a stable 30 fps at 333mhz and still have the same stable 30 fps at 500mhz. Where are those extra 167mhz going ? [MERGED]auto[/MERGED] In PC If you lock your framerate. Both your GPU and CPU clock speeds would be lower, if you lock 30fps in minecraft with a 2080ti your GPU isnt going to run at his normal speeds but much lower ones. why that logic wouldnt apply on PSVITA system ? and then the 500mhz be really activated when needed ? So you're telling me that if I play a visual novel like stein gates, that already run at 30 fps on 333mhz and I deciede to run it at still 30 fps on 500mhz, I am wasting 167mhz here and my battery life would be drastically diminuted for nothing ? [/QUOTE]
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