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RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included
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<blockquote data-quote="SeongGino" data-source="post: 9030131" data-attributes="member: 365956"><p>Having competing threads wouldn't help any more than it would just add more confusion for users. I don't think that's particularly worth it for the difference of <em>a single core</em>...</p><p></p><p></p><p>Checked latest nightly and last stable, works fine. :shrug:</p><p>Still slow as hell, though, even with 'fast' CPU emulation.</p><p></p><p>And to answer the following...</p><p></p><p><em>What bundle.zip?</em> The buildbot only has the <em>.vpk </em>package, and the corresponding data files.</p><p>Otherwise, the OP stands true.</p><p></p><p>Unless Libretro suggests to update assets, or you notice a substantial size difference in the data package, there's no need to keep assets updated.</p><p>[hr][/hr]</p><p>In other news, other than being able to confirm that Hatari works (which I <em>think </em>is fullspeed? It turns out what few floppy images I have are a bust...), the NeoCD core has been added. Be sure to transfer over a dedicated BIOS folder for this one.</p><p>Unfortunately, while it does work as intended, the performance is <em>just out of reach</em> enough in games to be annoying, as it yet again thrashes pretty hard against just one of the available CPU cores. Even with an overclock, Crossed Swords II will be averaging ~50fps.</p><p></p><p></p><p><em>What dynarec? </em>That's up to core developers.</p><p>AFAIK, no cores available right now, aside from (I guess?) the higher end Mednafen stuff lack any necessary changes to their implementations, or a dynarec to implement in the first place. It's a standard ARM chipset, which most - if not all - cores that can, utilize some implementation already.</p><p></p><p>What you see, is what you get.</p></blockquote><p></p>
[QUOTE="SeongGino, post: 9030131, member: 365956"] Having competing threads wouldn't help any more than it would just add more confusion for users. I don't think that's particularly worth it for the difference of [I]a single core[/I]... Checked latest nightly and last stable, works fine. :shrug: Still slow as hell, though, even with 'fast' CPU emulation. And to answer the following... [I]What bundle.zip?[/I] The buildbot only has the [I].vpk [/I]package, and the corresponding data files. Otherwise, the OP stands true. Unless Libretro suggests to update assets, or you notice a substantial size difference in the data package, there's no need to keep assets updated. [hr][/hr] In other news, other than being able to confirm that Hatari works (which I [I]think [/I]is fullspeed? It turns out what few floppy images I have are a bust...), the NeoCD core has been added. Be sure to transfer over a dedicated BIOS folder for this one. Unfortunately, while it does work as intended, the performance is [I]just out of reach[/I] enough in games to be annoying, as it yet again thrashes pretty hard against just one of the available CPU cores. Even with an overclock, Crossed Swords II will be averaging ~50fps. [I]What dynarec? [/I]That's up to core developers. AFAIK, no cores available right now, aside from (I guess?) the higher end Mednafen stuff lack any necessary changes to their implementations, or a dynarec to implement in the first place. It's a standard ARM chipset, which most - if not all - cores that can, utilize some implementation already. What you see, is what you get. [/QUOTE]
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