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Nintendo DS
snes emu that can run stuff like DKC smoothly?
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<blockquote data-quote="Psionic Roshambo" data-source="post: 4516628" data-attributes="member: 282633"><p>Different sound chips, memory lay out... What your talking about is swapping the music between ROM's for the same system I assure you.</p><p> </p><p>Edit: I did some digging around, the closest thing I was able to find was some patches for FF on the GBA, they didn't just use the music from the SNES version they completely rewrote it for the abilities of the GBA the difference in that situation and this one is that the music is the same with only the quality being different. No amount of ROM hacking alone is going to fix that.</p><p> </p><p>Edit 2: To put it bluntly you would go through a ton of effort to recreate what Rare or Nintendo did on the GBA originally and wind up with exactly the same results.... This is why it sounded stupid.</p></blockquote><p></p>
[QUOTE="Psionic Roshambo, post: 4516628, member: 282633"] Different sound chips, memory lay out... What your talking about is swapping the music between ROM's for the same system I assure you. Edit: I did some digging around, the closest thing I was able to find was some patches for FF on the GBA, they didn't just use the music from the SNES version they completely rewrote it for the abilities of the GBA the difference in that situation and this one is that the music is the same with only the quality being different. No amount of ROM hacking alone is going to fix that. Edit 2: To put it bluntly you would go through a ton of effort to recreate what Rare or Nintendo did on the GBA originally and wind up with exactly the same results.... This is why it sounded stupid. [/QUOTE]
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