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Nintendo Wii
WiiFlow - an open source GUI USB-Loader
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<blockquote data-quote="mgrimmenator" data-source="post: 2909844" data-attributes="member: 201070"><p>mugotu, r-win: coud either of you tell me what wiiflow changes the fanart image sizes to and how the coordiates of it work? I am writing a fanart generator in csharp for bubba to run on pc to help create the fanart image placements and create the ini file. I am auto sizing the background to 640x480 and then allowing the add fan art and move around on top of background. The problem is that my x y coordinates are not matching the ini coordinates of a sample i have that works in wiiflow. Any help would be much appreciated. </p><p></p><p>Or could someone pm me the new dev source you guys are working on (r54) and I could rummage around and try to find.</p></blockquote><p></p>
[QUOTE="mgrimmenator, post: 2909844, member: 201070"] mugotu, r-win: coud either of you tell me what wiiflow changes the fanart image sizes to and how the coordiates of it work? I am writing a fanart generator in csharp for bubba to run on pc to help create the fanart image placements and create the ini file. I am auto sizing the background to 640x480 and then allowing the add fan art and move around on top of background. The problem is that my x y coordinates are not matching the ini coordinates of a sample i have that works in wiiflow. Any help would be much appreciated. Or could someone pm me the new dev source you guys are working on (r54) and I could rummage around and try to find. [/QUOTE]
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