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Nintendo Wii
WiiFlow - an open source GUI USB-Loader
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<blockquote data-quote="Maxternal" data-source="post: 4385802" data-attributes="member: 288412"><p>Yeah, I'd add the "like", too, if I was sure WiiFlow was going to read it right (Like automatically adding an escape character for sensitive characters if they exist ... / or \ maybe? ... and it already may do that ... Just don't know)</p><p></p><p>Speaking of escape characters (on a side note) ... if it does already use them it would be the perfect solution for [member='jiiwah']'s problem with the French translation file (and I think Italian, too)</p><p>if it already works that way, just adding the right / or \ before all the ' would make them show up correctly.</p><p></p><p></p><p><strong>EDIT :</strong> @[member='fledge68'], a simple test with the converter DOL you've made for your proposed new format (since it's presumably based on WiiFlow, it should have the same INI handling.):</p><p></p><p>create an old categories_v4.ini entry that would use a know problem character in the middle of the string like the apostrophe.</p><p>If I'm guessing right how your system works then a 10 category entry included in all categories</p><p>GameID=11111111111</p><p>would internally (in RAM) be translated to this before being saved</p><p>GameID=!"#$%&'()*</p><p>If it actually gets saved <em>exactly</em> like that in the new categories_v4.ini file (or _v5 or whatever) the # and the ' might cause problems</p><p>BUT</p><p><em>If</em> the INI handler that WiiFlow <strong>already</strong> uses automatically adds a \ (or whatever escape character it recognizes) before sensitive characters and in the new file it's saved something like this</p><p>GameID=!"<span style="color: #ff0000"><strong>\#</strong></span>$%&<span style="color: #ff0000"><strong>\'</strong></span>()*</p><p>Then you're good to go so I'd say just basically run it and open the file and see if it's already safe.</p></blockquote><p></p>
[QUOTE="Maxternal, post: 4385802, member: 288412"] Yeah, I'd add the "like", too, if I was sure WiiFlow was going to read it right (Like automatically adding an escape character for sensitive characters if they exist ... / or \ maybe? ... and it already may do that ... Just don't know) Speaking of escape characters (on a side note) ... if it does already use them it would be the perfect solution for [member='jiiwah']'s problem with the French translation file (and I think Italian, too) if it already works that way, just adding the right / or \ before all the ' would make them show up correctly. [b]EDIT :[/b] @[member='fledge68'], a simple test with the converter DOL you've made for your proposed new format (since it's presumably based on WiiFlow, it should have the same INI handling.): create an old categories_v4.ini entry that would use a know problem character in the middle of the string like the apostrophe. If I'm guessing right how your system works then a 10 category entry included in all categories GameID=11111111111 would internally (in RAM) be translated to this before being saved GameID=!"#$%&'()* If it actually gets saved [i]exactly[/i] like that in the new categories_v4.ini file (or _v5 or whatever) the # and the ' might cause problems BUT [i]If[/i] the INI handler that WiiFlow [b]already[/b] uses automatically adds a \ (or whatever escape character it recognizes) before sensitive characters and in the new file it's saved something like this GameID=!"[color=#ff0000][b]\#[/b][/color]$%&[color=#ff0000][b]\'[/b][/color]()* Then you're good to go so I'd say just basically run it and open the file and see if it's already safe. [/QUOTE]
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I played the intro to far cry 5, that is like some crazy Jim Jones cult shit. Still its petty...
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