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<blockquote data-quote="Draxzelex" data-source="post: 8442295" data-attributes="member: 429726"><p>You can update games online via CFW but you risk a ban by doing so which will prevent you from being able to download updates on your console. You cannot update games with a DNS blocker such as 90DNS or TX's Stealth Mode since those simulate a ban by blocking all of Nintendo's servers. The other way to update your games is by downloading their respective updates in .NSP format and installing them with your respective title manager/installer.</p><p></p><p>Converting .XCI files to .NSP format involves either 4NXCI or xci2nsp</p><p></p><p>I have never used XCI Explorer before</p><p></p><p></p><p>2/3 While ChoiDujour is theoretically less detectable, that doesn't mean its the preferred way to update; it just means its less detectable, that's it. Combine the facts that it doesn't support 6.2 and that it is a very long process to update without burning fuses using ChoiDujour and you will easily see that people will trade detectability for user-friendliness</p><p>4. AutoRCM is a brick but a fairly reversible one. What it does is corrupts boot0 of your console which is a part of the NAND. Since boot0 is corrutped, the only way to uncorrupt it would be with something that writes/repairs boot0 such as a system update. If AutoRCM was removed when the battery dies, people might have less reservations about it. That's because AutoRCM reduces the charge rate in RCM. Normally, one shouldn't charge the console in RCM but if the battery dies, it can only charge in RCM since it doesn't even have enough battery to accept a payload and boot CFW/OFW (Horizon).</p><p>5. CFW do not come an "ignore update" function. There is only one homebrew application with a feature close to the one you are describing which is Tinfoil. Not even SX OS has such a valuable feature. And this feature does not ignore all firmware requirements. But more importantly, Smash doesn't require 6.2 in the slightest. The base game requires 5.1. The updates may require 6.2 but 1.1, at least, has been patched to work on 5.1 and above. </p><p>This <a href="https://gbatemp.net/threads/http-nswdb-com-alternatives.521516/" target="_blank">thread</a> has a list of alternatives.</p><p></p><p>Only those with unpatched serial numbers can be hacked due to the exploit relying on the hardware of the console which you can check <a href="https://gbatemp.net/threads/switch-informations-by-serial-number-read-the-first-post-before-asking-questions.481215/" target="_blank">here</a>. And the tutorial to follow will depend on the CFW you wish to use. I will list the 3 main ones the Switch scene has to offer.</p><p>ReiNX: <a href="https://reinx.guide/" target="_blank">https://reinx.guide/</a></p><p>SX OS: <a href="https://sx.xecuter.com/" target="_blank">https://sx.xecuter.com/</a></p><p>Atmosphere: <a href="https://guide.sdsetup.com/#/" target="_blank">https://guide.sdsetup.com/#/</a></p><p>This is going to be speculation as there is no right answer for this. Gateway pulled similar shenanigans once free CFW caught up to their product. They were even pushing out updates before Gateway had a chance which resulted in them "stealing" from the open-source community. Coupled with the fact that there was an entire Brickgate fiasco with 2.0.2b, Gateway ended up making it a habit to name all of their releases as "betas". This way, any issues with the CFW can be swept under the rug due to it being a "beta" but they can remain relevant by still pushing out updates. While there is no official evidence, a lot of the tactics used by Gateway are eerily similar used by this new "TX". Although I could list all of the reasons why this may be the case, whatever reasoning Gateway used for labeling its updates as "betas" can basically be applied to TX.</p></blockquote><p></p>
[QUOTE="Draxzelex, post: 8442295, member: 429726"] You can update games online via CFW but you risk a ban by doing so which will prevent you from being able to download updates on your console. You cannot update games with a DNS blocker such as 90DNS or TX's Stealth Mode since those simulate a ban by blocking all of Nintendo's servers. The other way to update your games is by downloading their respective updates in .NSP format and installing them with your respective title manager/installer. Converting .XCI files to .NSP format involves either 4NXCI or xci2nsp I have never used XCI Explorer before 2/3 While ChoiDujour is theoretically less detectable, that doesn't mean its the preferred way to update; it just means its less detectable, that's it. Combine the facts that it doesn't support 6.2 and that it is a very long process to update without burning fuses using ChoiDujour and you will easily see that people will trade detectability for user-friendliness 4. AutoRCM is a brick but a fairly reversible one. What it does is corrupts boot0 of your console which is a part of the NAND. Since boot0 is corrutped, the only way to uncorrupt it would be with something that writes/repairs boot0 such as a system update. If AutoRCM was removed when the battery dies, people might have less reservations about it. That's because AutoRCM reduces the charge rate in RCM. Normally, one shouldn't charge the console in RCM but if the battery dies, it can only charge in RCM since it doesn't even have enough battery to accept a payload and boot CFW/OFW (Horizon). 5. CFW do not come an "ignore update" function. There is only one homebrew application with a feature close to the one you are describing which is Tinfoil. Not even SX OS has such a valuable feature. And this feature does not ignore all firmware requirements. But more importantly, Smash doesn't require 6.2 in the slightest. The base game requires 5.1. The updates may require 6.2 but 1.1, at least, has been patched to work on 5.1 and above. This [URL='https://gbatemp.net/threads/http-nswdb-com-alternatives.521516/']thread[/URL] has a list of alternatives. Only those with unpatched serial numbers can be hacked due to the exploit relying on the hardware of the console which you can check [URL='https://gbatemp.net/threads/switch-informations-by-serial-number-read-the-first-post-before-asking-questions.481215/']here[/URL]. And the tutorial to follow will depend on the CFW you wish to use. I will list the 3 main ones the Switch scene has to offer. ReiNX: [URL]https://reinx.guide/[/URL] SX OS: [URL]https://sx.xecuter.com/[/URL] Atmosphere: [URL]https://guide.sdsetup.com/#/[/URL] This is going to be speculation as there is no right answer for this. Gateway pulled similar shenanigans once free CFW caught up to their product. They were even pushing out updates before Gateway had a chance which resulted in them "stealing" from the open-source community. Coupled with the fact that there was an entire Brickgate fiasco with 2.0.2b, Gateway ended up making it a habit to name all of their releases as "betas". This way, any issues with the CFW can be swept under the rug due to it being a "beta" but they can remain relevant by still pushing out updates. While there is no official evidence, a lot of the tactics used by Gateway are eerily similar used by this new "TX". Although I could list all of the reasons why this may be the case, whatever reasoning Gateway used for labeling its updates as "betas" can basically be applied to TX. [/QUOTE]
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Shame I guess Biden voters are going to start shouting Biden made weed legal
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I couldn't watch that last link, it says age restricted, and I'm too young
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What'd you get an age change transition operation
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