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<blockquote data-quote="fledge68" data-source="post: 7428714" data-attributes="member: 296093"><p>i think i figured out why putting coverfolder= on the same line as magic= works for you.</p><p></p><p>because you are putting your 2D covers in Apps/usbloader_gx/images/2D. and by moving covefolder= up with the magic= line the code only reads the magic= 's magic number and everything after it is ignored so the coverfolder value is set to nothing and thus the code gets the covers from Apps/usbloader_gx/images/2D.</p><p></p><p>coverfolder was meant to be used as a subfolder to put all the covers for that plugin into and keep them separated from the rest making things more organized and readable and easier to find when you view them in windows.</p><p></p><p>so say you were using fceugx plugin and inside it you set coverfolder=fceugx. then all your 2D covers would go in Apps/usbloader_gx/images/2D<span style="color: #ff0000">/fceugx</span></p><p><span style="color: #ff0000"><span style="color: #000000">so your coverfolder line was wrong but by moving it up with magic= it was never read and the coverfolder was set to nothing. so now all of your covers are mixed in with your wii, gc, and vc coves. which is alright if you want it that way.</span></span></p><p></p><p><span style="color: #ff0000"><span style="color: #000000"><strong>ALSO FOR ANOTHER PLUGIN ISSUE</strong></span></span></p><p><span style="color: #ff0000"><span style="color: #000000">if you are using wiiflow plugins for my usbloader gx plugin mod. make sure you change all the names to the left of the '=' to lowercase.</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">i used strcmp instead of strcasecmp in the code which means the code is case sensitive and it's looking for lower case names.</span></span></p><p></p><p><span style="color: #ff0000"><span style="color: #000000">so change this:</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">[PLUGIN]</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">magic=46434555</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">coverColor=ff0000</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">coverFolder=fceugx</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">fileTypes=.nes|.fds|.nsf|.unf|.nez|.unif|.zip|.7z</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">romDir=roms</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">dolFile=fceugx-mod11.dol</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">bannerSound=nes.ogg</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">displayname=FCEUltraGX</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">consoleCoverID=nintendo</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">arguments={device}:/{path}/|{name}|{loader}</span></span></p><p><span style="color: #ff0000"><span style="color: #000000"></span></span></p><p><span style="color: #ff0000"><span style="color: #000000">to this:</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">[PLUGIN]</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">magic=46434555</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">covercolor=ff0000</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">coverfolder=fceugx</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">filetypes=.nes|.fds|.nsf|.unf|.nez|.unif|.zip|.7z</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">romdir=roms</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">dolfile=fceugx-mod11.dol</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">bannersound=nes.ogg</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">displayname=FCEUltraGX</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">consolecoverid=nintendo</span></span></p><p><span style="color: #ff0000"><span style="color: #000000">arguments={device}:/{path}/|{name}|{loader}</span></span></p><p><span style="color: #ff0000"><span style="color: #000000"></span></span></p><p><span style="color: #ff0000"><span style="color: #000000">they will still work in wiiflow in lower case so it won't effect wiiflow.</span></span></p><p><span style="color: #ff0000"><span style="color: #000000"></span></span></p></blockquote><p></p>
[QUOTE="fledge68, post: 7428714, member: 296093"] i think i figured out why putting coverfolder= on the same line as magic= works for you. because you are putting your 2D covers in Apps/usbloader_gx/images/2D. and by moving covefolder= up with the magic= line the code only reads the magic= 's magic number and everything after it is ignored so the coverfolder value is set to nothing and thus the code gets the covers from Apps/usbloader_gx/images/2D. coverfolder was meant to be used as a subfolder to put all the covers for that plugin into and keep them separated from the rest making things more organized and readable and easier to find when you view them in windows. so say you were using fceugx plugin and inside it you set coverfolder=fceugx. then all your 2D covers would go in Apps/usbloader_gx/images/2D[COLOR=#ff0000]/fceugx[COLOR=#000000][/COLOR][/COLOR] [COLOR=#ff0000][COLOR=#000000]so your coverfolder line was wrong but by moving it up with magic= it was never read and the coverfolder was set to nothing. so now all of your covers are mixed in with your wii, gc, and vc coves. which is alright if you want it that way.[/COLOR][/COLOR] [COLOR=#ff0000][COLOR=#000000][/COLOR][/COLOR] [COLOR=#ff0000][COLOR=#000000][B]ALSO FOR ANOTHER PLUGIN ISSUE[/B][/COLOR][/COLOR] [COLOR=#ff0000][COLOR=#000000]if you are using wiiflow plugins for my usbloader gx plugin mod. make sure you change all the names to the left of the '=' to lowercase.[/COLOR][/COLOR] [COLOR=#ff0000][COLOR=#000000]i used strcmp instead of strcasecmp in the code which means the code is case sensitive and it's looking for lower case names.[/COLOR][/COLOR] [COLOR=#ff0000][COLOR=#000000][/COLOR][/COLOR] [COLOR=#ff0000][COLOR=#000000]so change this:[/COLOR][/COLOR] [COLOR=#ff0000][COLOR=#000000][PLUGIN] magic=46434555 coverColor=ff0000 coverFolder=fceugx fileTypes=.nes|.fds|.nsf|.unf|.nez|.unif|.zip|.7z romDir=roms dolFile=fceugx-mod11.dol bannerSound=nes.ogg displayname=FCEUltraGX consoleCoverID=nintendo arguments={device}:/{path}/|{name}|{loader} to this: [PLUGIN] magic=46434555 covercolor=ff0000 coverfolder=fceugx filetypes=.nes|.fds|.nsf|.unf|.nez|.unif|.zip|.7z romdir=roms dolfile=fceugx-mod11.dol bannersound=nes.ogg displayname=FCEUltraGX consolecoverid=nintendo arguments={device}:/{path}/|{name}|{loader} they will still work in wiiflow in lower case so it won't effect wiiflow. [/COLOR][/COLOR] [/QUOTE]
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