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Steam to launch 'Remote Play Together', allowing players to play local multiplayer games online
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<blockquote data-quote="frankGT" data-source="post: 8820942" data-attributes="member: 230166"><p>If every player had to have the game and all games were running locally and being synced in the server side so all experience the same "normal" online lag just for the other players, that would be of value.</p><p>Could have an option to lend a digital copy locked to that purpose, where you could only play it if the original owner was on the game.</p><p></p><p>But it seem the game might to be processed locally on the owners computer, and other players have to experience the mess that is send inputs before video is even is processed, let alone sent using questionable networks...</p><p>If it ends up being like this, might be good for turn based games or something that doesn't require constant real time input/interaction.</p></blockquote><p></p>
[QUOTE="frankGT, post: 8820942, member: 230166"] If every player had to have the game and all games were running locally and being synced in the server side so all experience the same "normal" online lag just for the other players, that would be of value. Could have an option to lend a digital copy locked to that purpose, where you could only play it if the original owner was on the game. But it seem the game might to be processed locally on the owners computer, and other players have to experience the mess that is send inputs before video is even is processed, let alone sent using questionable networks... If it ends up being like this, might be good for turn based games or something that doesn't require constant real time input/interaction. [/QUOTE]
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