I've been interested in the 3DS homebrew scene for a while, specifically around patching games with additional functionality. However, I'm lost in terms of how to start learning about reverse engineering games, for example to find the memory addresses that correlate to specific parts of the game.
Are there any resources that people could recommend for learning this? These don't have to be specific to 3DS, just generally understanding the process of reverse engineering a console game would be very helpful.
Any tools used to reverse engineer 3DS games would also be very much appreciated.
Also, sorry if this has been asked before, I couldn't find a thread on it.
Are there any resources that people could recommend for learning this? These don't have to be specific to 3DS, just generally understanding the process of reverse engineering a console game would be very helpful.
Any tools used to reverse engineer 3DS games would also be very much appreciated.
Also, sorry if this has been asked before, I couldn't find a thread on it.







